Player Matchup

Nu Wa
Nu Wa
JacerOK
Nu Wa
Level 35
God Stats
18W - 17L
1,500 SR
Queue Stats
395W - 363L
1,449 Elo+
Party 3
Aphrodite
Aphrodite
KaleriXXX
Aphrodite
Level 29
God Stats
53W - 32L
1,648 SR
Queue Stats
269W - 264L
1,469 Elo+
Party 3
Izanami
Izanami
MLxre
Izanami
Level 85
God Stats
6W - 6L
1,509 SR
Queue Stats
100W - 116L
1,417 Elo+
Party 1
Hercules
Hercules
Mitch8638
Hercules
Level 129
God Stats
0W - 2L
1,133 SR
Queue Stats
97W - 90L
1,433 Elo+
Solo
Da Ji
Da Ji
MrButler
Da Ji
Level 67
God Stats
3W - 5L
1,421 SR
Queue Stats
167W - 160L
1,532 Elo+
Party 1
Team Averages
Level 69
1,442 SR
1,460 Elo+

VS

Team Averages
Level 93
1,489 SR
1,344 Elo+
Izanami
Izanami
Anchor_Max
Izanami
Level 4
God Stats
1W - 2L
1,202 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 2
Xbalanque
Xbalanque
KrychuKK
Xbalanque
Level 128
God Stats
38W - 20L
1,867 SR
Queue Stats
46W - 31L
1,451 Elo+
Party 4
Pele
Pele
SpankDaddyStan
Pele
Level 46
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 2
Kuzenbo
Kuzenbo
StaryPierdziel
Kuzenbo
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
144W - 115L
1,389 Elo+
Party 4
Agni
Agni
龙的传人中国心
Agni
Level 127
God Stats
16W - 17L
1,586 SR
Queue Stats
606W - 605L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JacerOK
Nu Wa
12
0 / 6 / 2
8,295
437
7,337
14,706
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
KaleriXXX
Aphrodite
12
0 / 5 / 0
8,432
444
4,687
14,836
11,440
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MLxre
Izanami
13
0 / 6 / 0
8,394
442
8,529
17,139
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mitch8638
Hercules
16
7 / 6 / 4
10,742
565
13,733
19,634
17,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
MrButler
Da Ji
11
5 / 8 / 0
8,289
436
10,993
17,068
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anchor_Max
Izanami
14
2 / 9 / 2
9,382
494
4,033
13,834
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
KrychuKK
Xbalanque
17
9 / 0 / 8
11,216
590
22,768
16,313
7,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 8
10,028
528
8,999
15,213
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 1 / 8
11,818
622
12,542
19,260
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 2
11,507
606
13,925
12,154
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
12
Kills
31
31
Deaths
15
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anchor_Max
Izanami
2
9
2
0.33
L
Nu Wa
JacerOK
Nu Wa
0
6
2
0.17
L
Aphrodite
KaleriXXX
Aphrodite
0
5
0
0
W
Xbalanque
KrychuKK
Xbalanque
9
0
8
13
L
Izanami
MLxre
Izanami
0
6
0
0
L
Hercules
Mitch8638
Hercules
7
6
4
1.5
L
Da Ji
MrButler
Da Ji
5
8
0
0.63
W
4
4
8
2
W
10
1
8
14
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,279
Damage
62,267
83,383
Taken
76,774
49,866
Mitigated
50,761
24,510
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anchor_Max
Izanami
4,033
1,547
0
1,426
13,834
6,330
3,075
584
12,867
0
49,688
L
Nu Wa
JacerOK
Nu Wa
7,337
1,456
0
2,462
14,706
5,851
0
11,826
2,880
43,804
0
L
Aphrodite
KaleriXXX
Aphrodite
4,687
1,164
3,544
7,164
14,836
11,440
130
3,879
10,957
23,501
0
W
Xbalanque
KrychuKK
Xbalanque
22,768
13,538
0
7,468
16,313
7,985
3,614
2,161
13,942
0
109,342
L
Izanami
MLxre
Izanami
8,529
6,383
0
2,818
17,139
8,021
486
3,888
13,251
0
84,970
L
Hercules
Mitch8638
Hercules
13,733
4,121
0
5,391
19,634
17,506
256
2,782
16,067
0
88,278
L
Da Ji
MrButler
Da Ji
10,993
3,387
0
3,131
17,068
7,048
0
4,092
12,810
0
38,491
W
8,999
2,790
0
2,812
15,213
5,985
1,446
1,945
12,997
0
60,139
W
12,542
4,249
597
7,076
19,260
25,554
102
4,603
14,563
55,258
0
W
13,925
450
0
3,678
12,154
4,907
1,534
3,235
8,919
101,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,152
Gold Earned
53,951
431
Minions Killed
537
0
Camps Cleared
0
1,726,447
Distance Traveled
1,908,303
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,382
494
85
4
0
327,564
0
L
Nu Wa
8,295
437
51
3
0
327,726
0
L
Aphrodite
8,432
444
47
2
0
352,120
2
W
Xbalanque
11,216
590
124
7
0
374,786
4
L
Izanami
8,394
442
139
7
0
347,435
1
L
Hercules
10,742
565
138
7
0
328,032
0
L
Da Ji
8,289
436
56
3
0
371,134
0
W
Pele
10,028
528
92
5
0
439,796
0
W
Kuzenbo
11,818
622
77
4
0
390,925
0
W
Agni
11,507
606
159
8
0
375,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role