Player Matchup

Kuzenbo
Kuzenbo
CptNosgoth
Kuzenbo
Level 127
God Stats
15W - 7L
2,000 SR
Queue Stats
328W - 329L
1,442 Elo+
Solo
Odin
Odin
JellyBeamm
Odin
Level 109
God Stats
2W - 2L
1,341 SR
Queue Stats
60W - 59L
1,441 Elo+
Party 1
He Bo
He Bo
MortisAlpha
He Bo
Level 127
God Stats
2W - 2L
1,730 SR
Queue Stats
127W - 135L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
SoleDog666
Ne Zha
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 61L
1,441 Elo+
Party 1
Cupid
Cupid
Vinitest972
Cupid
Level 67
God Stats
10W - 5L
1,557 SR
Queue Stats
499W - 533L
1,366 Elo+
Solo
Team Averages
Level 108
1,626 SR
1,421 Elo+

VS

Team Averages
Level 107
1,590 SR
1,409 Elo+
King Arthur
King Arthur
AngelL8Pika
King Arthur
Level 125
God Stats
6W - 8L
1,674 SR
Queue Stats
212W - 233L
1,411 Elo+
Solo
Geb
Geb
Diimiitrii24_
Geb
Level 106
God Stats
0W - 2L
1,330 SR
Queue Stats
119W - 122L
1,441 Elo+
Party 2
Janus
Janus
PaiintOx
Janus
Level 106
God Stats
5W - 3L
1,520 SR
Queue Stats
120W - 122L
1,441 Elo+
Party 2
Bakasura
Bakasura
TeriTheTerrorist
Bakasura
Level 53
God Stats
1W - 1L
1,812 SR
Queue Stats
19W - 31L
1,329 Elo+
Solo
Neith
Neith
TribalPrune1
Neith
Level 147
God Stats
1W - 1L
1,612 SR
Queue Stats
4W - 11L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CptNosgoth
Kuzenbo
9
1 / 1 / 0
4,825
603
2,249
4,485
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 1 / 2
4,480
560
1,735
5,677
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,581
698
3,635
3,291
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
SoleDog666
Ne Zha
8
1 / 0 / 2
4,636
580
3,360
6,115
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
4,158
520
1,656
4,612
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelL8Pika
King Arthur
8
1 / 1 / 0
5,231
654
1,792
7,454
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 1
4,489
561
2,682
5,293
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
PaiintOx
Janus
9
0 / 2 / 0
4,739
592
3,271
5,396
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,564
446
607
1,208
351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,353
544
2,683
3,367
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngelL8Pika
King Arthur
1
1
0
1
W
Kuzenbo
CptNosgoth
Kuzenbo
1
1
0
1
L
0
0
1
0.5
W
0
1
2
1
W
2
0
0
2
L
Janus
PaiintOx
Janus
0
2
0
0
W
Ne Zha
SoleDog666
Ne Zha
1
0
2
2
L
0
0
0
0
L
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
11,035
24,180
Taken
22,718
11,566
Mitigated
9,813
6,798
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngelL8Pika
King Arthur
1,792
269
0
1,489
7,454
3,080
0
1,739
5,400
0
28,331
W
Kuzenbo
CptNosgoth
Kuzenbo
2,249
923
0
269
4,485
4,150
0
427
4,058
21,778
0
L
2,682
404
0
1,741
5,293
3,297
0
826
4,423
11,876
0
W
1,735
259
231
1,769
5,677
3,247
0
1,916
3,750
0
10,362
W
3,635
152
0
1,700
3,291
980
0
1,169
2,122
38,871
0
L
Janus
PaiintOx
Janus
3,271
257
0
1,720
5,396
2,049
0
2,853
2,543
32,267
0
W
Ne Zha
SoleDog666
Ne Zha
3,360
1,359
0
788
6,115
1,852
0
1,418
4,697
0
26,035
L
607
299
0
539
1,208
351
0
107
1,101
0
5,128
L
2,683
938
205
1,431
3,367
1,036
63
0
3,367
0
26,631
W
1,656
774
168
1,873
4,612
1,337
0
1,023
3,569
0
18,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
22,376
203
Minions Killed
200
0
Camps Cleared
0
787,694
Distance Traveled
686,510
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,231
654
62
8
0
160,189
0
W
Kuzenbo
4,825
603
38
5
0
124,980
1
L
Geb
4,489
561
11
1
0
175,277
2
W
Odin
4,480
560
9
1
0
170,736
0
W
He Bo
5,581
698
76
10
0
167,025
0
L
Janus
4,739
592
63
8
0
173,097
2
W
Ne Zha
4,636
580
40
5
0
196,072
0
L
Bakasura
3,564
446
17
2
0
57,780
0
L
Neith
4,353
544
47
6
0
120,167
0
W
Cupid
4,158
520
40
5
0
128,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role