Player Matchup

Gilgamesh
Gilgamesh
Geeht_
Gilgamesh
Level 27
God Stats
5W - 5L
1,390 SR
Queue Stats
61W - 73L
1,400 Elo+
Party 1
Sobek
Sobek
SchiemsTDE
Sobek
Level 95
God Stats
1W - 3L
1,137 SR
Queue Stats
104W - 104L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
bfc187
Heimdallr
Level 29
God Stats
15W - 15L
1,382 SR
Queue Stats
243W - 189L
1,482 Elo+
Party 2
Apollo
Apollo
hajavinho97
Apollo
Level 146
God Stats
34W - 30L
1,609 SR
Queue Stats
291W - 268L
1,504 Elo+
Party 2
Artemis
Artemis
oO-ATheNoN-Oo
Artemis
Level 71
God Stats
22W - 22L
1,551 SR
Queue Stats
236W - 250L
1,484 Elo+
Solo
Team Averages
Level 74
1,414 SR
1,442 Elo+

VS

Team Averages
Level 69
1,481 SR
1,363 Elo+
Chaac
Chaac
Brakie-69
Chaac
Level 25
God Stats
13W - 28L
1,356 SR
Queue Stats
22W - 50L
1,329 Elo+
Party 3
Hou Yi
Hou Yi
bal-thazaar
Hou Yi
Level 43
God Stats
5W - 3L
1,693 SR
Queue Stats
58W - 104L
1,357 Elo+
Party 3
Fafnir
Fafnir
fameuze_macht
Fafnir
Level 44
God Stats
3W - 3L
1,476 SR
Queue Stats
36W - 82L
1,305 Elo+
Party 3
Eset
Eset
tarygery
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,416 Elo+
Solo
Arachne
Arachne
zotten_gio
Arachne
Level 107
God Stats
10W - 12L
1,379 SR
Queue Stats
73W - 108L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Geeht_
Gilgamesh
18
10 / 1 / 9
12,900
679
20,277
22,339
21,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
14
0 / 0 / 11
10,415
548
6,668
18,244
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
bfc187
Heimdallr
20
14 / 2 / 5
13,701
721
21,520
12,622
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
19
22 / 0 / 3
13,532
712
27,214
14,679
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
15
1 / 2 / 6
9,479
499
7,828
11,248
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brakie-69
Chaac
11
1 / 13 / 0
7,801
411
10,236
22,949
23,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
11
1 / 7 / 1
7,149
376
8,160
15,265
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 7 / 1
8,091
426
3,002
20,043
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Eset
11
0 / 11 / 1
7,020
369
7,729
18,343
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
zotten_gio
Arachne
13
1 / 9 / 1
8,564
451
5,466
23,039
10,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
47
Kills
4
5
Deaths
47
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brakie-69
Chaac
1
13
0
0.08
W
Gilgamesh
Geeht_
Gilgamesh
10
1
9
14.5
W
Sobek
0
0
11
5.5
L
Hou Yi
1
7
1
0.21
W
Heimdallr
bfc187
Heimdallr
14
2
5
8.25
L
1
7
1
0.21
W
Apollo
22
0
3
23.5
W
Artemis
1
2
6
2
L
Eset
0
11
1
0.05
L
Arachne
zotten_gio
Arachne
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,507
Damage
34,593
79,132
Taken
99,639
66,847
Mitigated
76,232
28,620
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brakie-69
Chaac
10,236
3,519
0
1,462
22,949
23,857
0
123
21,895
0
44,391
W
Gilgamesh
Geeht_
Gilgamesh
20,277
7,436
0
6,134
22,339
21,512
3,056
3,572
18,767
0
98,381
W
Sobek
6,668
1,037
0
6,004
18,244
26,308
977
2,073
16,171
39,257
0
L
Hou Yi
8,160
4,641
0
1,834
15,265
6,585
0
2,800
12,411
0
35,469
W
Heimdallr
bfc187
Heimdallr
21,520
9,715
0
5,236
12,622
6,610
3,015
1,102
11,520
0
142,122
L
3,002
818
0
3,041
20,043
27,303
0
2,874
17,002
14,910
0
W
Apollo
27,214
22,017
0
6,588
14,679
7,502
5,133
3,456
11,223
0
116,163
W
Artemis
7,828
3,960
0
4,658
11,248
4,915
4,434
528
10,720
0
64,856
L
Eset
7,729
431
227
818
18,343
7,931
0
141
18,091
38,617
0
L
Arachne
zotten_gio
Arachne
5,466
4,057
0
2,215
23,039
10,556
0
730
22,113
0
49,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,027
Gold Earned
38,625
682
Minions Killed
280
0
Camps Cleared
0
1,765,041
Distance Traveled
1,740,091
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,801
411
59
3
0
300,500
0
W
Gilgamesh
12,900
679
134
7
0
392,023
0
W
Sobek
10,415
548
58
3
0
357,025
1
L
Hou Yi
7,149
376
71
4
0
326,762
0
W
Heimdallr
13,701
721
201
11
0
361,996
2
L
Fafnir
8,091
426
9
0
0
302,976
1
W
Apollo
13,532
712
198
10
0
362,306
0
W
Artemis
9,479
499
91
5
0
291,691
0
L
Eset
7,020
369
55
3
0
379,111
0
L
Arachne
8,564
451
86
5
0
430,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role