Player Matchup

Bellona
Bellona
BLUEBERRY3231
Bellona
Level 80
God Stats
8W - 7L
1,664 SR
Queue Stats
94W - 97L
1,418 Elo+
Solo
Arachne
Arachne
EzelGames
Arachne
Level 49
God Stats
1W - 2L
1,729 SR
Queue Stats
78W - 66L
1,441 Elo+
Solo
Yemoja
Yemoja
Sobuka
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 1
Agni
Agni
kreofonid
Agni
Level 40
God Stats
17W - 13L
1,375 SR
Queue Stats
50W - 61L
1,272 Elo+
Solo
Xbalanque
Xbalanque
Амстериксмс
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,168 Elo+
Party 1
Team Averages
Level 47
1,554 SR
1,293 Elo+

VS

Team Averages
Level 76
1,433 SR
1,330 Elo+
Khepri
Khepri
PPCardoso
Khepri
Level 84
God Stats
2W - 2L
1,324 SR
Queue Stats
4W - 3L
1,150 Elo+
Party 3
Baron Samedi
Baron Samedi
RasAlGhul1991
Baron Samedi
Level 62
God Stats
3W - 1L
1,546 SR
Queue Stats
51W - 38L
1,477 Elo+
Party 2
Mercury
Mercury
XLazerReaper
Mercury
Level 121
God Stats
17W - 7L
1,296 SR
Queue Stats
188W - 158L
1,435 Elo+
Solo
Shiva
Shiva
w00ttz
Shiva
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,150 Elo+
Party 3
Ishtar
Ishtar
y1ppeek1y4y
Ishtar
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 223L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 3 / 3
9,341
492
11,147
16,674
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
EzelGames
Arachne
14
7 / 7 / 1
9,560
503
13,759
22,826
9,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Sobuka
Yemoja
11
0 / 4 / 0
7,013
369
1,655
11,627
7,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
0 / 5 / 2
7,389
389
4,607
10,004
3,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,935
418
4,464
14,761
5,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PPCardoso
Khepri
14
3 / 1 / 5
9,903
521
5,107
11,736
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
RasAlGhul1991
Baron Samedi
19
10 / 1 / 5
12,160
640
21,075
13,953
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
XLazerReaper
Mercury
18
7 / 5 / 4
11,453
603
12,851
16,696
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
w00ttz
Shiva
15
2 / 4 / 3
9,381
494
8,571
15,047
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
18
2 / 0 / 7
11,271
593
10,260
8,264
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
24
24
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
3
3
1.5
L
Arachne
EzelGames
Arachne
7
7
1
1.07
W
Khepri
PPCardoso
Khepri
3
1
5
5.5
W
Baron Samedi
RasAlGhul1991
Baron Samedi
10
1
5
12.5
L
Yemoja
Sobuka
Yemoja
0
4
0
0
W
Mercury
XLazerReaper
Mercury
7
5
4
1.8
L
Agni
0
5
2
0.2
W
Shiva
w00ttz
Shiva
2
4
3
0.88
W
Ishtar
2
0
7
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
57,864
75,892
Taken
65,696
46,477
Mitigated
44,792
15,995
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,147
2,943
0
3,322
16,674
20,413
0
3,966
12,708
0
55,512
L
Arachne
EzelGames
Arachne
13,759
7,770
0
4,955
22,826
9,269
517
8,250
14,576
0
66,110
W
Khepri
PPCardoso
Khepri
5,107
279
0
2,178
11,736
13,951
72
1,070
10,570
34,855
219
W
Baron Samedi
RasAlGhul1991
Baron Samedi
21,075
2,072
1,217
4,068
13,953
8,991
308
3,447
10,454
113,985
0
L
Yemoja
Sobuka
Yemoja
1,655
187
2,156
1,116
11,627
7,629
0
4,176
7,451
10,489
0
W
Mercury
XLazerReaper
Mercury
12,851
7,329
0
435
16,696
7,337
2,066
1,231
15,381
0
108,563
L
Agni
4,607
255
0
2,409
10,004
3,529
232
5,516
4,488
45,389
0
W
Shiva
w00ttz
Shiva
8,571
2,217
138
2,492
15,047
10,201
366
543
13,436
127
41,760
W
Ishtar
10,260
7,616
0
5,793
8,264
4,312
1,710
459
7,805
0
114,929
L
4,464
1,769
0
2,037
14,761
5,637
0
4,137
10,624
0
48,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
54,168
358
Minions Killed
603
0
Camps Cleared
0
1,604,861
Distance Traveled
1,862,825
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,341
492
87
5
0
395,164
3
L
Arachne
9,560
503
86
5
0
405,309
0
W
Khepri
9,903
521
42
2
0
376,896
2
W
Baron Samedi
12,160
640
164
9
0
368,601
1
L
Yemoja
7,013
369
9
0
0
251,450
1
W
Mercury
11,453
603
145
8
0
440,905
0
L
Agni
7,389
389
81
4
0
238,459
0
W
Shiva
9,381
494
76
4
0
338,212
0
W
Ishtar
11,271
593
176
9
0
338,211
2
L
Xbalanque
7,935
418
95
5
0
314,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role