Player Matchup

Bacchus
Bacchus
BobLobLaw01
Bacchus
Level 54
God Stats
7W - 4L
1,649 SR
Queue Stats
51W - 61L
1,461 Elo+
Solo
Ix Chel
Ix Chel
Primstone
Ix Chel
Level 128
God Stats
9W - 13L
1,465 SR
Queue Stats
321W - 299L
1,434 Elo+
Party 1
Hel
Hel
TheSpeedyDonut
Hel
Level 89
God Stats
4W - 4L
1,476 SR
Queue Stats
328W - 310L
1,429 Elo+
Solo
Danzaburou
Danzaburou
hatetank14
Danzaburou
Level 57
God Stats
9W - 15L
1,368 SR
Queue Stats
329W - 345L
1,505 Elo+
Solo
Fenrir
Fenrir
raymelwazhere
Fenrir
Level 62
God Stats
6W - 4L
1,506 SR
Queue Stats
105W - 91L
1,403 Elo+
Party 1
Team Averages
Level 78
1,493 SR
1,446 Elo+

VS

Team Averages
Level 63
1,475 SR
1,449 Elo+
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dodge263
Ah Muzen Cab
Level 86
God Stats
13W - 8L
1,552 SR
Queue Stats
24W - 30L
1,379 Elo+
Solo
Fenrir
Fenrir
GhostCheifian
Fenrir
Level 123
God Stats
22W - 18L
1,322 SR
Queue Stats
468W - 475L
1,408 Elo+
Party 2
Neith
Neith
PickledMercy
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 2
Hera
Hera
ZEXYMOOSE
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobLobLaw01
Bacchus
8
0 / 0 / 13
5,935
594
3,591
6,407
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Primstone
Ix Chel
8
1 / 4 / 3
5,250
525
3,900
7,022
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 4 / 6
6,496
650
5,989
7,629
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
hatetank14
Danzaburou
10
10 / 0 / 5
7,046
705
7,668
4,960
1,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
8 / 1 / 3
6,618
662
4,729
7,859
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 6 / 2
4,574
457
1,536
9,738
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Dodge263
Ah Muzen Cab
10
4 / 3 / 1
6,287
629
6,591
9,428
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
5 / 5 / 1
6,013
601
4,793
9,213
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,821
482
2,029
5,060
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
7
0 / 6 / 2
4,658
466
3,722
5,994
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
9
9
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
2
0.17
W
Bacchus
BobLobLaw01
Bacchus
0
0
13
6.5
L
Ah Muzen Cab
Dodge263
Ah Muzen Cab
4
3
1
1.5
L
5
5
1
1.1
L
0
3
0
0
W
Ix Chel
Primstone
Ix Chel
1
4
3
0.63
W
3
4
6
1.5
L
Hera
0
6
2
0.17
W
Danzaburou
hatetank14
Danzaburou
10
0
5
12.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
18,671
33,877
Taken
39,433
19,902
Mitigated
17,333
12,725
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,536
271
0
1,095
9,738
6,610
0
3,597
6,141
8,045
0
W
Bacchus
BobLobLaw01
Bacchus
3,591
513
0
2,259
6,407
6,889
244
1,118
5,289
16,056
0
L
Ah Muzen Cab
Dodge263
Ah Muzen Cab
6,591
2,642
0
1,230
9,428
3,735
638
4,252
5,176
0
43,548
L
4,793
665
0
1,411
9,213
3,438
0
2,436
6,777
0
24,903
L
2,029
651
0
660
5,060
1,586
0
1,016
4,044
0
19,660
W
Ix Chel
Primstone
Ix Chel
3,900
304
50
1,223
7,022
5,352
80
127
6,895
23,860
0
W
5,989
885
640
2,938
7,629
2,806
168
2,655
4,974
39,729
0
L
Hera
3,722
1,719
0
250
5,994
1,964
0
2,179
3,815
15,347
0
W
Danzaburou
hatetank14
Danzaburou
7,668
3,183
121
3,148
4,960
1,878
2,121
425
4,535
0
34,510
W
4,729
1,339
0
2,346
7,859
2,977
0
933
6,926
0
29,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
26,353
238
Minions Killed
164
0
Camps Cleared
0
941,120
Distance Traveled
964,542
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,574
457
15
2
0
185,439
3
W
Bacchus
5,935
594
21
2
0
202,937
4
L
Ah Muzen Cab
6,287
629
49
5
0
172,724
0
L
Fenrir
6,013
601
35
4
0
245,195
0
L
Neith
4,821
482
33
3
0
177,847
0
W
Ix Chel
5,250
525
41
4
0
166,183
0
W
Hel
6,496
650
75
8
0
163,401
0
L
Hera
4,658
466
32
3
0
183,337
0
W
Danzaburou
7,046
705
55
6
0
197,590
0
W
Fenrir
6,618
662
46
5
0
211,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role