Player Matchup

Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ItsAliyahHere
Rama
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 204L
1,468 Elo+
Party 2
Nox
Nox
Subolover21
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,475 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,489 Elo+

VS

Team Averages
Level 95
1,437 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
AttilaTheBunn
Cu Chulainn
Level 45
God Stats
4W - 1L
1,617 SR
Queue Stats
262W - 252L
1,466 Elo+
Party 1
Maui
Maui
ChonChonmaru
Maui
Level 81
God Stats
1W - 2L
1,257 SR
Queue Stats
104W - 84L
1,446 Elo+
Party 1
Achilles
Achilles
Garrytyrant
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 81L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Kikipanik
Baba Yaga
Level 129
God Stats
8W - 13L
1,508 SR
Queue Stats
505W - 511L
1,452 Elo+
Solo
Anhur
Anhur
jackopsk
Anhur
Level 149
God Stats
3W - 3L
1,302 SR
Queue Stats
134W - 143L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 4 / 8
9,889
761
16,971
9,197
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
 
Hercules
15
0 / 3 / 8
8,730
672
7,660
23,213
29,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
 
Kuzenbo
15
0 / 3 / 11
8,437
649
10,026
19,718
27,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 3 / 6
9,538
734
14,424
13,308
6,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 6
9,389
722
8,528
12,878
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AttilaTheBunn
Cu Chulainn
17
7 / 7 / 6
10,287
791
15,158
19,259
24,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 11
10,198
784
8,752
14,059
17,803
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Garrytyrant
Achilles
16
1 / 4 / 12
9,002
692
8,031
13,182
17,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Kikipanik
Baba Yaga
17
2 / 2 / 13
9,661
743
24,076
13,643
7,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jackopsk
Anhur
19
7 / 0 / 9
10,889
838
10,785
9,355
5,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
14
Kills
18
18
Deaths
15
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
8
1.75
L
Hercules
 
Hercules
0
3
8
1.33
L
Kuzenbo
 
Kuzenbo
0
3
11
1.83
W
Cu Chulainn
AttilaTheBunn
Cu Chulainn
7
7
6
1.43
W
1
2
11
3.25
W
Achilles
Garrytyrant
Achilles
1
4
12
1.75
L
6
3
6
3
W
Baba Yaga
Kikipanik
Baba Yaga
2
2
13
4.25
L
5
5
6
1.6
W
Anhur
jackopsk
Anhur
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,609
Damage
66,802
78,314
Taken
69,498
74,495
Mitigated
73,556
24,365
Healing
26,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,971
1,451
1,854
656
9,197
4,424
140
4,770
4,290
39,523
0
L
Hercules
 
Hercules
7,660
2,363
1,152
8,571
23,213
29,027
31
9,106
13,106
0
19,330
L
Kuzenbo
 
Kuzenbo
10,026
3,811
1,875
4,274
19,718
27,558
0
7,877
10,834
14,361
0
W
Cu Chulainn
AttilaTheBunn
Cu Chulainn
15,158
2,564
2,374
3,515
19,259
24,611
749
10,217
9,042
3,382
22,625
W
8,752
962
4,646
4,378
14,059
17,803
550
6,779
7,280
17,141
0
W
Achilles
Garrytyrant
Achilles
8,031
1,264
903
1,301
13,182
17,193
152
6,278
6,904
0
14,208
L
14,424
11,465
1,393
2,690
13,308
6,811
641
5,396
7,578
0
20,924
W
Baba Yaga
Kikipanik
Baba Yaga
24,076
1,062
1,060
4,303
13,643
7,977
1,203
7,548
6,095
41,626
0
L
8,528
1,869
935
965
12,878
6,675
76
7,692
4,742
21,992
0
W
Anhur
jackopsk
Anhur
10,785
5,529
434
3,442
9,355
5,972
1,183
4,703
4,652
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
50,037
140
Minions Killed
148
0
Camps Cleared
0
1,197,617
Distance Traveled
1,308,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,889
761
52
4
0
223,784
0
L
Hercules
8,730
672
23
2
0
264,775
0
L
Kuzenbo
8,437
649
9
1
0
245,348
0
W
Cu Chulainn
10,287
791
34
3
0
219,969
0
W
Maui
10,198
784
10
1
0
262,576
0
W
Achilles
9,002
692
19
1
0
268,221
0
L
Rama
9,538
734
10
1
0
243,615
0
W
Baba Yaga
9,661
743
37
3
0
285,892
0
L
Nox
9,389
722
46
4
0
220,095
0
W
Anhur
10,889
838
48
4
0
272,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role