Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Auraxqv
Hou Yi
Gold IV
Level 113
God Stats
0W - 1L
1,662 SR
Queue Stats
65W - 63L
1,585 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
buitre14
Baron Samedi
Gold IV
Level 126
God Stats
2W - 2L
1,642 SR
Queue Stats
67W - 72L
1,630 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
coge144
Ratatoskr
Gold IV
Level 149
God Stats
12W - 13L
1,541 SR
Queue Stats
64W - 68L
1,526 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,569 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,576 SR
1,571 MMR
Fenrir
Fenrir
Bronze III
Blue0rchid
Fenrir
Bronze III
Level 188
God Stats
12W - 7L
1,500 SR
Queue Stats
93W - 87L
1,500 MMR
Party 3
Athena
Athena
Gold II
Cønquerør
Athena
Gold II
Level 109
God Stats
5W - 1L
1,635 SR
Queue Stats
73W - 75L
1,603 MMR
Party 1
Izanami
Izanami
Gold III
Habawi
Izanami
Gold III
Level 125
God Stats
28W - 12L
1,674 SR
Queue Stats
74W - 77L
1,591 MMR
Party 1
Guan Yu
Guan Yu
Silver I
iSubbyv
Guan Yu
Silver I
Level 141
God Stats
3W - 0L
1,732 SR
Queue Stats
34W - 14L
1,592 MMR
Party 3
Merlin
Merlin
Silver II
markymarks
Merlin
Silver II
Level 125
God Stats
1W - 0L
1,340 SR
Queue Stats
5W - 1L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 6 / 2
11,338
597
15,213
19,466
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
 
Loki
18
1 / 6 / 1
11,090
584
4,882
13,845
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Auraxqv
Hou Yi
13
2 / 7 / 1
8,762
461
9,555
18,540
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
buitre14
Baron Samedi
12
2 / 4 / 5
8,871
467
8,959
17,644
17,321
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
coge144
Ratatoskr
16
3 / 6 / 6
9,855
519
10,516
19,266
7,921
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAo KuangArachneAnubis

VS

Bans
VamanaJanusHe BoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blue0rchid
Fenrir
19
15 / 3 / 7
12,521
659
21,089
20,838
11,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
3 / 1 / 12
10,149
534
8,265
15,296
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Habawi
Izanami
17
3 / 5 / 8
10,543
555
13,800
16,004
7,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
iSubbyv
Guan Yu
19
5 / 1 / 5
11,892
626
8,426
11,661
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
markymarks
Merlin
17
3 / 4 / 5
11,056
582
15,998
12,140
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
14
Kills
29
29
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
6
2
1.17
L
Loki
 
Loki
1
6
1
0.25
L
Hou Yi
Auraxqv
Hou Yi
2
7
1
0.36
W
Fenrir
Blue0rchid
Fenrir
15
3
7
6.17
W
Athena
3
1
12
9
W
Izanami
Habawi
Izanami
3
5
8
1.4
L
Baron Samedi
buitre14
Baron Samedi
2
4
5
1.13
L
Ratatoskr
coge144
Ratatoskr
3
6
6
1
W
Guan Yu
iSubbyv
Guan Yu
5
1
5
7.5
W
Merlin
markymarks
Merlin
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,125
Damage
67,578
88,761
Taken
75,939
43,346
Mitigated
59,417
25,632
Healing
19,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,213
763
1,768
6,852
19,466
6,834
0
7,708
11,554
90,343
0
L
Loki
 
Loki
4,882
987
0
1,194
13,845
4,483
0
808
12,554
0
97,015
L
Hou Yi
Auraxqv
Hou Yi
9,555
3,613
0
5,529
18,540
6,787
211
2,657
15,831
0
66,399
W
Fenrir
Blue0rchid
Fenrir
21,089
8,563
0
6,083
20,838
11,116
402
3,617
17,221
0
123,538
W
Athena
8,265
1,661
0
2,146
15,296
18,451
15
6,732
8,564
23,315
0
W
Izanami
Habawi
Izanami
13,800
10,124
0
5,209
16,004
7,474
420
4,377
11,627
0
100,060
L
Baron Samedi
buitre14
Baron Samedi
8,959
1,044
1,105
4,332
17,644
17,321
0
8,390
9,166
30,231
0
L
Ratatoskr
coge144
Ratatoskr
10,516
4,708
0
4,852
19,266
7,921
0
4,700
14,522
0
83,422
W
Guan Yu
iSubbyv
Guan Yu
8,426
579
604
5,237
11,661
17,088
0
3,098
8,563
0
90,983
W
Merlin
markymarks
Merlin
15,998
548
0
380
12,140
5,288
216
6,824
5,316
107,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
56,161
576
Minions Killed
636
0
Camps Cleared
0
1,797,234
Distance Traveled
1,999,187
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,338
597
167
9
0
378,522
0
L
Loki
11,090
584
167
9
0
369,561
1
L
Hou Yi
8,762
461
100
5
0
308,266
0
W
Fenrir
12,521
659
134
7
0
448,063
0
W
Athena
10,149
534
22
1
0
423,456
2
W
Izanami
10,543
555
151
8
0
352,065
2
L
Baron Samedi
8,871
467
28
1
0
354,001
0
L
Ratatoskr
9,855
519
114
6
0
386,884
0
W
Guan Yu
11,892
626
154
8
0
388,102
3
W
Merlin
11,056
582
175
9
0
387,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role