Player Matchup

Thanatos
Thanatos
Archark2244
Thanatos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 26L
1,916 Elo+
Party 2
Hel
Hel
DarkvoidCIEL
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Bellona
Bellona
IrinaRai
Bellona
Level 129
God Stats
2W - 0L
1,898 SR
Queue Stats
124W - 26L
1,872 Elo+
Party 2
Zeus
Zeus
LicorneQuiPète
Zeus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,271 Elo+
Solo
Ymir
Ymir
kristiam23
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,260 Elo+
Solo
Team Averages
Level 77
1,580 SR
1,543 Elo+

VS

Team Averages
Level 88
1,504 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JeffersonnSU
Xing Tian
Level 122
God Stats
18W - 12L
1,649 SR
Queue Stats
405W - 388L
1,594 Elo+
Solo
Jing Wei
Jing Wei
JoeyyD-010
Jing Wei
Level 107
God Stats
0W - 1L
1,537 SR
Queue Stats
251W - 245L
1,492 Elo+
Solo
Set
Set
Turavorin
Set
Level 40
God Stats
0W - 4L
1,335 SR
Queue Stats
24W - 39L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archark2244
Thanatos
13
6 / 0 / 2
6,827
975
5,834
4,102
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 5
6,521
932
5,024
5,992
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
IrinaRai
Bellona
12
2 / 1 / 1
6,010
859
4,750
7,579
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 2
5,320
760
5,481
1,578
565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 7
6,006
858
3,643
7,402
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 1
5,728
818
3,646
4,803
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
 
Ix Chel
11
0 / 3 / 0
5,144
735
3,960
5,449
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JeffersonnSU
Xing Tian
11
1 / 1 / 1
5,500
786
3,058
8,727
6,959
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
JoeyyD-010
Jing Wei
11
0 / 1 / 1
5,421
774
2,378
3,286
1,058
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 1
5,429
776
2,652
6,718
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Thanatos
Archark2244
Thanatos
6
0
2
7
W
2
0
5
4.5
W
Bellona
IrinaRai
Bellona
2
1
1
2.5
L
Xing Tian
JeffersonnSU
Xing Tian
1
1
1
1.5
L
Jing Wei
JoeyyD-010
Jing Wei
0
1
1
0.5
W
0
0
2
1
L
0
2
1
0.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
15,694
26,653
Taken
28,983
18,046
Mitigated
15,103
14,749
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,646
1,128
0
610
4,803
1,607
0
1,669
2,959
16,694
0
L
Ix Chel
 
Ix Chel
3,960
360
802
1,194
5,449
1,990
0
3,225
2,186
12,762
0
W
Thanatos
Archark2244
Thanatos
5,834
1,161
0
3,646
4,102
1,593
0
1,552
2,550
0
22,225
W
5,024
558
3,946
4,566
5,992
3,179
385
2,804
3,188
20,361
0
W
Bellona
IrinaRai
Bellona
4,750
557
0
724
7,579
6,842
0
2,130
5,449
0
18,038
L
Xing Tian
JeffersonnSU
Xing Tian
3,058
215
0
2,181
8,727
6,959
0
4,914
3,724
9,227
0
L
Jing Wei
JoeyyD-010
Jing Wei
2,378
1,557
0
1,768
3,286
1,058
0
810
2,247
0
13,088
W
5,481
405
0
133
1,578
565
658
627
951
15,827
0
L
2,652
1,015
0
525
6,718
3,489
0
3,530
3,076
0
13,467
W
3,643
161
0
1,734
7,402
5,867
209
3,551
3,851
14,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
27,222
167
Minions Killed
128
0
Camps Cleared
0
767,786
Distance Traveled
696,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,728
818
26
4
0
137,319
0
L
Ix Chel
5,144
735
27
4
0
142,017
0
W
Thanatos
6,827
975
37
5
0
159,811
0
W
Hel
6,521
932
49
7
0
156,049
0
W
Bellona
6,010
859
34
5
0
176,797
0
L
Xing Tian
5,500
786
15
2
0
152,210
2
L
Jing Wei
5,421
774
32
5
0
124,036
0
W
Zeus
5,320
760
30
4
0
136,014
0
L
Set
5,429
776
28
4
0
140,918
0
W
Ymir
6,006
858
17
2
0
139,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role