Player Matchup

Janus
Janus
ArmpitFan1337
Janus
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 3
Surtr
Surtr
GeneralGriffon
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,321 Elo+
Party 3
Artemis
Artemis
Nekrotalis
Artemis
Level 28
God Stats
1W - 2L
1,198 SR
Queue Stats
41W - 44L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sirnakari
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
xMaster1000
Nu Wa
Level 18
God Stats
1W - 2L
1,320 SR
Queue Stats
47W - 80L
1,371 Elo+
Party 2
Team Averages
Level 14
1,358 SR
1,346 Elo+

VS

Team Averages
Level 40
1,510 SR
1,526 Elo+
Nu Wa
Nu Wa
DeusExLMachina
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
Menhaunter
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,407 Elo+
Solo
Hel
Hel
ZikaëlSoFamous
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,633 Elo+
Party 1
Loki
Loki
alexleonidas999
Loki
Level 7
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
xabatxu14
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,068
707
8,518
9,729
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 7 / 4
6,736
674
7,543
14,248
10,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Nekrotalis
Artemis
14
3 / 2 / 1
7,526
753
6,706
8,468
2,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
sirnakari
Cthulhu
12
0 / 4 / 0
6,274
627
2,316
8,388
4,786
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 3
6,531
653
5,322
7,977
2,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 9
9,371
937
16,216
6,148
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Menhaunter
Gilgamesh
14
1 / 1 / 7
7,644
764
4,147
6,987
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 9
8,652
865
12,281
8,683
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 5
8,191
819
7,700
9,872
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
xabatxu14
Medusa
13
1 / 4 / 6
7,206
721
2,568
9,890
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
22
22
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
9
0
9
13.5
L
0
7
4
0.29
W
Gilgamesh
Menhaunter
Gilgamesh
1
1
7
4.5
L
Artemis
Nekrotalis
Artemis
3
2
1
1.75
W
7
0
9
11.5
W
4
1
5
6.5
L
Cthulhu
sirnakari
Cthulhu
0
4
0
0
L
0
3
3
0.5
W
Medusa
xabatxu14
Medusa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
42,912
48,810
Taken
41,580
24,650
Mitigated
21,462
3,746
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,518
856
0
697
9,729
3,373
0
4,994
4,647
21,452
0
W
16,216
3,976
124
1,518
6,148
2,572
1,078
1,660
4,488
50,020
0
L
7,543
1,829
0
774
14,248
10,770
0
8,642
5,335
1,415
18,709
W
Gilgamesh
Menhaunter
Gilgamesh
4,147
714
0
282
6,987
6,520
0
2,217
4,770
0
15,227
L
Artemis
Nekrotalis
Artemis
6,706
3,776
0
1,187
8,468
2,885
0
4,068
4,275
0
25,172
W
12,281
2,063
4,878
5,019
8,683
4,071
371
4,777
3,906
27,119
0
W
7,700
1,900
0
433
9,872
4,075
1,033
4,007
5,865
0
31,231
L
Cthulhu
sirnakari
Cthulhu
2,316
36
0
0
8,388
4,786
25
5,927
2,384
10,109
0
L
5,322
1,628
0
1,088
7,977
2,836
0
4,866
3,111
19,446
0
W
Medusa
xabatxu14
Medusa
2,568
812
0
0
9,890
4,224
2,846
4,429
5,461
0
9,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
41,064
135
Minions Killed
225
0
Camps Cleared
0
849,156
Distance Traveled
1,039,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,068
707
35
4
0
186,105
0
W
Nu Wa
9,371
937
77
8
0
209,154
0
L
Surtr
6,736
674
28
3
0
179,906
0
W
Gilgamesh
7,644
764
36
4
0
232,550
0
L
Artemis
7,526
753
47
5
0
194,540
0
W
Hel
8,652
865
45
5
0
217,664
0
W
Loki
8,191
819
51
5
0
209,209
0
L
Cthulhu
6,274
627
4
0
0
153,159
0
L
Nu Wa
6,531
653
21
2
0
135,446
0
W
Medusa
7,206
721
16
2
0
170,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role