Player Matchup

Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BitReaper
Hou Yi
Level 95
God Stats
4W - 7L
1,280 SR
Queue Stats
386W - 330L
1,476 Elo+
Solo
Athena
Athena
Raikro
Athena
Level 66
God Stats
2W - 1L
1,322 SR
Queue Stats
74W - 57L
1,388 Elo+
Solo
Vulcan
Vulcan
sillisalaatti69
Vulcan
Level 95
God Stats
15W - 5L
1,763 SR
Queue Stats
146W - 124L
1,507 Elo+
Party 1
Team Averages
Level 88
1,473 SR
1,474 Elo+

VS

Team Averages
Level 79
1,451 SR
1,339 Elo+
Janus
Janus
BobLobLaw01
Janus
Level 54
God Stats
2W - 6L
1,277 SR
Queue Stats
51W - 61L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Chourts
Cthulhu
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,080 Elo+
Party 2
Artemis
Artemis
Manajuanna
Artemis
Level 117
God Stats
43W - 32L
1,591 SR
Queue Stats
277W - 257L
1,536 Elo+
Solo
Nemesis
Nemesis
Wazblyk
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 2
Chaac
Chaac
kevinblackof
Chaac
Level 62
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 0
8,628
664
5,928
9,172
5,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
 
Thanatos
12
1 / 0 / 2
7,328
564
2,024
8,725
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
BitReaper
Hou Yi
12
0 / 0 / 1
6,901
531
3,792
8,603
3,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
Raikro
Athena
9
0 / 1 / 2
6,197
477
2,593
11,878
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 0
8,057
620
6,044
5,812
2,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,639
511
4,902
7,102
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Chourts
Cthulhu
10
0 / 2 / 1
5,623
433
6,292
8,633
4,811
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Manajuanna
Artemis
11
1 / 0 / 0
5,928
456
6,435
5,284
1,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Wazblyk
Nemesis
11
0 / 1 / 0
6,198
477
2,627
8,932
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 0 / 0
5,593
430
3,028
4,498
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
0
2
W
Thanatos
 
Thanatos
1
0
2
2
W
Hou Yi
BitReaper
Hou Yi
0
0
1
0.5
L
1
2
0
0.5
L
Cthulhu
Chourts
Cthulhu
0
2
1
0.25
L
Artemis
Manajuanna
Artemis
1
0
0
1
W
Athena
Raikro
Athena
0
1
2
1
L
Nemesis
Wazblyk
Nemesis
0
1
0
0
L
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
23,284
44,190
Taken
34,449
23,590
Mitigated
15,363
19,474
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,928
4,393
0
2,703
9,172
5,795
1,294
209
8,963
0
73,125
W
Thanatos
 
Thanatos
2,024
83
0
7,798
8,725
4,134
0
1,545
7,180
0
57,038
W
Hou Yi
BitReaper
Hou Yi
3,792
1,417
0
4,543
8,603
3,095
767
2,669
5,934
0
59,862
L
4,902
110
0
0
7,102
2,391
0
4,190
2,912
53,086
0
L
Cthulhu
Chourts
Cthulhu
6,292
1,015
173
1,357
8,633
4,811
0
2,157
6,476
28,489
0
L
Artemis
Manajuanna
Artemis
6,435
3,358
0
2,754
5,284
1,890
0
1,243
4,041
0
37,309
W
Athena
Raikro
Athena
2,593
785
1,555
1,375
11,878
8,259
0
3,071
8,807
9,757
0
L
Nemesis
Wazblyk
Nemesis
2,627
1,004
0
435
8,932
3,617
0
1,047
7,885
0
47,667
L
3,028
1,092
0
1,296
4,498
2,654
0
0
4,498
0
19,508
W
6,044
3,186
0
1,500
5,812
2,307
625
3,700
2,112
60,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
29,981
423
Minions Killed
300
0
Camps Cleared
0
1,309,648
Distance Traveled
1,103,583
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,628
664
128
10
0
247,950
2
W
Thanatos
7,328
564
85
7
0
289,665
2
W
Hou Yi
6,901
531
104
8
0
234,638
0
L
Janus
6,639
511
83
6
0
243,243
0
L
Cthulhu
5,623
433
36
3
0
261,675
0
L
Artemis
5,928
456
78
6
0
183,177
3
W
Athena
6,197
477
7
1
0
263,294
6
L
Nemesis
6,198
477
71
5
0
276,886
0
L
Chaac
5,593
430
32
2
0
138,602
0
W
Vulcan
8,057
620
99
8
0
274,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role