Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LadyKarista
Bellona
Level 144
God Stats
3W - 3L
1,256 SR
Queue Stats
130W - 107L
1,516 Elo+
Party 2
Chang'e
Chang'e
Rreckd
Chang'e
Level 88
God Stats
2W - 3L
1,168 SR
Queue Stats
89W - 94L
1,389 Elo+
Solo
Ganesha
Ganesha
SeppukuO
Ganesha
Level 165
God Stats
4W - 3L
1,456 SR
Queue Stats
999W - 1,043L
1,453 Elo+
Solo
Ares
Ares
lasthyuga5
Ares
Level 48
God Stats
4W - 1L
1,478 SR
Queue Stats
114W - 90L
1,544 Elo+
Party 2
Team Averages
Level 115
1,371 SR
1,480 Elo+

VS

Team Averages
Level 90
1,478 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AceKILL3r420
Bastet
Level 125
God Stats
4W - 7L
1,458 SR
Queue Stats
504W - 499L
1,482 Elo+
Solo
Chernobog
Chernobog
Off3ns1v3Cont3nt
Chernobog
Level 125
God Stats
1W - 1L
1,729 SR
Queue Stats
216W - 216L
1,491 Elo+
Solo
Horus
Horus
bpanzett0316
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,138 Elo+
Party 1
Chiron
Chiron
gweedo104
Chiron
Level 26
God Stats
0W - 3L
1,202 SR
Queue Stats
110W - 127L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 10
10,003
909
12,102
7,514
6,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LadyKarista
Bellona
17
14 / 2 / 4
10,774
979
14,339
11,135
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rreckd
Chang'e
15
1 / 3 / 14
8,807
801
4,676
11,529
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SeppukuO
Ganesha
16
0 / 3 / 15
8,522
775
14,567
11,241
14,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 2 / 16
8,864
806
9,018
15,251
15,346
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 4 / 6
7,719
702
5,766
14,501
12,013
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
5 / 5 / 6
8,906
810
12,948
12,728
4,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
16
1 / 3 / 8
8,772
797
13,189
10,103
4,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 4
7,214
656
2,191
9,313
9,132
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
gweedo104
Chiron
14
5 / 5 / 2
8,629
784
12,341
13,587
4,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
20
Kills
11
11
Deaths
20
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
10
8
L
Jing Wei
 
Jing Wei
0
4
6
0.75
L
Bastet
5
5
6
1.6
W
Bellona
LadyKarista
Bellona
14
2
4
8
L
Chernobog
1
3
8
1.67
W
Chang'e
Rreckd
Chang'e
1
3
14
2.67
W
Ganesha
SeppukuO
Ganesha
0
3
15
2.5
L
0
3
4
0.67
L
Chiron
gweedo104
Chiron
5
5
2
1.2
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
46,435
56,670
Taken
60,232
53,568
Mitigated
34,580
20,703
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,102
311
943
1,025
7,514
6,239
309
45
7,469
29,737
940
L
Jing Wei
 
Jing Wei
5,766
3,018
680
1,383
14,501
12,013
0
8,458
5,753
441
16,599
L
Bastet
12,948
2,535
400
2,193
12,728
4,581
0
8,847
3,466
0
18,796
W
Bellona
LadyKarista
Bellona
14,339
2,388
1,996
1,665
11,135
12,433
1,883
275
10,860
0
21,275
L
Chernobog
13,189
5,506
1,444
2,058
10,103
4,063
0
7,597
2,385
0
35,173
W
Chang'e
Rreckd
Chang'e
4,676
801
6,314
3,747
11,529
5,197
1,887
67
11,462
14,717
0
W
Ganesha
SeppukuO
Ganesha
14,567
323
553
677
11,241
14,353
146
417
10,824
25,629
0
L
2,191
394
4,505
2,875
9,313
9,132
0
5,661
3,416
1,395
2,657
L
Chiron
gweedo104
Chiron
12,341
5,372
2,042
2,848
13,587
4,791
0
8,437
4,820
0
20,696
W
9,018
593
1,450
2,333
15,251
15,346
237
416
14,835
10,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
41,240
129
Minions Killed
108
0
Camps Cleared
0
1,044,662
Distance Traveled
1,021,373
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,003
909
57
5
0
193,229
0
L
Jing Wei
7,719
702
18
2
0
196,072
0
L
Bastet
8,906
810
17
2
0
222,874
0
W
Bellona
10,774
979
23
2
0
225,362
1
L
Chernobog
8,772
797
50
5
0
190,452
0
W
Chang'e
8,807
801
40
4
0
208,664
0
W
Ganesha
8,522
775
1
0
0
194,495
0
L
Horus
7,214
656
2
0
0
209,070
0
L
Chiron
8,629
784
21
2
0
202,905
0
W
Ares
8,864
806
8
1
0
222,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role