Player Matchup

Baron Samedi
Baron Samedi
Atunn
Baron Samedi
Level 107
God Stats
9W - 7L
1,630 SR
Queue Stats
114W - 103L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
GurTheBarbarian
Tsukuyomi
Level 27
God Stats
30W - 31L
1,532 SR
Queue Stats
96W - 125L
1,414 Elo+
Party 1
Yu Huang
Yu Huang
PolskaPro14
Yu Huang
Level 97
God Stats
29W - 37L
1,376 SR
Queue Stats
104W - 144L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
SirTrippyHippy
Hou Yi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 73L
1,384 Elo+
Party 1
Ares
Ares
Sug0nDese
Ares
Level 23
God Stats
1W - 3L
1,384 SR
Queue Stats
73W - 107L
1,424 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,444 Elo+

VS

Team Averages
Level 110
1,492 SR
1,530 Elo+
Horus
Horus
Omega4114
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,559 Elo+
Solo
Kali
Kali
SaGaLordzt
Kali
Level 108
God Stats
20W - 6L
1,572 SR
Queue Stats
645W - 287L
1,600 Elo+
Party 2
Poseidon
Poseidon
TroyTheHobo
Poseidon
Level 46
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tuh-Challah
Danzaburou
Level 106
God Stats
26W - 32L
1,476 SR
Queue Stats
113W - 125L
1,436 Elo+
Solo
Cabrakan
Cabrakan
tsmunited
Cabrakan
Level 167
God Stats
9W - 4L
1,622 SR
Queue Stats
786W - 440L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atunn
Baron Samedi
14
0 / 1 / 2
8,766
877
605
1,177
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GurTheBarbarian
Tsukuyomi
16
4 / 4 / 5
11,062
1,106
14,976
17,475
9,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
PolskaPro14
Yu Huang
16
3 / 6 / 6
10,812
1,081
18,370
14,269
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 4
10,375
1,038
15,776
8,348
3,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
0 / 6 / 7
11,000
1,100
10,980
24,794
27,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

155

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Omega4114
Horus
17
4 / 0 / 13
12,412
1,241
9,070
17,798
23,048
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 8
10,403
1,040
7,678
17,229
9,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
TroyTheHobo
Poseidon
16
3 / 2 / 7
10,912
1,091
15,901
8,080
3,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Tuh-Challah
Danzaburou
17
3 / 0 / 8
11,563
1,156
11,743
8,552
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
tsmunited
Cabrakan
17
6 / 3 / 10
12,274
1,227
17,417
18,599
17,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
18
18
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atunn
Baron Samedi
0
1
2
1
L
Tsukuyomi
GurTheBarbarian
Tsukuyomi
4
4
5
1.63
W
Horus
Omega4114
Horus
4
0
13
10.5
L
Yu Huang
PolskaPro14
Yu Huang
3
6
6
1
W
2
4
8
1.5
L
2
1
4
4
L
Ares
0
6
7
0.58
W
Poseidon
TroyTheHobo
Poseidon
3
2
7
3.25
W
Danzaburou
Tuh-Challah
Danzaburou
3
0
8
7
W
Cabrakan
tsmunited
Cabrakan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,707
Damage
61,809
66,063
Taken
70,258
47,376
Mitigated
57,428
3,806
Healing
25,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atunn
Baron Samedi
605
0
44
135
1,177
433
0
450
727
3,760
0
L
Tsukuyomi
GurTheBarbarian
Tsukuyomi
14,976
4,041
0
1,222
17,475
9,424
0
9,223
8,252
0
33,371
W
Horus
Omega4114
Horus
9,070
3,784
6,433
8,665
17,798
23,048
0
6,414
10,967
396
19,249
L
Yu Huang
PolskaPro14
Yu Huang
18,370
920
0
0
14,269
5,979
0
6,263
8,006
45,276
0
W
7,678
3,307
0
2,167
17,229
9,097
0
7,594
9,635
0
15,951
L
15,776
7,159
0
572
8,348
3,897
0
5,119
3,229
0
33,527
L
Ares
10,980
682
0
1,833
24,794
27,643
0
12,443
12,351
23,300
0
W
Poseidon
TroyTheHobo
Poseidon
15,901
3,968
0
1,950
8,080
3,394
0
4,763
3,317
44,169
0
W
Danzaburou
Tuh-Challah
Danzaburou
11,743
5,289
0
1,946
8,552
4,065
0
4,614
3,938
0
36,567
W
Cabrakan
tsmunited
Cabrakan
17,417
2,485
1,550
2,413
18,599
17,824
0
6,570
12,029
39,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
57,564
193
Minions Killed
228
4
Camps Cleared
11
771,568
Distance Traveled
988,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,766
877
11
1
0
23,670
0
L
Tsukuyomi
11,062
1,106
39
4
2
209,970
0
W
Horus
12,412
1,241
16
2
1
215,457
0
L
Yu Huang
10,812
1,081
57
6
0
187,227
0
W
Kali
10,403
1,040
18
2
0
177,111
0
L
Hou Yi
10,375
1,038
63
6
1
161,923
0
L
Ares
11,000
1,100
23
2
1
188,778
0
W
Poseidon
10,912
1,091
77
8
1
193,636
0
W
Danzaburou
11,563
1,156
68
7
9
217,596
0
W
Cabrakan
12,274
1,227
49
5
0
184,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role