Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hypex IV
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 3
Serqet
Serqet
JxBAKER
Serqet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,391 Elo+
Party 2
Apollo
Apollo
ZOMORFICOX
Apollo
Level 88
God Stats
37W - 38L
1,515 SR
Queue Stats
57W - 60L
1,492 Elo+
Party 3
Maui
Maui
iSbg
Maui
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 35L
1,379 Elo+
Party 2
Team Averages
Level 54
1,503 SR
1,454 Elo+

VS

Team Averages
Level 86
1,475 SR
1,464 Elo+
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
pukerthedragon
Bakasura
Level 67
God Stats
16W - 8L
1,554 SR
Queue Stats
209W - 218L
1,464 Elo+
Solo
Vamana
Vamana
ŽODD
Vamana
Level 98
God Stats
15W - 10L
1,737 SR
Queue Stats
253W - 243L
1,537 Elo+
Solo
Danzaburou
Danzaburou
是豆豆呀
Danzaburou
Level 83
God Stats
1W - 2L
1,202 SR
Queue Stats
105W - 127L
1,409 Elo+
Party 1
Persephone
Persephone
艾泽拉斯的小龙女
Persephone
Level 28
God Stats
4W - 1L
1,384 SR
Queue Stats
88W - 90L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 7 / 0
6,370
425
5,826
19,011
15,154
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Hypex IV
Olorun
9
0 / 9 / 1
5,762
384
2,772
13,566
4,816
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
JxBAKER
Serqet
13
3 / 7 / 2
7,928
529
5,407
14,131
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
ZOMORFICOX
Apollo
10
2 / 8 / 4
6,176
412
5,488
13,519
4,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
iSbg
Maui
10
0 / 4 / 6
6,738
449
2,978
12,501
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
12 / 1 / 6
10,296
686
17,177
11,742
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
16
10 / 2 / 4
10,202
680
10,656
11,473
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
ŽODD
Vamana
15
6 / 0 / 4
9,355
624
12,482
8,435
6,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
是豆豆呀
Danzaburou
14
7 / 3 / 7
8,871
591
11,561
12,601
4,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 12
8,339
556
6,010
7,580
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
35
35
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
0
0.29
W
Hades
 
Hades
12
1
6
15
L
Olorun
Hypex IV
Olorun
0
9
1
0.06
L
Serqet
JxBAKER
Serqet
3
7
2
0.57
L
Apollo
ZOMORFICOX
Apollo
2
8
4
0.5
L
Maui
iSbg
Maui
0
4
6
0.75
W
Bakasura
10
2
4
6
W
Vamana
ŽODD
Vamana
6
0
4
8
W
Danzaburou
是豆豆呀
Danzaburou
7
3
7
3.5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
57,886
72,728
Taken
51,831
41,021
Mitigated
24,979
8,228
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,826
675
0
4,526
19,011
15,154
0
3,552
14,926
32,179
0
W
Hades
 
Hades
17,177
1,270
576
6,343
11,742
6,069
2,224
2,407
9,193
78,096
0
L
Olorun
Hypex IV
Olorun
2,772
942
0
646
13,566
4,816
0
8,027
5,462
28,355
0
L
Serqet
JxBAKER
Serqet
5,407
1,789
0
241
14,131
5,519
0
2,731
11,309
0
41,481
L
Apollo
ZOMORFICOX
Apollo
5,488
3,427
0
1,244
13,519
4,491
105
6,178
7,140
0
36,993
L
Maui
iSbg
Maui
2,978
901
0
1,571
12,501
11,041
0
2,699
9,592
20,275
231
W
Bakasura
10,656
8,618
0
3,189
11,473
4,828
3,072
1,356
9,794
0
68,095
W
Vamana
ŽODD
Vamana
12,482
7,029
0
1,510
8,435
6,245
411
3,160
5,041
0
68,266
W
Danzaburou
是豆豆呀
Danzaburou
11,561
6,267
0
6,023
12,601
4,596
548
2,299
9,993
0
60,887
W
6,010
1,665
0
1,235
7,580
3,241
108
2,069
5,445
27,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
47,063
253
Minions Killed
476
0
Camps Cleared
0
1,270,872
Distance Traveled
1,494,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,370
425
59
4
0
250,802
0
W
Hades
10,296
686
124
8
0
280,906
1
L
Olorun
5,762
384
45
3
0
201,849
0
L
Serqet
7,928
529
56
4
0
303,200
0
L
Apollo
6,176
412
55
4
0
251,986
2
L
Maui
6,738
449
38
3
0
263,035
0
W
Bakasura
10,202
680
127
8
0
346,506
0
W
Vamana
9,355
624
85
6
0
306,326
0
W
Danzaburou
8,871
591
100
7
0
273,911
0
W
Persephone
8,339
556
40
3
0
287,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role