Player Matchup

Vamana
Vamana
OKHAL22
Vamana
Level 46
God Stats
13W - 5L
1,727 SR
Queue Stats
103W - 120L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Rocky1stex
Aphrodite
Level 122
God Stats
26W - 26L
1,500 SR
Queue Stats
162W - 162L
1,420 Elo+
Solo
Hades
Hades
ULTRAvio_lence_
Hades
Level 69
God Stats
7W - 8L
1,460 SR
Queue Stats
266W - 247L
1,446 Elo+
Solo
Hel
Hel
franbi_360
Hel
Level 101
God Stats
4W - 3L
1,429 SR
Queue Stats
203W - 205L
1,378 Elo+
Solo
Neith
Neith
mariocusabayuk
Neith
Level 106
God Stats
6W - 9L
1,602 SR
Queue Stats
81W - 103L
1,349 Elo+
Solo
Team Averages
Level 89
1,544 SR
1,404 Elo+

VS

Team Averages
Level 91
1,385 SR
1,421 Elo+
Charybdis
Charybdis
Cyteness
Charybdis
Level 62
God Stats
3W - 6L
1,353 SR
Queue Stats
48W - 44L
1,447 Elo+
Solo
Ganesha
Ganesha
Diardt
Ganesha
Level 159
God Stats
4W - 5L
1,647 SR
Queue Stats
459W - 452L
1,432 Elo+
Solo
Camazotz
Camazotz
SiltySquire8815
Camazotz
Level 67
God Stats
7W - 4L
1,276 SR
Queue Stats
49W - 49L
1,383 Elo+
Solo
Yu Huang
Yu Huang
kingyoussef_YT
Yu Huang
Level 48
God Stats
11W - 6L
1,249 SR
Queue Stats
422W - 421L
1,468 Elo+
Solo
Surtr
Surtr
tom19B4
Surtr
Level 121
God Stats
3W - 5L
1,401 SR
Queue Stats
88W - 111L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OKHAL22
Vamana
16
5 / 0 / 4
9,240
513
9,026
13,811
11,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Rocky1stex
Aphrodite
14
1 / 2 / 11
8,981
499
6,633
13,687
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 3 / 7
9,764
542
13,305
14,817
8,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 6
8,804
489
6,074
10,026
3,639
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 1 / 7
10,070
559
12,429
10,024
4,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyteness
Charybdis
5
0 / 1 / 1
5,603
311
1,729
3,476
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Diardt
Ganesha
12
1 / 3 / 4
7,887
438
7,122
16,445
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
13
2 / 9 / 2
8,675
482
9,288
21,908
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
15
4 / 3 / 1
9,411
523
13,458
12,077
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
tom19B4
Surtr
13
0 / 4 / 3
8,106
450
8,997
16,014
19,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
8
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cyteness
Charybdis
0
1
1
0.5
L
Ganesha
Diardt
Ganesha
1
3
4
1
W
Vamana
OKHAL22
Vamana
5
0
4
7
W
Aphrodite
Rocky1stex
Aphrodite
1
2
11
3.25
L
Camazotz
2
9
2
0.33
W
8
3
7
3.83
W
1
2
6
2
L
Yu Huang
4
3
1
1.5
W
5
1
7
8.5
L
Surtr
tom19B4
Surtr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,467
Damage
40,594
62,365
Taken
69,920
36,382
Mitigated
51,486
27,559
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cyteness
Charybdis
1,729
1,046
0
599
3,476
928
0
783
2,693
0
10,704
L
Ganesha
Diardt
Ganesha
7,122
223
237
3,902
16,445
16,543
0
5,685
10,760
30,190
0
W
Vamana
OKHAL22
Vamana
9,026
4,874
0
1,612
13,811
11,884
1,095
3,815
9,996
0
62,927
W
Aphrodite
Rocky1stex
Aphrodite
6,633
1,105
3,780
7,988
13,687
8,394
1,139
5,501
8,186
31,560
0
L
Camazotz
9,288
2,796
0
4,972
21,908
8,879
0
8,313
13,595
0
71,109
W
13,305
1,578
337
6,501
14,817
8,218
86
4,575
10,242
65,883
0
W
6,074
1,344
1,452
2,674
10,026
3,639
1,260
3,422
6,604
65,180
0
L
Yu Huang
13,458
744
0
1,242
12,077
5,940
16
5,965
6,112
70,254
0
W
12,429
5,002
109
3,106
10,024
4,247
2,001
3,565
6,459
0
81,373
L
Surtr
tom19B4
Surtr
8,997
1,808
0
3,834
16,014
19,196
256
5,266
10,748
1,000
59,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
39,682
468
Minions Killed
337
0
Camps Cleared
0
1,761,176
Distance Traveled
1,443,122
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,603
311
32
2
0
111,166
0
L
Ganesha
7,887
438
14
1
0
355,219
1
W
Vamana
9,240
513
94
5
0
398,928
3
W
Aphrodite
8,981
499
49
3
0
331,223
0
L
Camazotz
8,675
482
101
6
0
355,545
0
W
Hades
9,764
542
90
5
0
366,718
0
W
Hel
8,804
489
115
6
0
329,530
3
L
Yu Huang
9,411
523
117
7
0
332,079
3
W
Neith
10,070
559
120
7
0
334,777
1
L
Surtr
8,106
450
73
4
0
289,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role