Player Matchup

Ravana
Ravana
CappAlott6292
Ravana
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
214W - 214L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
EliteX__XShot
Tsukuyomi
Level 42
God Stats
1W - 4L
1,509 SR
Queue Stats
1W - 7L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
Wockhardt-o
Kuzenbo
Level 49
God Stats
20W - 22L
1,463 SR
Queue Stats
33W - 39L
1,487 Elo+
Party 1
Zeus
Zeus
Xotic204
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,242 Elo+
Party 1
Loki
Loki
cubanmango
Loki
Level 66
God Stats
1W - 1L
1,430 SR
Queue Stats
4W - 6L
1,414 Elo+
Solo
Team Averages
Level 44
1,481 SR
1,374 Elo+

VS

Team Averages
Level 90
1,470 SR
1,438 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BossTheHoRRoR
Anubis
Level 113
God Stats
18W - 22L
1,182 SR
Queue Stats
117W - 123L
1,426 Elo+
Solo
Nemesis
Nemesis
Kekkeigenki
Nemesis
Level 98
God Stats
5W - 1L
1,817 SR
Queue Stats
66W - 49L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
eNVyMe813
Jing Wei
Level 23
God Stats
34W - 38L
1,395 SR
Queue Stats
45W - 51L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
reaperman92
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,455 SR
Queue Stats
44W - 51L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,233
529
2,827
5,033
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
EliteX__XShot
Tsukuyomi
7
1 / 3 / 0
4,373
547
3,071
7,808
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Wockhardt-o
Kuzenbo
5
0 / 2 / 0
3,968
496
1,205
6,502
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
6
0 / 4 / 0
3,921
490
1,330
6,375
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 2 / 0
3,700
463
799
2,944
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 0 / 2
5,033
629
1,222
4,749
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 0 / 1
5,809
726
3,210
2,926
987
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kekkeigenki
Nemesis
7
1 / 1 / 4
4,879
610
3,327
5,404
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
eNVyMe813
Jing Wei
8
4 / 0 / 0
5,295
662
5,153
3,553
1,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
reaperman92
Morgan Le Fay
10
6 / 0 / 1
6,389
799
4,735
3,297
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
W
3
0
1
3.5
L
0
3
1
0.17
L
Tsukuyomi
EliteX__XShot
Tsukuyomi
1
3
0
0.33
W
Nemesis
Kekkeigenki
Nemesis
1
1
4
3
L
Kuzenbo
Wockhardt-o
Kuzenbo
0
2
0
0
L
Zeus
0
4
0
0
L
0
2
0
0
W
Jing Wei
eNVyMe813
Jing Wei
4
0
0
4
W
Morgan Le Fay
reaperman92
Morgan Le Fay
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,232
Damage
17,647
28,662
Taken
19,929
11,710
Mitigated
7,429
3,856
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,222
194
1,417
3,400
4,749
2,319
63
645
4,104
15,533
0
W
3,210
80
0
1,859
2,926
987
617
0
2,926
31,556
0
L
2,827
692
0
162
5,033
1,715
0
2,189
2,794
0
22,331
L
Tsukuyomi
EliteX__XShot
Tsukuyomi
3,071
832
0
2,982
7,808
2,445
0
1,353
6,385
0
20,755
W
Nemesis
Kekkeigenki
Nemesis
3,327
1,154
0
1,648
5,404
1,392
0
213
5,191
0
16,948
L
Kuzenbo
Wockhardt-o
Kuzenbo
1,205
499
0
572
6,502
5,445
0
896
5,606
11,526
0
L
Zeus
1,330
522
0
110
6,375
1,639
0
2,585
3,582
13,333
0
L
799
0
0
30
2,944
466
0
1,816
1,128
0
7,210
W
Jing Wei
eNVyMe813
Jing Wei
5,153
4,784
0
584
3,553
1,504
160
517
3,036
0
29,855
W
Morgan Le Fay
reaperman92
Morgan Le Fay
4,735
665
0
5
3,297
1,227
442
1,160
2,137
35,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,195
Gold Earned
27,405
124
Minions Killed
219
0
Camps Cleared
0
783,330
Distance Traveled
826,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,033
629
22
3
0
160,395
2
W
Anubis
5,809
726
58
7
0
157,104
2
L
Ravana
4,233
529
31
4
0
187,919
0
L
Tsukuyomi
4,373
547
40
5
0
185,902
0
W
Nemesis
4,879
610
32
4
0
209,559
0
L
Kuzenbo
3,968
496
16
2
0
171,644
0
L
Zeus
3,921
490
24
3
0
168,770
0
L
Loki
3,700
463
13
2
0
69,095
0
W
Jing Wei
5,295
662
49
6
0
162,902
0
W
Morgan Le Fay
6,389
799
58
7
0
136,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role