Player Matchup

Merlin
Merlin
Silver I
CannoliMcFly
Merlin
Silver I
Level 129
God Stats
1W - 2L
1,760 SR
Queue Stats
23W - 33L
1,426 MMR
Solo
Cabrakan
Cabrakan
Platinum V
DaddyMcNuggers
Cabrakan
Platinum V
Level 118
God Stats
24W - 11L
1,762 SR
Queue Stats
273W - 271L
1,432 MMR
Solo
Neith
Neith
Gold V
JordanNarvaez
Neith
Gold V
Level 121
God Stats
23W - 28L
1,503 SR
Queue Stats
317W - 329L
1,425 MMR
Solo
Pele
Pele
Bronze IV
LORDx3KOAS
Pele
Bronze IV
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 5L
1,424 MMR
Solo
Chaac
Chaac
Gold V
Mitochondria295
Chaac
Gold V
Level 142
God Stats
5W - 4L
1,814 SR
Queue Stats
137W - 136L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,712 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,665 SR
1,456 MMR
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
ChuyMontana
Xbalanque
Silver I
Level 154
God Stats
10W - 8L
1,500 SR
Queue Stats
489W - 477L
1,411 MMR
Solo
Chang'e
Chang'e
Gold III
Nayborhood8Times
Chang'e
Gold III
Level 132
God Stats
21W - 10L
1,708 SR
Queue Stats
249W - 249L
1,504 MMR
Party 1
Poseidon
Poseidon
Gold II
UsiTerriMon299
Poseidon
Gold II
Level 82
God Stats
2W - 2L
1,795 SR
Queue Stats
334W - 337L
1,436 MMR
Solo
Ymir
Ymir
Gold IV
alphaquegently
Ymir
Gold IV
Level 145
God Stats
4W - 3L
1,822 SR
Queue Stats
129W - 121L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 0
6,681
514
5,694
7,140
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
9
2 / 2 / 0
6,059
466
2,945
9,721
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
7,150
550
4,695
11,101
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 0
5,785
445
2,997
10,099
3,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 0
6,847
527
6,090
12,819
7,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
VamanaAphroditeAo KuangThanatosLoki

VS

Bans
SkadiAnubisChronosMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 2 / 3
8,512
655
4,947
14,529
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ChuyMontana
Xbalanque
14
4 / 2 / 2
8,523
656
9,694
8,175
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 3
8,578
660
8,299
7,444
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
13
5 / 1 / 1
8,035
618
9,145
6,057
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 6
7,482
576
3,399
9,909
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
16
16
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
3
2.25
L
Merlin
0
2
0
0
W
Xbalanque
ChuyMontana
Xbalanque
4
2
2
2.5
L
Cabrakan
2
2
0
1
L
1
4
1
0.38
L
1
4
0
0.25
L
1
4
0
0.25
W
2
0
3
3.5
W
Poseidon
5
1
1
5.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
35,484
50,880
Taken
46,114
27,259
Mitigated
23,596
9,980
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,947
3,283
0
4,503
14,529
6,798
0
2,915
11,385
0
60,060
L
Merlin
5,694
262
0
960
7,140
2,518
130
3,333
3,667
55,437
0
W
Xbalanque
ChuyMontana
Xbalanque
9,694
5,837
0
2,479
8,175
3,824
970
1,371
6,693
0
72,887
L
Cabrakan
2,945
329
0
2,754
9,721
8,555
0
3,404
6,317
14,110
0
L
4,695
1,183
0
1,802
11,101
5,232
0
1,140
9,961
0
60,112
L
2,997
389
81
782
10,099
3,259
0
5,258
4,686
0
23,501
L
6,090
1,106
0
3,601
12,819
7,695
0
7,708
4,741
0
56,175
W
8,299
1,097
630
6,513
7,444
2,839
366
0
7,444
60,191
0
W
Poseidon
9,145
2,015
0
2,101
6,057
1,881
708
1,088
4,777
66,960
0
W
3,399
723
0
3,397
9,909
8,254
0
2,625
6,854
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
41,130
384
Minions Killed
465
0
Camps Cleared
0
1,245,637
Distance Traveled
1,399,205
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,512
655
122
9
0
323,054
0
L
Merlin
6,681
514
122
9
0
238,375
0
W
Xbalanque
8,523
656
113
9
0
254,168
0
L
Cabrakan
6,059
466
23
2
0
247,965
0
L
Neith
7,150
550
117
9
0
234,682
2
L
Pele
5,785
445
25
2
0
275,432
0
L
Chaac
6,847
527
97
7
0
249,183
0
W
Chang'e
8,578
660
104
8
0
263,646
0
W
Poseidon
8,035
618
98
8
0
285,109
5
W
Ymir
7,482
576
28
2
0
273,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role