Player Matchup

Agni
Agni
DrFreezeF
Agni
Level 87
God Stats
4W - 1L
1,611 SR
Queue Stats
10W - 8L
1,432 Elo+
Party 1
Horus
Horus
King Kovalev
Horus
Level 168
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LeMetalFonz89
Gilgamesh
Level 161
God Stats
1W - 0L
1,463 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 1
Team Averages
Level 139
1,588 SR
1,458 Elo+

VS

Team Averages
Level 100
1,235 SR
1,508 Elo+
Arachne
Arachne
Zetzori
Arachne
Level 68
God Stats
2W - 3L
1,156 SR
Queue Stats
137W - 144L
1,499 Elo+
Solo
Nu Wa
Nu Wa
brandofilms
Nu Wa
Level 115
God Stats
8W - 8L
1,445 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
King Arthur
King Arthur
sirwalruslord
King Arthur
Level 117
God Stats
0W - 3L
1,103 SR
Queue Stats
91W - 85L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 0 / 5
6,027
861
7,314
4,357
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 4
6,442
920
2,728
6,227
5,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
LeMetalFonz89
Gilgamesh
11
4 / 0 / 1
6,579
940
3,293
4,964
4,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zetzori
Arachne
9
0 / 2 / 0
5,018
717
2,765
7,052
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,359
766
5,456
3,938
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sirwalruslord
King Arthur
7
0 / 2 / 0
4,782
683
2,683
5,095
4,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
0
0
5
2.5
W
1
0
4
3
W
Gilgamesh
LeMetalFonz89
Gilgamesh
4
0
1
4.5
L
Arachne
Zetzori
Arachne
0
2
0
0
L
0
1
0
0
L
King Arthur
sirwalruslord
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
10,904
15,548
Taken
16,085
10,887
Mitigated
8,797
5,421
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,314
768
0
335
4,357
1,321
792
2,364
1,993
38,187
0
W
2,728
1,325
1,721
2,677
6,227
5,110
366
1,724
4,503
0
14,024
W
Gilgamesh
LeMetalFonz89
Gilgamesh
3,293
1,142
0
688
4,964
4,456
255
1,415
3,549
0
17,724
L
Arachne
Zetzori
Arachne
2,765
1,370
0
1,474
7,052
3,103
0
3,687
3,365
0
9,690
L
5,456
2,208
0
1,230
3,938
1,345
24
1,836
2,102
26,900
0
L
King Arthur
sirwalruslord
King Arthur
2,683
709
0
334
5,095
4,349
0
1,806
3,289
0
6,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,048
Gold Earned
15,159
132
Minions Killed
79
0
Camps Cleared
0
449,504
Distance Traveled
382,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,027
861
79
11
0
147,672
0
W
Horus
6,442
920
26
4
0
163,806
0
W
Gilgamesh
6,579
940
27
4
0
138,026
0
L
Arachne
5,018
717
22
3
0
158,607
0
L
Nu Wa
5,359
766
45
6
0
124,085
2
L
King Arthur
4,782
683
12
2
0
99,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role