Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
bittersweetlife
Cliodhna
Level 35
God Stats
5W - 2L
1,275 SR
Queue Stats
231W - 266L
1,457 Elo+
Solo
Anubis
Anubis
darjeen
Anubis
Level 154
God Stats
6W - 4L
1,476 SR
Queue Stats
154W - 140L
1,443 Elo+
Solo
Thoth
Thoth
dincurry
Thoth
Level 141
God Stats
31W - 27L
1,550 SR
Queue Stats
286W - 264L
1,504 Elo+
Party 2
Izanami
Izanami
wefjih
Izanami
Level 101
God Stats
17W - 11L
1,681 SR
Queue Stats
227W - 219L
1,442 Elo+
Party 2
Team Averages
Level 111
1,497 SR
1,469 Elo+

VS

Team Averages
Level 78
1,542 SR
1,508 Elo+
Ganesha
Ganesha
 
Ganesha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mischmellow
Zeus
Level 61
God Stats
2W - 1L
1,857 SR
Queue Stats
93W - 85L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
MÐrex
Heimdallr
Level 168
God Stats
27W - 20L
1,427 SR
Queue Stats
91W - 80L
1,541 Elo+
Solo
Nike
Nike
Yusluk
Nike
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,530 Elo+
Solo
Ravana
Ravana
xXxLordMxXx
Ravana
Level 66
God Stats
5W - 9L
1,427 SR
Queue Stats
114W - 110L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 5
6,005
601
3,464
5,815
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
1 / 1 / 1
5,812
581
2,122
7,079
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
darjeen
Anubis
12
5 / 2 / 1
7,004
700
7,204
7,694
3,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
dincurry
Thoth
11
5 / 0 / 0
6,512
651
6,378
3,852
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wefjih
Izanami
10
4 / 1 / 1
6,651
665
4,184
5,551
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 0
5,250
525
2,234
7,778
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,235
524
3,061
6,882
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MÐrex
Heimdallr
10
0 / 2 / 1
5,506
551
3,566
5,582
2,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
Yusluk
Nike
9
1 / 5 / 1
5,622
562
4,856
10,606
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
9
2 / 3 / 1
5,661
566
4,156
6,784
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
4
4
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
Ganesha
 
Ganesha
0
3
0
0
L
1
3
0
0.33
L
Heimdallr
MÐrex
Heimdallr
0
2
1
0.25
L
Nike
Yusluk
Nike
1
5
1
0.3
W
Cliodhna
1
1
1
1.5
W
Anubis
darjeen
Anubis
5
2
1
2.75
W
Thoth
dincurry
Thoth
5
0
0
5
W
Izanami
wefjih
Izanami
4
1
1
4.5
L
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
17,873
29,991
Taken
37,632
13,333
Mitigated
17,409
9,962
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,464
1,155
394
2,515
5,815
4,443
0
2,559
3,256
12,417
0
L
Ganesha
 
Ganesha
2,234
318
0
1,802
7,778
5,327
0
3,152
4,536
14,932
0
L
3,061
617
0
1,449
6,882
1,858
0
4,338
2,204
31,167
0
L
Heimdallr
MÐrex
Heimdallr
3,566
2,541
0
2,310
5,582
2,099
0
590
4,992
0
41,322
L
Nike
Yusluk
Nike
4,856
671
0
1,670
10,606
6,033
0
5,516
5,046
0
36,200
W
Cliodhna
2,122
550
0
1,524
7,079
2,278
0
872
6,207
0
37,237
W
Anubis
darjeen
Anubis
7,204
543
0
3,963
7,694
3,519
0
0
7,694
48,802
0
W
Thoth
dincurry
Thoth
6,378
325
0
500
3,852
1,207
0
1,469
2,383
37,074
0
W
Izanami
wefjih
Izanami
4,184
3,346
0
1,066
5,551
1,886
854
395
5,156
0
48,223
L
Ravana
4,156
1,412
0
988
6,784
2,092
0
2,878
3,808
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
27,274
314
Minions Killed
262
0
Camps Cleared
0
1,059,597
Distance Traveled
994,170
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,005
601
14
1
0
244,565
2
L
Ganesha
5,250
525
5
1
0
212,811
0
L
Zeus
5,235
524
62
6
0
197,032
4
L
Heimdallr
5,506
551
78
8
0
192,631
0
L
Nike
5,622
562
60
6
0
165,079
0
W
Cliodhna
5,812
581
65
7
0
226,896
0
W
Anubis
7,004
700
79
8
0
184,334
0
W
Thoth
6,512
651
67
7
0
209,356
1
W
Izanami
6,651
665
89
9
0
194,446
0
L
Ravana
5,661
566
57
6
0
226,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role