Player Matchup

Chang'e
Chang'e
ItsAliyahHere
Chang'e
Level 83
God Stats
19W - 10L
1,708 SR
Queue Stats
66W - 68L
1,437 Elo+
Party 2
Skadi
Skadi
RJ820009
Skadi
Level 127
God Stats
1W - 2L
1,419 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2
Osiris
Osiris
Subolover21
Osiris
Level 109
God Stats
6W - 6L
1,512 SR
Queue Stats
69W - 70L
1,437 Elo+
Party 2
Team Averages
Level 106
1,546 SR
1,441 Elo+

VS

Team Averages
Level 101
1,804 SR
1,535 Elo+
Anubis
Anubis
Fench
Anubis
Level 83
God Stats
5W - 5L
1,895 SR
Queue Stats
17W - 17L
1,523 Elo+
Party 1
Horus
Horus
Tróma
Horus
Level 139
God Stats
26W - 19L
1,735 SR
Queue Stats
73W - 62L
1,417 Elo+
Party 1
Neith
Neith
den4ik8888
Neith
Level 82
God Stats
28W - 6L
1,781 SR
Queue Stats
432W - 181L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 4 / 6
8,153
679
7,658
8,305
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
RJ820009
Skadi
15
3 / 3 / 4
9,342
779
7,705
7,628
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
5 / 1 / 4
9,231
769
9,078
11,126
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fench
Anubis
13
3 / 4 / 5
8,608
717
8,755
10,069
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Tróma
Horus
11
0 / 3 / 6
7,734
645
4,258
13,944
14,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
5 / 2 / 2
8,574
715
10,081
7,536
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
8
8
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fench
Anubis
3
4
5
1.38
W
Chang'e
1
4
6
1
W
Skadi
RJ820009
Skadi
3
3
4
1.67
W
Osiris
5
1
4
7
L
Horus
Tróma
Horus
0
3
6
1
L
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
23,094
27,059
Taken
31,549
17,946
Mitigated
23,055
4,953
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fench
Anubis
8,755
87
0
2,038
10,069
5,359
799
2,756
6,977
36,455
0
W
Chang'e
7,658
1,210
2,127
2,252
8,305
2,697
0
3,612
4,693
19,132
0
W
Skadi
RJ820009
Skadi
7,705
3,674
0
0
7,628
2,806
525
2,141
5,487
0
44,955
W
Osiris
9,078
2,333
0
574
11,126
12,443
374
4,594
6,532
2,510
30,219
L
Horus
Tróma
Horus
4,258
1,465
2,772
3,221
13,944
14,275
14
4,796
8,690
1,824
12,669
L
Neith
10,081
4,865
0
581
7,536
3,421
24
1,814
5,512
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
24,916
143
Minions Killed
123
0
Camps Cleared
0
653,135
Distance Traveled
556,685
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,608
717
61
5
0
178,170
0
W
Chang'e
8,153
679
19
2
0
214,485
0
W
Skadi
9,342
779
91
8
0
219,427
0
W
Osiris
9,231
769
33
3
0
219,223
0
L
Horus
7,734
645
8
1
0
223,224
0
L
Neith
8,574
715
54
5
0
155,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role