Player Matchup

Tsukuyomi
Tsukuyomi
Mr_Savage__47
Tsukuyomi
Level 48
God Stats
3W - 5L
1,494 SR
Queue Stats
18W - 38L
1,291 Elo+
Solo
Hou Yi
Hou Yi
Saint_Wardog
Hou Yi
Level 113
God Stats
6W - 12L
1,500 SR
Queue Stats
681W - 643L
1,503 Elo+
Solo
Mercury
Mercury
SavannahJadeB
Mercury
Level 38
God Stats
0W - 7L
1,177 SR
Queue Stats
108W - 125L
1,481 Elo+
Solo
Geb
Geb
Shady_Illuzion
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,488 Elo+
Solo
Janus
Janus
benbro657
Janus
Level 128
God Stats
9W - 22L
1,471 SR
Queue Stats
382W - 359L
1,464 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,445 Elo+

VS

Team Averages
Level 106
1,528 SR
1,507 Elo+
Skadi
Skadi
Ruben8_Fernandez
Skadi
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
284W - 267L
1,467 Elo+
Solo
Bakasura
Bakasura
SonOfAnarchy-97
Bakasura
Level 101
God Stats
4W - 1L
1,705 SR
Queue Stats
384W - 399L
1,515 Elo+
Solo
Hercules
Hercules
Talos_The_King
Hercules
Level 90
God Stats
4W - 11L
1,329 SR
Queue Stats
315W - 290L
1,532 Elo+
Solo
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 87
God Stats
148W - 132L
1,604 SR
Queue Stats
300W - 289L
1,476 Elo+
Solo
Thoth
Thoth
kirito20035
Thoth
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 110L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr_Savage__47
Tsukuyomi
12
2 / 4 / 0
7,377
492
7,129
10,954
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
12
1 / 1 / 0
6,953
464
5,640
10,587
4,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
11
0 / 3 / 1
6,878
459
3,446
9,592
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,766
451
3,351
10,224
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
benbro657
Janus
15
1 / 0 / 0
8,520
568
5,867
6,795
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,784
586
13,557
10,071
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
5 / 1 / 0
9,178
612
3,307
11,536
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
3 / 2 / 0
8,858
591
7,192
10,168
9,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
czWencator
Aphrodite
12
1 / 0 / 4
7,764
518
2,693
6,630
2,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 0
8,269
551
5,602
6,627
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Mr_Savage__47
Tsukuyomi
2
4
0
0.5
W
3
1
4
5
L
Hou Yi
1
1
0
1
L
Mercury
0
3
1
0.17
L
0
4
2
0.25
W
Bakasura
5
1
0
5
W
Hercules
3
2
0
1.5
L
Janus
benbro657
Janus
1
0
0
1
W
Aphrodite
czWencator
Aphrodite
1
0
4
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
32,351
48,152
Taken
45,032
23,075
Mitigated
24,175
8,446
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Mr_Savage__47
Tsukuyomi
7,129
2,143
0
725
10,954
4,451
0
0
10,954
0
45,458
W
13,557
6,888
0
1,530
10,071
4,515
2,637
2,383
7,632
0
88,124
L
Hou Yi
5,640
3,050
0
3,536
10,587
4,578
0
1,795
8,722
0
60,210
L
Mercury
3,446
1,129
0
1,761
9,592
4,407
0
623
8,619
0
53,375
L
3,351
96
0
1,674
10,224
7,103
0
1,671
8,473
20,047
0
W
Bakasura
3,307
2,535
0
4,047
11,536
5,117
0
1,222
10,274
0
67,308
W
Hercules
7,192
2,336
0
2,839
10,168
9,280
1,238
0
10,168
0
70,041
L
Janus
benbro657
Janus
5,867
514
0
750
6,795
2,536
0
4,206
2,589
82,080
0
W
Aphrodite
czWencator
Aphrodite
2,693
233
5,780
4,625
6,630
2,771
0
2,181
4,405
17,649
0
W
5,602
205
0
2,000
6,627
2,492
0
3,142
3,335
76,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
42,853
458
Minions Killed
539
0
Camps Cleared
0
1,532,854
Distance Traveled
1,543,162
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,377
492
83
6
0
296,259
0
W
Skadi
8,784
586
130
9
0
270,053
4
L
Hou Yi
6,953
464
105
7
0
270,736
0
L
Mercury
6,878
459
97
6
0
321,021
1
L
Geb
6,766
451
24
2
0
304,922
7
W
Bakasura
9,178
612
126
8
0
380,400
1
W
Hercules
8,858
591
112
7
0
255,802
2
L
Janus
8,520
568
149
10
0
339,916
0
W
Aphrodite
7,764
518
32
2
0
325,595
2
W
Thoth
8,269
551
139
9
0
311,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role