Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
Aitor933
Neith
Silver II
Level 101
God Stats
7W - 9L
1,605 SR
Queue Stats
15W - 33L
1,246 MMR
Solo
Anubis
Anubis
Silver III
KaydenBlackhart
Anubis
Silver III
Level 156
God Stats
5W - 3L
1,518 SR
Queue Stats
11W - 15L
1,560 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,541 SR
1,435 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 52
1,339 SR
1,321 MMR
Loki
Loki
Bronze III
bal-thazaar
Loki
Bronze III
Level 43
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
fameuze_macht
Amaterasu
Bronze III
Level 44
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
vladisvlado
Baron Samedi
Silver IV
Level 69
God Stats
11W - 27L
1,265 SR
Queue Stats
304W - 460L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 10
8,166
817
7,998
9,554
6,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Aitor933
Neith
13
4 / 0 / 8
8,592
859
8,616
3,525
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 6
8,681
868
10,660
7,002
4,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AphroditeNemesisHelThanatosUllr

VS

Bans
Hou YiHadesChaacNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,807
581
1,934
8,242
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
fameuze_macht
Amaterasu
10
0 / 5 / 0
5,707
571
2,424
14,218
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
vladisvlado
Baron Samedi
10
0 / 4 / 0
5,818
582
6,785
8,929
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
10
8
W
Neith
Aitor933
Neith
4
0
8
8
W
8
0
6
11
L
0
6
0
0
L
Amaterasu
fameuze_macht
Amaterasu
0
5
0
0
L
Baron Samedi
vladisvlado
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
11,143
20,081
Taken
31,389
13,237
Mitigated
14,661
9,810
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,998
3,178
1,370
3,370
9,554
6,918
251
3,669
5,530
0
20,046
W
Neith
Aitor933
Neith
8,616
2,107
0
947
3,525
1,877
520
1,388
2,137
0
22,603
W
10,660
819
0
4,123
7,002
4,442
276
1,779
5,182
51,955
0
L
1,934
367
0
532
8,242
1,983
0
4,303
3,939
0
10,441
L
Amaterasu
fameuze_macht
Amaterasu
2,424
562
0
1,367
14,218
9,396
0
3,523
10,695
0
10,277
L
Baron Samedi
vladisvlado
Baron Samedi
6,785
506
822
1,274
8,929
3,282
0
2,850
6,079
22,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
17,332
136
Minions Killed
70
0
Camps Cleared
0
587,822
Distance Traveled
456,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,166
817
26
3
0
209,189
0
W
Neith
8,592
859
27
3
0
201,010
0
W
Anubis
8,681
868
83
8
0
177,623
0
L
Loki
5,807
581
21
2
0
146,059
0
L
Amaterasu
5,707
571
18
2
0
172,432
0
L
Baron Samedi
5,818
582
31
3
0
137,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role