Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Rakshes
Medusa
Level 81
God Stats
3W - 0L
1,483 SR
Queue Stats
14W - 7L
1,517 Elo+
Party 1
Vamana
Vamana
SpaceDoner
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,517 Elo+
Party 1
Team Averages
Level 45
1,494 SR
1,511 Elo+

VS

Team Averages
Level 80
1,567 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Sylva16
Kuzenbo
Level 28
God Stats
8W - 9L
1,581 SR
Queue Stats
58W - 48L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
ZiaPierah
Nu Wa
Level 145
God Stats
7W - 8L
1,620 SR
Queue Stats
168W - 188L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 6
7,924
792
8,638
6,993
2,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Rakshes
Medusa
13
4 / 1 / 6
7,951
795
8,172
8,714
3,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
SpaceDoner
Vamana
13
3 / 2 / 7
7,763
776
7,241
8,814
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 3 / 1
7,935
794
8,065
9,928
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Sylva16
Kuzenbo
11
1 / 4 / 2
7,318
732
3,110
9,889
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ZiaPierah
Nu Wa
10
0 / 4 / 2
6,503
650
6,619
6,760
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
6
7
L
Neith
 
Neith
3
3
1
1.17
W
Medusa
Rakshes
Medusa
4
1
6
7
W
Vamana
SpaceDoner
Vamana
3
2
7
3.25
L
Kuzenbo
Sylva16
Kuzenbo
1
4
2
0.5
L
Nu Wa
ZiaPierah
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
17,794
24,521
Taken
26,577
14,574
Mitigated
15,246
6,417
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,638
141
0
2,468
6,993
2,980
315
3,465
3,403
38,255
0
L
Neith
 
Neith
8,065
1,270
0
975
9,928
3,701
261
3,463
6,240
0
27,283
W
Medusa
Rakshes
Medusa
8,172
2,567
0
2,927
8,714
3,340
991
3,682
4,776
0
40,205
W
Vamana
SpaceDoner
Vamana
7,241
3,857
0
1,022
8,814
8,254
93
2,023
6,595
0
23,383
L
Kuzenbo
Sylva16
Kuzenbo
3,110
1,147
1,284
1,281
9,889
9,207
0
3,255
6,442
4,648
0
L
Nu Wa
ZiaPierah
Nu Wa
6,619
2,073
0
269
6,760
2,338
88
1,957
4,621
28,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
21,756
169
Minions Killed
108
0
Camps Cleared
0
542,758
Distance Traveled
537,252
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,924
792
69
7
0
168,627
5
L
Neith
7,935
794
52
5
0
193,341
0
W
Medusa
7,951
795
70
7
0
172,478
0
W
Vamana
7,763
776
30
3
0
201,653
0
L
Kuzenbo
7,318
732
6
1
0
185,017
0
L
Nu Wa
6,503
650
50
5
0
158,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role