Player Matchup

Martichoras
Martichoras
Aurorraaa
Martichoras
Level 80
God Stats
4W - 2L
1,370 SR
Queue Stats
175W - 174L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Mirydan
Cthulhu
Level 102
God Stats
8W - 5L
1,610 SR
Queue Stats
218W - 217L
1,509 Elo+
Party 1
Merlin
Merlin
Missangel18
Merlin
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 218L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
TotoLeDingoo
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,756 Elo+
Solo
Ymir
Ymir
spectre90
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 189L
1,547 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,552 Elo+

VS

Team Averages
Level 101
1,537 SR
1,530 Elo+
Hachiman
Hachiman
Black Magic 243
Hachiman
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 188L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sasumo
Ah Muzen Cab
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 111L
1,532 Elo+
Party 2
Baba Yaga
Baba Yaga
VeryPoxyi
Baba Yaga
Level 102
God Stats
13W - 8L
1,531 SR
Queue Stats
382W - 394L
1,480 Elo+
Solo
Mulan
Mulan
tyronthegoat
Mulan
Level 46
God Stats
2W - 4L
1,399 SR
Queue Stats
205W - 201L
1,541 Elo+
Party 2
Artio
Artio
xCzamilx
Artio
Level 141
God Stats
2W - 1L
1,755 SR
Queue Stats
132W - 157L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aurorraaa
Martichoras
16
6 / 4 / 8
9,809
817
13,811
13,818
9,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Mirydan
Cthulhu
17
4 / 5 / 16
10,316
860
10,821
16,868
24,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
2 / 3 / 8
9,030
753
9,023
9,873
4,949
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TotoLeDingoo
Jing Wei
19
11 / 2 / 13
12,151
1,013
20,636
15,068
8,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
16
2 / 1 / 14
10,270
856
6,449
20,707
23,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 5 / 6
8,876
740
15,660
10,821
6,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Sasumo
Ah Muzen Cab
16
5 / 6 / 4
8,950
746
13,890
13,362
7,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
VeryPoxyi
Baba Yaga
11
0 / 5 / 6
7,556
630
13,858
10,124
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 5
9,001
750
8,893
12,971
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
xCzamilx
Artio
14
1 / 4 / 7
8,177
681
6,393
18,281
19,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
25
Kills
12
15
Deaths
25
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Aurorraaa
Martichoras
6
4
8
2.5
L
Hachiman
2
5
6
1
W
Cthulhu
Mirydan
Cthulhu
4
5
16
2.4
W
Merlin
2
3
8
2
L
Ah Muzen Cab
Sasumo
Ah Muzen Cab
5
6
4
1.17
W
Jing Wei
TotoLeDingoo
Jing Wei
11
2
13
8.75
L
Baba Yaga
VeryPoxyi
Baba Yaga
0
5
6
0.6
W
Ymir
2
1
14
9
L
4
5
5
1.3
L
Artio
xCzamilx
Artio
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
58,694
76,334
Taken
65,559
70,354
Mitigated
56,060
25,073
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Aurorraaa
Martichoras
13,811
5,558
2,410
3,344
13,818
9,358
3,309
3,584
10,003
0
34,461
L
Hachiman
15,660
7,894
0
1,400
10,821
6,068
0
4,216
6,384
0
34,521
W
Cthulhu
Mirydan
Cthulhu
10,821
446
1,720
1,261
16,868
24,350
31
3,564
13,038
19,697
248
W
Merlin
9,023
513
0
500
9,873
4,949
283
3,412
6,379
21,140
0
L
Ah Muzen Cab
Sasumo
Ah Muzen Cab
13,890
7,084
236
1,145
13,362
7,331
0
5,936
7,229
0
24,038
W
Jing Wei
TotoLeDingoo
Jing Wei
20,636
15,300
1,095
4,675
15,068
8,626
3,961
5,366
9,601
0
39,023
L
Baba Yaga
VeryPoxyi
Baba Yaga
13,858
905
388
1,533
10,124
5,668
0
3,913
6,098
20,772
0
W
Ymir
6,449
883
1,994
8,074
20,707
23,071
251
4,464
15,973
12,811
0
L
8,893
168
570
2,473
12,971
17,813
0
5,324
7,227
139
15,090
L
Artio
xCzamilx
Artio
6,393
547
2,402
4,480
18,281
19,180
0
5,434
12,576
9,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
42,560
154
Minions Killed
97
0
Camps Cleared
0
1,191,713
Distance Traveled
1,038,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,809
817
42
4
0
219,470
0
L
Hachiman
8,876
740
45
4
0
201,408
0
W
Cthulhu
10,316
860
21
2
0
235,858
0
W
Merlin
9,030
753
26
2
0
233,354
0
L
Ah Muzen Cab
8,950
746
16
1
0
171,617
0
W
Jing Wei
12,151
1,013
61
5
0
245,957
0
L
Baba Yaga
7,556
630
12
1
0
208,283
0
W
Ymir
10,270
856
4
0
0
257,074
0
L
Mulan
9,001
750
18
2
0
239,868
0
L
Artio
8,177
681
6
1
0
216,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role