Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NIghtShadow1313
Janus
Level 158
God Stats
3W - 5L
1,333 SR
Queue Stats
217W - 245L
1,431 Elo+
Solo
Mercury
Mercury
SenseiTao
Mercury
Level 155
God Stats
5W - 5L
1,537 SR
Queue Stats
192W - 198L
1,515 Elo+
Solo
Ishtar
Ishtar
TiER4Fusion
Ishtar
Level 124
God Stats
29W - 17L
1,664 SR
Queue Stats
286W - 219L
1,591 Elo+
Party 1
Team Averages
Level 130
1,507 SR
1,507 Elo+

VS

Team Averages
Level 121
1,526 SR
1,566 Elo+
Pele
Pele
 
Pele
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlwaysBannedNEEE
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
Cashtb
Amaterasu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,583 Elo+
Solo
Ix Chel
Ix Chel
SmythEU
Ix Chel
Level 149
God Stats
2W - 8L
1,500 SR
Queue Stats
48W - 43L
1,557 Elo+
Party 2
Ra
Ra
gkcong
Ra
Level 191
God Stats
173W - 136L
1,629 SR
Queue Stats
867W - 838L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 1 / 1
9,424
673
11,580
11,309
10,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
10
0 / 4 / 5
6,695
478
3,909
14,289
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
4,182
299
0
0
0
Mercury
SenseiTao
Mercury
15
1 / 1 / 0
7,832
559
1,868
10,991
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
13
4 / 4 / 2
7,940
567
10,110
11,266
4,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 3 / 2
7,865
562
4,024
11,318
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 2 / 3
7,638
546
5,308
7,686
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Cashtb
Amaterasu
12
1 / 4 / 1
6,919
494
3,057
12,379
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ix Chel
SmythEU
Ix Chel
11
1 / 1 / 8
6,422
459
6,404
6,145
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
14
4 / 1 / 3
8,379
599
10,631
7,130
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
10
10
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
1
1
6.5
L
Bacchus
 
Bacchus
0
4
5
0.63
W
Pele
 
Pele
2
3
2
1
W
2
2
3
1.75
W
Amaterasu
Cashtb
Amaterasu
1
4
1
0.38
L
0
0
0
0
L
Mercury
SenseiTao
Mercury
1
1
0
1
W
Ix Chel
SmythEU
Ix Chel
1
1
8
5
L
Ishtar
4
4
2
1.25
W
Ra
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
29,424
47,855
Taken
44,658
32,975
Mitigated
28,090
15,601
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,580
5,305
209
4,614
11,309
10,031
0
1,528
9,248
0
79,462
L
Bacchus
 
Bacchus
3,909
500
0
3,677
14,289
13,784
0
8,207
5,962
15,463
0
W
Pele
 
Pele
4,024
1,275
0
1,291
11,318
3,789
0
772
10,546
0
59,335
W
5,308
838
0
1,864
7,686
4,457
0
1,067
6,619
0
50,151
W
Amaterasu
Cashtb
Amaterasu
3,057
1,521
0
3,926
12,379
12,135
0
139
12,240
0
42,665
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
SenseiTao
Mercury
1,868
310
0
2,484
10,991
4,303
0
2,627
8,241
0
75,672
W
Ix Chel
SmythEU
Ix Chel
6,404
1,484
203
911
6,145
4,691
23
1,335
4,810
25,346
0
L
Ishtar
10,110
7,791
0
4,617
11,266
4,857
0
4,303
6,799
0
74,919
W
Ra
10,631
348
456
2,266
7,130
3,018
378
596
6,534
80,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
37,223
386
Minions Killed
439
0
Camps Cleared
0
1,167,832
Distance Traveled
1,378,583
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,424
673
124
9
0
295,757
0
L
Bacchus
6,695
478
25
2
0
296,639
6
W
Pele
7,865
562
98
7
0
289,843
0
W
Chaac
7,638
546
86
6
0
282,133
3
W
Amaterasu
6,919
494
77
6
0
236,391
1
L
Janus
4,182
299
0
0
0
0
0
L
Mercury
7,832
559
121
9
0
327,811
0
W
Ix Chel
6,422
459
39
3
0
269,563
6
L
Ishtar
7,940
567
116
8
0
247,625
4
W
Ra
8,379
599
139
10
0
300,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role