Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AuroraAvenue
Terra
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,502 Elo+
Party 2
King Arthur
King Arthur
Bunge14
King Arthur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,554 Elo+
Party 2
Bastet
Bastet
JoNnyXtReM
Bastet
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 127L
1,514 Elo+
Solo
Scylla
Scylla
PersistantDrogas
Scylla
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
497W - 515L
1,463 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,507 Elo+

VS

Team Averages
Level 50
1,462 SR
1,410 Elo+
Chang'e
Chang'e
Corsiare
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,199 Elo+
Solo
Freya
Freya
Fierce Delta
Freya
Level 144
God Stats
5W - 3L
1,731 SR
Queue Stats
169W - 147L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JollyGreen201
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,297 SR
Queue Stats
48W - 56L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
VanilliaMachiato
Cu Chulainn
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Loki
Loki
evansMQ
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 2 / 13
9,256
841
11,508
6,327
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 1 / 16
9,102
827
3,540
11,676
11,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
Bunge14
King Arthur
15
6 / 3 / 11
8,999
818
9,826
14,306
15,964
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
JoNnyXtReM
Bastet
15
5 / 1 / 12
8,867
806
14,325
13,283
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 2 / 14
8,709
792
9,724
7,706
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Corsiare
Chang'e
14
2 / 3 / 4
7,994
727
7,401
14,182
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
4 / 2 / 5
8,463
769
11,709
9,400
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
JollyGreen201
Morgan Le Fay
16
1 / 4 / 4
8,074
734
12,982
10,358
5,345
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
VanilliaMachiato
Cu Chulainn
15
1 / 5 / 4
7,762
706
8,780
14,591
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
evansMQ
Loki
7
0 / 4 / 1
6,103
555
2,913
4,439
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
18
Kills
8
9
Deaths
18
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
13
5.25
W
1
1
16
9
W
King Arthur
Bunge14
King Arthur
6
3
11
3.83
L
Chang'e
Corsiare
Chang'e
2
3
4
1.33
L
4
2
5
3.25
W
Bastet
JoNnyXtReM
Bastet
5
1
12
11
L
Morgan Le Fay
JollyGreen201
Morgan Le Fay
1
4
4
0.75
W
2
2
14
4.5
L
Cu Chulainn
VanilliaMachiato
Cu Chulainn
1
5
4
0.6
L
Loki
evansMQ
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
43,785
53,298
Taken
52,970
39,901
Mitigated
33,093
26,060
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,508
890
2,488
655
6,327
3,405
654
3,659
2,619
31,193
0
W
3,540
374
7,353
4,193
11,676
11,134
0
7,481
3,945
9,676
0
W
King Arthur
Bunge14
King Arthur
9,826
972
926
1,311
14,306
15,964
231
9,201
4,782
2,886
13,228
L
Chang'e
Corsiare
Chang'e
7,401
983
6,503
7,257
14,182
5,991
262
7,014
7,002
13,615
0
L
11,709
3,395
1,003
2,675
9,400
4,470
0
4,375
4,893
20,309
0
W
Bastet
JoNnyXtReM
Bastet
14,325
2,461
2,674
4,796
13,283
6,084
627
7,137
5,928
0
21,742
L
Morgan Le Fay
JollyGreen201
Morgan Le Fay
12,982
1,112
1,027
537
10,358
5,345
41
5,152
4,926
31,210
0
W
9,724
67
765
899
7,706
3,314
0
5,423
2,151
20,627
0
L
Cu Chulainn
VanilliaMachiato
Cu Chulainn
8,780
833
347
1,419
14,591
15,875
0
7,962
6,127
1,324
15,990
L
Loki
evansMQ
Loki
2,913
541
0
16
4,439
1,412
0
2,136
2,265
0
5,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
38,396
124
Minions Killed
108
0
Camps Cleared
0
1,142,671
Distance Traveled
889,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,256
841
49
4
0
208,884
0
W
Terra
9,102
827
8
1
0
248,492
0
W
King Arthur
8,999
818
12
1
0
228,472
0
L
Chang'e
7,994
727
17
2
0
199,515
0
L
Freya
8,463
769
30
3
0
210,833
0
W
Bastet
8,867
806
21
2
0
255,349
0
L
Morgan Le Fay
8,074
734
35
3
0
207,337
0
W
Scylla
8,709
792
34
3
0
201,474
0
L
Cu Chulainn
7,762
706
18
2
0
191,371
0
L
Loki
6,103
555
8
1
0
80,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role