Player Matchup

Nemesis
Nemesis
Bellepearl
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Giraffesrtall09
Neith
Level 57
God Stats
14W - 39L
1,349 SR
Queue Stats
46W - 99L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
Pearldiamond09
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 20
1,450 SR
1,422 Elo+

VS

Team Averages
Level 41
1,468 SR
1,444 Elo+
Guan Yu
Guan Yu
KVG GMac21
Guan Yu
Level 29
God Stats
8W - 2L
1,596 SR
Queue Stats
19W - 18L
1,453 Elo+
Party 1
Thor
Thor
Nastymankam
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,453 Elo+
Party 1
Ymir
Ymir
TheoglGangsta
Ymir
Level 6
God Stats
2W - 4L
1,309 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bellepearl
Nemesis
10
1 / 9 / 1
6,447
716
3,039
11,878
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 3
6,098
678
817
3,440
791
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
2 / 9 / 1
7,599
844
2,827
9,436
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KVG GMac21
Guan Yu
13
8 / 1 / 7
8,611
957
6,470
10,014
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
8 / 1 / 8
8,633
959
10,260
8,408
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 11
8,110
901
2,719
12,401
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bellepearl
Nemesis
1
9
1
0.17
L
0
1
3
1.5
W
Guan Yu
KVG GMac21
Guan Yu
8
1
7
11.5
W
8
1
8
12
L
Kukulkan
2
9
1
0.28
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,683
Damage
19,449
24,754
Taken
30,823
8,982
Mitigated
21,033
385
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bellepearl
Nemesis
3,039
2,007
0
295
11,878
5,278
0
1,844
10,034
0
10,336
L
817
231
0
90
3,440
791
0
280
3,160
0
2,892
W
Guan Yu
KVG GMac21
Guan Yu
6,470
1,732
449
1,575
10,014
6,116
773
802
8,472
0
18,469
W
10,260
1,851
0
1,576
8,408
3,441
1,549
1,140
7,107
0
29,862
L
Kukulkan
2,827
579
0
0
9,436
2,913
0
595
8,841
16,162
0
W
2,719
569
0
599
12,401
11,476
59
1,485
10,666
9,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,144
Gold Earned
25,354
30
Minions Killed
63
0
Camps Cleared
0
248,746
Distance Traveled
512,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,447
716
7
1
0
118,729
0
L
Neith
6,098
678
4
0
0
32,798
0
W
Guan Yu
8,611
957
17
2
0
203,050
0
W
Thor
8,633
959
36
4
0
157,537
0
L
Kukulkan
7,599
844
19
2
0
97,219
0
W
Ymir
8,110
901
10
1
0
151,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role