Player Matchup

Maui
Maui
FrankDaddyFresh
Maui
Level 38
God Stats
1W - 1L
1,546 SR
Queue Stats
20W - 23L
1,412 Elo+
Party 1
Nox
Nox
TonyPayToo
Nox
Level 68
God Stats
3W - 5L
1,516 SR
Queue Stats
33W - 27L
1,452 Elo+
Party 1
Ishtar
Ishtar
stefanh1993
Ishtar
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,450 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,438 Elo+

VS

Team Averages
Level 107
1,515 SR
1,432 Elo+
Merlin
Merlin
Haazmat
Merlin
Level 129
God Stats
3W - 4L
1,409 SR
Queue Stats
117W - 102L
1,446 Elo+
Solo
Hercules
Hercules
JReives
Hercules
Level 126
God Stats
102W - 76L
1,527 SR
Queue Stats
215W - 209L
1,402 Elo+
Solo
Medusa
Medusa
Snizzrifle
Medusa
Level 66
God Stats
8W - 2L
1,608 SR
Queue Stats
107W - 106L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
11,027
735
6,040
18,458
27,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 3 / 3
11,034
736
10,089
9,717
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
16
2 / 6 / 9
10,396
693
17,208
15,996
8,222
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Haazmat
Merlin
14
1 / 8 / 6
10,188
679
9,758
12,730
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JReives
Hercules
17
3 / 1 / 7
11,107
740
12,068
21,619
25,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Snizzrifle
Medusa
17
6 / 3 / 3
11,605
774
13,403
12,555
5,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
10
10
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
9
6.5
W
Merlin
Haazmat
Merlin
1
8
6
0.5
W
Hercules
JReives
Hercules
3
1
7
6.5
W
Medusa
Snizzrifle
Medusa
6
3
3
2.5
L
8
3
3
3.17
L
Ishtar
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,337
Damage
35,229
44,171
Taken
46,904
41,885
Mitigated
36,893
5,712
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,040
1,753
0
2,309
18,458
27,644
0
4,235
14,223
15,842
0
W
Merlin
Haazmat
Merlin
9,758
339
151
1,444
12,730
5,346
736
5,897
6,833
46,104
0
W
Hercules
JReives
Hercules
12,068
3,918
209
8,254
21,619
25,803
601
6,097
15,522
0
32,475
W
Medusa
Snizzrifle
Medusa
13,403
6,371
0
3,181
12,555
5,744
1,698
4,165
8,390
0
59,236
L
10,089
1,537
0
610
9,717
6,019
0
1,879
7,838
30,302
0
L
Ishtar
17,208
12,503
0
2,793
15,996
8,222
0
3,671
12,325
0
60,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
32,900
146
Minions Killed
203
0
Camps Cleared
0
770,304
Distance Traveled
761,152
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,027
735
23
2
0
293,976
4
W
Merlin
10,188
679
75
5
0
209,602
0
W
Hercules
11,107
740
52
3
0
307,657
4
W
Medusa
11,605
774
76
5
0
243,893
0
L
Nox
11,034
736
42
3
0
254,530
0
L
Ishtar
10,396
693
81
5
0
221,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role