Player Matchup

Atlas
Atlas
Gold III
EdnoKon
Atlas
Gold III
Level 143
God Stats
6W - 3L
1,808 SR
Queue Stats
106W - 102L
1,620 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
M4PLESYRUP
Amaterasu
Platinum IV
Level 65
God Stats
3W - 2L
1,343 SR
Queue Stats
78W - 69L
1,665 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Melih_Turc
Kukulkan
Platinum III
Level 156
God Stats
83W - 43L
1,723 SR
Queue Stats
632W - 629L
1,731 MMR
Solo
Anhur
Anhur
Platinum IV
TheMonk1
Anhur
Platinum IV
Level 154
God Stats
16W - 12L
1,602 SR
Queue Stats
249W - 248L
1,629 MMR
Solo
Hun Batz
Hun Batz
Platinum III
kräuterlumpen
Hun Batz
Platinum III
Level 155
God Stats
26W - 16L
1,705 SR
Queue Stats
353W - 342L
1,695 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,636 SR
1,668 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,406 SR
1,670 MMR
He Bo
He Bo
Platinum IV
Eliminator172
He Bo
Platinum IV
Level 147
God Stats
1W - 2L
1,457 SR
Queue Stats
162W - 144L
1,744 MMR
Solo
Sol
Sol
Gold IV
HappyTailman
Sol
Gold IV
Level 143
God Stats
1W - 1L
1,366 SR
Queue Stats
100W - 96L
1,709 MMR
Solo
Cernunnos
Cernunnos
Gold I
ITAzUnknit10
Cernunnos
Gold I
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 113L
1,695 MMR
Solo
Terra
Terra
Bronze III
ThiccFroslass
Terra
Bronze III
Level 103
God Stats
1W - 2L
1,607 SR
Queue Stats
3W - 8L
1,600 MMR
Party 1
Anubis
Anubis
Bronze III
sabrrex
Anubis
Bronze III
Level 46
God Stats
0W - 1L
1,100 SR
Queue Stats
11W - 28L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EdnoKon
Atlas
12
3 / 1 / 13
7,994
500
6,285
15,097
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
M4PLESYRUP
Amaterasu
14
4 / 1 / 6
8,124
508
6,429
18,795
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Melih_Turc
Kukulkan
15
9 / 0 / 8
9,625
602
12,501
6,852
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TheMonk1
Anhur
15
3 / 1 / 7
8,493
531
8,681
11,011
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
15
3 / 1 / 12
8,784
549
11,659
13,786
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SerqetAo KuangVamanaMercury

VS

Bans
MartichorasChang'eMerlinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,542
534
10,863
11,230
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
8,456
529
13,184
15,105
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ITAzUnknit10
Cernunnos
15
2 / 2 / 0
9,340
584
6,144
8,711
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
6,719
420
3,903
14,642
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
sabrrex
Anubis
11
0 / 8 / 2
7,123
445
7,574
12,570
6,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
22
Kills
4
4
Deaths
23
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
EdnoKon
Atlas
3
1
13
9.5
L
1
4
1
0.38
L
1
4
0
0.25
L
Cernunnos
ITAzUnknit10
Cernunnos
2
2
0
1
W
Amaterasu
M4PLESYRUP
Amaterasu
4
1
6
7
W
Kukulkan
Melih_Turc
Kukulkan
9
0
8
13
W
Anhur
TheMonk1
Anhur
3
1
7
6.5
L
0
5
2
0.2
W
Hun Batz
3
1
12
9
L
Anubis
sabrrex
Anubis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
41,668
65,541
Taken
62,258
42,979
Mitigated
30,602
21,443
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
EdnoKon
Atlas
6,285
2,126
0
4,088
15,097
12,023
0
8,207
6,890
23,102
0
L
10,863
609
0
3,138
11,230
3,481
0
2,096
9,086
82,148
0
L
13,184
4,303
0
7,286
15,105
5,380
726
3,911
10,726
68,028
9,442
L
Cernunnos
ITAzUnknit10
Cernunnos
6,144
2,615
0
3,805
8,711
3,264
0
813
7,898
0
73,470
W
Amaterasu
M4PLESYRUP
Amaterasu
6,429
2,013
0
5,676
18,795
17,703
0
9,964
8,831
0
49,254
W
Kukulkan
Melih_Turc
Kukulkan
12,501
1,132
0
625
6,852
2,648
336
4,627
2,225
87,027
0
W
Anhur
TheMonk1
Anhur
8,681
5,544
0
4,359
11,011
4,912
194
3,173
7,838
0
61,642
L
3,903
570
226
2,534
14,642
11,891
0
5,403
9,093
18,002
0
W
Hun Batz
11,659
4,337
0
6,695
13,786
5,693
0
9,016
4,770
0
83,921
L
Anubis
sabrrex
Anubis
7,574
151
0
2,407
12,570
6,586
0
6,563
5,911
55,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
40,180
466
Minions Killed
487
0
Camps Cleared
0
1,756,236
Distance Traveled
1,601,958
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,994
500
24
2
0
337,348
7
L
He Bo
8,542
534
137
9
0
346,657
0
L
Sol
8,456
529
108
7
0
281,448
5
L
Cernunnos
9,340
584
126
8
0
336,542
6
W
Amaterasu
8,124
508
84
5
0
357,322
6
W
Kukulkan
9,625
602
135
8
0
335,646
5
W
Anhur
8,493
531
110
7
0
325,992
2
L
Terra
6,719
420
29
2
0
332,960
0
W
Hun Batz
8,784
549
113
7
0
399,928
3
L
Anubis
7,123
445
87
5
0
304,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role