Player Matchup

Maui
Maui
FinePilot12687
Maui
Level 81
God Stats
11W - 10L
1,562 SR
Queue Stats
30W - 26L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Im-Squirting--
Nu Wa
Level 87
God Stats
26W - 26L
1,563 SR
Queue Stats
232W - 205L
1,519 Elo+
Solo
Heimdallr
Heimdallr
SchmitzMyPants
Heimdallr
Level 46
God Stats
1W - 3L
1,781 SR
Queue Stats
204W - 219L
1,385 Elo+
Solo
Bakasura
Bakasura
othertyler94
Bakasura
Level 124
God Stats
33W - 22L
1,574 SR
Queue Stats
497W - 485L
1,496 Elo+
Solo
Anubis
Anubis
sirsqwilliamIII
Anubis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,410 Elo+
Solo
Team Averages
Level 84
1,596 SR
1,459 Elo+

VS

Team Averages
Level 151
1,458 SR
1,433 Elo+
Medusa
Medusa
Alejoarias11
Medusa
Level 65
God Stats
63W - 54L
1,530 SR
Queue Stats
89W - 83L
1,466 Elo+
Party 1
Poseidon
Poseidon
CaptnTreeBeard
Poseidon
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 220L
1,444 Elo+
Solo
Surtr
Surtr
OpeningSoul
Surtr
Level 109
God Stats
21W - 23L
1,251 SR
Queue Stats
237W - 231L
1,403 Elo+
Solo
Mercury
Mercury
THEkiller481
Mercury
Level 108
God Stats
34W - 29L
1,518 SR
Queue Stats
99W - 99L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
pfeiff17
Ah Puch
Level 333
God Stats
65W - 53L
1,492 SR
Queue Stats
1,243W - 1,222L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,887
438
2,968
16,027
14,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 2
8,822
490
8,325
8,121
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SchmitzMyPants
Heimdallr
13
0 / 4 / 2
7,993
444
5,532
14,080
6,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
othertyler94
Bakasura
16
4 / 4 / 2
9,923
551
10,278
17,300
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 1
8,293
461
5,653
14,670
7,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 2 / 2
8,721
485
6,032
9,487
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
17
9 / 0 / 5
11,180
621
16,990
9,603
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 1
10,487
583
10,600
14,633
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
THEkiller481
Mercury
16
4 / 2 / 2
9,679
538
6,958
12,130
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
pfeiff17
Ah Puch
14
0 / 1 / 9
9,221
512
8,865
14,840
12,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
22
22
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
2
2.5
W
Poseidon
9
0
5
11.5
L
0
3
2
0.33
L
2
3
2
1
W
5
2
1
2.75
L
Heimdallr
SchmitzMyPants
Heimdallr
0
4
2
0.25
W
Mercury
THEkiller481
Mercury
4
2
2
2.5
L
Bakasura
othertyler94
Bakasura
4
4
2
1.25
W
Ah Puch
pfeiff17
Ah Puch
0
1
9
4.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
49,445
70,198
Taken
60,693
39,260
Mitigated
34,250
17,104
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,032
3,068
0
2,470
9,487
4,124
1,724
2,310
6,960
0
54,025
W
Poseidon
16,990
2,722
0
1,819
9,603
3,329
0
3,660
5,816
115,391
0
L
2,968
523
1,638
2,638
16,027
14,536
130
7,783
8,244
31,096
0
L
8,325
1,339
48
1,917
8,121
2,961
476
869
7,252
53,459
0
W
10,600
3,669
79
5,184
14,633
9,765
728
3,928
10,234
1,039
80,932
L
Heimdallr
SchmitzMyPants
Heimdallr
5,532
3,226
0
4,371
14,080
6,077
0
4,616
9,464
0
53,761
W
Mercury
THEkiller481
Mercury
6,958
4,241
0
736
12,130
4,955
0
2,642
9,272
0
71,272
L
Bakasura
othertyler94
Bakasura
10,278
7,943
0
2,916
17,300
8,287
1,770
2,978
14,322
0
74,502
W
Ah Puch
pfeiff17
Ah Puch
8,865
709
2,141
7,816
14,840
12,077
0
4,168
10,226
42,809
0
L
5,653
224
0
3,576
14,670
7,399
236
9,922
4,748
55,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
49,288
515
Minions Killed
512
0
Camps Cleared
0
1,721,959
Distance Traveled
1,851,333
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,721
485
74
4
0
317,314
2
W
Poseidon
11,180
621
169
9
0
394,980
5
L
Maui
7,887
438
44
2
0
342,453
8
L
Nu Wa
8,822
490
123
7
0
328,762
6
W
Surtr
10,487
583
111
6
0
366,087
1
L
Heimdallr
7,993
444
112
6
0
320,289
1
W
Mercury
9,679
538
102
6
0
411,630
0
L
Bakasura
9,923
551
142
8
0
403,820
0
W
Ah Puch
9,221
512
56
3
0
361,322
4
L
Anubis
8,293
461
94
5
0
326,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role