Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Akynos
Cerberus
Level 128
God Stats
2W - 3L
1,264 SR
Queue Stats
241W - 247L
1,603 Elo+
Solo
Horus
Horus
MoralesTeba13
Horus
Level 122
God Stats
2W - 0L
1,724 SR
Queue Stats
32W - 26L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Rivas53
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 1
Chronos
Chronos
moritogasolina
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,566 Elo+
Party 1
Team Averages
Level 134
1,497 SR
1,563 Elo+

VS

Team Averages
Level 110
1,414 SR
1,519 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aresthor
Heimdallr
Level 140
God Stats
0W - 3L
1,253 SR
Queue Stats
151W - 148L
1,615 Elo+
Solo
Janus
Janus
BloodFärt
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,585 Elo+
Solo
Hera
Hera
Ktughu
Hera
Level 128
God Stats
1W - 4L
1,320 SR
Queue Stats
268W - 257L
1,473 Elo+
Solo
Horus
Horus
resto_interdit
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 2 / 3
7,577
947
3,150
7,339
3,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Akynos
Cerberus
12
0 / 2 / 10
7,618
952
3,699
11,278
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 8
7,606
951
2,489
8,549
8,054
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ne Zha
Rivas53
Ne Zha
13
5 / 2 / 3
7,707
963
6,331
8,192
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 5
8,424
1,053
6,565
7,751
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 3 / 2
6,661
833
3,929
6,857
2,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Aresthor
Heimdallr
14
2 / 2 / 3
7,107
888
8,059
6,413
3,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
3 / 3 / 1
6,756
845
10,354
4,766
1,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
Ktughu
Hera
12
0 / 4 / 2
6,392
799
4,136
5,387
1,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
5,108
639
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
12
Kills
6
7
Deaths
12
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
3
1.75
L
Rama
 
Rama
1
3
2
0.67
W
Cerberus
Akynos
Cerberus
0
2
10
2.5
L
Heimdallr
Aresthor
Heimdallr
2
2
3
1.75
L
Janus
3
3
1
1.17
L
Hera
Ktughu
Hera
0
4
2
0.25
W
1
0
8
5
W
Ne Zha
Rivas53
Ne Zha
5
2
3
3.25
W
4
1
5
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
26,478
43,109
Taken
23,423
30,095
Mitigated
8,568
18,807
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,150
2,230
1,027
2,073
7,339
3,108
1,653
2,809
4,496
0
14,624
L
Rama
 
Rama
3,929
3,339
959
1,665
6,857
2,354
0
3,089
3,768
0
8,926
W
Cerberus
Akynos
Cerberus
3,699
38
0
1,553
11,278
11,335
0
3,230
7,926
8,085
0
L
Heimdallr
Aresthor
Heimdallr
8,059
1,787
0
738
6,413
3,018
0
3,288
3,125
0
18,416
L
Janus
10,354
909
0
133
4,766
1,656
0
2,377
2,389
14,785
0
L
Hera
Ktughu
Hera
4,136
395
551
277
5,387
1,540
0
1,510
3,877
15,048
0
W
2,489
1,229
3,839
3,831
8,549
8,054
497
3,394
5,143
0
2,779
W
Ne Zha
Rivas53
Ne Zha
6,331
308
1,932
1,047
8,192
4,241
0
2,193
5,999
0
20,983
W
6,565
1,632
842
2,663
7,751
3,357
3,723
2,680
5,055
16,941
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
32,024
113
Minions Killed
79
0
Camps Cleared
0
827,513
Distance Traveled
537,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,577
947
37
5
0
136,182
0
L
Rama
6,661
833
16
2
0
131,051
0
W
Cerberus
7,618
952
24
3
0
169,369
0
L
Heimdallr
7,107
888
24
3
0
149,446
0
L
Janus
6,756
845
11
1
0
131,275
0
L
Hera
6,392
799
28
4
0
125,507
0
W
Horus
7,606
951
6
1
0
194,515
0
W
Ne Zha
7,707
963
22
3
0
171,957
0
W
Chronos
8,424
1,053
24
3
0
155,490
0
L
Horus
5,108
639
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role