Player Matchup

Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LMN8U
Xing Tian
Level 89
God Stats
14W - 8L
1,761 SR
Queue Stats
216W - 209L
1,470 Elo+
Solo
Neith
Neith
Max6942069
Neith
Level 95
God Stats
12W - 13L
1,476 SR
Queue Stats
224W - 226L
1,407 Elo+
Solo
Bakasura
Bakasura
Vova7751
Bakasura
Level 62
God Stats
319W - 301L
1,567 SR
Queue Stats
422W - 420L
1,527 Elo+
Solo
Janus
Janus
Zacolin99
Janus
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
157W - 121L
1,487 Elo+
Party 2
Team Averages
Level 73
1,561 SR
1,478 Elo+

VS

Team Averages
Level 86
1,536 SR
1,491 Elo+
Bacchus
Bacchus
FoxyTheDog
Bacchus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 150L
1,526 Elo+
Solo
Serqet
Serqet
Kaladin1776
Serqet
Level 145
God Stats
22W - 26L
1,260 SR
Queue Stats
283W - 310L
1,526 Elo+
Solo
Vamana
Vamana
LexieLow
Vamana
Level 72
God Stats
15W - 15L
1,459 SR
Queue Stats
249W - 248L
1,474 Elo+
Party 1
Apollo
Apollo
Saul123400
Apollo
Level 66
God Stats
1W - 3L
1,756 SR
Queue Stats
305W - 273L
1,455 Elo+
Solo
Ix Chel
Ix Chel
xXM0J0Xx
Ix Chel
Level 86
God Stats
1W - 1L
1,705 SR
Queue Stats
234W - 224L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 1 / 5
11,768
588
16,477
17,978
22,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
LMN8U
Xing Tian
14
1 / 4 / 9
9,678
484
6,159
19,933
21,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
15
3 / 4 / 7
9,866
493
16,597
17,614
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Vova7751
Bakasura
19
10 / 4 / 2
12,117
606
12,103
17,862
10,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Zacolin99
Janus
19
9 / 1 / 3
11,966
598
17,187
9,330
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FoxyTheDog
Bacchus
13
1 / 7 / 11
9,572
479
9,355
18,688
28,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
19
8 / 4 / 2
11,654
583
16,538
22,066
10,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
LexieLow
Vamana
15
0 / 3 / 0
9,277
464
7,296
17,918
15,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Saul123400
Apollo
16
5 / 5 / 6
10,047
502
14,717
17,540
9,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
xXM0J0Xx
Ix Chel
15
0 / 8 / 1
9,399
470
7,716
19,533
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
26
Kills
14
14
Deaths
27
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
5
5.5
L
Bacchus
FoxyTheDog
Bacchus
1
7
11
0.93
L
Serqet
8
4
2
2.25
W
Xing Tian
LMN8U
Xing Tian
1
4
9
1.38
L
Vamana
LexieLow
Vamana
0
3
0
0
W
Neith
3
4
7
1.63
L
Apollo
Saul123400
Apollo
5
5
6
1.6
W
Bakasura
Vova7751
Bakasura
10
4
2
2.75
W
Janus
Zacolin99
Janus
9
1
3
10.5
L
Ix Chel
xXM0J0Xx
Ix Chel
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,523
Damage
55,622
82,717
Taken
95,745
67,119
Mitigated
71,551
19,631
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,477
8,926
0
5,241
17,978
22,978
987
914
16,475
0
105,221
L
Bacchus
FoxyTheDog
Bacchus
9,355
1,515
73
874
18,688
28,606
0
3,858
14,305
32,844
0
L
Serqet
16,538
8,522
0
690
22,066
10,949
0
4,665
16,974
0
123,305
W
Xing Tian
LMN8U
Xing Tian
6,159
506
0
2,646
19,933
21,453
0
3,380
16,169
25,818
0
L
Vamana
LexieLow
Vamana
7,296
3,040
0
3,560
17,918
15,087
650
943
16,975
0
76,171
W
Neith
16,597
7,393
0
3,680
17,614
8,260
63
6,759
10,855
0
74,329
L
Apollo
Saul123400
Apollo
14,717
10,602
0
5,049
17,540
9,247
126
3,464
13,653
0
70,333
W
Bakasura
Vova7751
Bakasura
12,103
9,588
0
4,500
17,862
10,037
79
2,230
15,017
0
85,346
W
Janus
Zacolin99
Janus
17,187
3,358
0
3,564
9,330
4,391
793
4,218
4,902
108,462
0
L
Ix Chel
xXM0J0Xx
Ix Chel
7,716
947
736
3,912
19,533
7,662
0
10,416
9,117
74,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
49,949
588
Minions Killed
573
0
Camps Cleared
0
1,932,991
Distance Traveled
1,867,677
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,768
588
158
8
0
401,852
8
L
Bacchus
9,572
479
43
2
0
367,643
0
L
Serqet
11,654
583
169
8
0
444,718
1
W
Xing Tian
9,678
484
20
1
0
389,132
3
L
Vamana
9,277
464
110
6
0
369,839
9
W
Neith
9,866
493
109
5
0
354,245
0
L
Apollo
10,047
502
110
6
0
350,260
2
W
Bakasura
12,117
606
159
8
0
405,737
0
W
Janus
11,966
598
142
7
0
382,025
0
L
Ix Chel
9,399
470
141
7
0
335,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role