Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BetterThanSushi
Aphrodite
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,577 Elo+
Solo
Chang'e
Chang'e
LunarMaster
Chang'e
Level 170
God Stats
5W - 0L
1,500 SR
Queue Stats
249W - 163L
1,765 Elo+
Solo
Cernunnos
Cernunnos
oqalba
Cernunnos
Level 67
God Stats
12W - 9L
1,863 SR
Queue Stats
197W - 215L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
ちゃげぴぐ
Amaterasu
Level 114
God Stats
3W - 4L
1,408 SR
Queue Stats
418W - 394L
1,541 Elo+
Party 2
Team Averages
Level 111
1,554 SR
1,583 Elo+

VS

Team Averages
Level 143
1,578 SR
1,559 Elo+
Ix Chel
Ix Chel
Calobski
Ix Chel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 124L
1,554 Elo+
Party 1
Hachiman
Hachiman
Daniel364
Hachiman
Level 135
God Stats
5W - 5L
1,534 SR
Queue Stats
189W - 172L
1,592 Elo+
Solo
Nemesis
Nemesis
FawkinSupa
Nemesis
Level 122
God Stats
173W - 163L
1,515 SR
Queue Stats
702W - 670L
1,552 Elo+
Solo
Loki
Loki
HuddyBoiii
Loki
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 166L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
snowmanmike
Aphrodite
Level 155
God Stats
8W - 4L
1,842 SR
Queue Stats
127W - 123L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 11
9,305
517
8,608
18,330
13,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Aphrodite
BetterThanSushi
Aphrodite
15
4 / 0 / 10
9,470
526
11,537
14,297
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
LunarMaster
Chang'e
18
7 / 0 / 7
10,628
590
15,291
14,150
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
oqalba
Cernunnos
15
2 / 1 / 8
9,238
513
5,762
10,198
4,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ちゃげぴぐ
Amaterasu
17
1 / 1 / 3
10,213
567
7,752
17,276
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Calobski
Ix Chel
16
0 / 5 / 0
9,437
524
10,546
13,423
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Daniel364
Hachiman
10
3 / 4 / 0
7,483
416
9,920
10,977
4,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
FawkinSupa
Nemesis
14
1 / 5 / 1
8,453
470
4,894
15,829
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
9,393
522
10,695
14,965
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
snowmanmike
Aphrodite
12
0 / 2 / 3
8,193
455
6,322
14,579
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
19
Kills
5
5
Deaths
19
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
11
3.5
W
Aphrodite
BetterThanSushi
Aphrodite
4
0
10
9
L
Ix Chel
Calobski
Ix Chel
0
5
0
0
L
Hachiman
Daniel364
Hachiman
3
4
0
0.75
L
Nemesis
FawkinSupa
Nemesis
1
5
1
0.3
L
1
3
1
0.5
W
Chang'e
LunarMaster
Chang'e
7
0
7
10.5
W
Cernunnos
oqalba
Cernunnos
2
1
8
6
L
Aphrodite
snowmanmike
Aphrodite
0
2
3
0.75
W
Amaterasu
ちゃげぴぐ
Amaterasu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
42,377
74,251
Taken
69,773
46,303
Mitigated
36,274
36,227
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,608
1,815
0
3,643
18,330
13,369
0
4,522
13,808
0
26,254
W
Aphrodite
BetterThanSushi
Aphrodite
11,537
518
5,695
8,663
14,297
6,425
55
7,035
7,262
72,887
0
L
Ix Chel
Calobski
Ix Chel
10,546
868
1,031
2,671
13,423
6,752
0
6,485
6,882
90,828
0
L
Hachiman
Daniel364
Hachiman
9,920
5,898
0
2,983
10,977
4,377
1,376
4,078
6,899
0
42,117
L
Nemesis
FawkinSupa
Nemesis
4,894
1,774
0
1,465
15,829
6,463
0
6,920
8,808
0
70,260
L
10,695
4,235
0
2,285
14,965
5,282
0
2,667
11,686
0
83,668
W
Chang'e
LunarMaster
Chang'e
15,291
2,055
2,497
4,624
14,150
5,956
127
2,662
11,488
109,051
0
W
Cernunnos
oqalba
Cernunnos
5,762
2,210
0
4,266
10,198
4,258
1,070
1,913
8,285
0
80,073
L
Aphrodite
snowmanmike
Aphrodite
6,322
359
3,079
6,252
14,579
13,400
702
6,678
7,901
46,177
0
W
Amaterasu
ちゃげぴぐ
Amaterasu
7,752
3,215
0
6,839
17,276
16,295
745
1,552
15,724
0
81,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
42,959
529
Minions Killed
522
0
Camps Cleared
0
1,887,493
Distance Traveled
1,615,621
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,305
517
34
2
0
324,367
2
W
Aphrodite
9,470
526
105
6
0
381,807
5
L
Ix Chel
9,437
524
160
9
0
344,641
1
L
Hachiman
7,483
416
61
3
0
221,301
0
L
Nemesis
8,453
470
103
6
0
377,034
0
L
Loki
9,393
522
132
7
0
352,954
0
W
Chang'e
10,628
590
145
8
0
409,827
0
W
Cernunnos
9,238
513
102
6
0
384,442
4
L
Aphrodite
8,193
455
66
4
0
319,691
2
W
Amaterasu
10,213
567
143
8
0
387,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role