Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Footusws
Izanami
Gold V
Level 108
God Stats
5W - 3L
1,652 SR
Queue Stats
42W - 38L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Merdovic17
Sun Wukong
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 22L
1,546 MMR
Solo
Thoth
Thoth
Bronze III
RodneyTwig
Thoth
Bronze III
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 26L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
SinisterMagic
Poseidon
Gold III
Level 197
God Stats
16W - 23L
1,534 SR
Queue Stats
532W - 536L
1,545 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,537 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,561 SR
1,546 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold II
Cørrupter
Ravana
Gold II
Level 158
God Stats
3W - 7L
1,384 SR
Queue Stats
146W - 133L
1,605 MMR
Party 1
Chang'e
Chang'e
Gold II
Moooneh
Chang'e
Gold II
Level 147
God Stats
13W - 7L
1,674 SR
Queue Stats
326W - 313L
1,539 MMR
Solo
Rama
Rama
Gold III
TapeDansLeFond
Rama
Gold III
Level 67
God Stats
6W - 8L
1,747 SR
Queue Stats
286W - 284L
1,547 MMR
Solo
Terra
Terra
Silver I
tbhsweet
Terra
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 4
7,150
477
2,220
10,297
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Footusws
Izanami
15
4 / 2 / 2
9,024
602
7,550
7,543
2,945
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Merdovic17
Sun Wukong
16
4 / 0 / 3
9,623
642
10,135
15,032
12,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
13
1 / 3 / 0
7,543
503
5,407
5,949
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SinisterMagic
Poseidon
17
4 / 3 / 3
9,596
640
7,561
12,130
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ne ZhaAphroditeThorVamana

VS

Bans
MartichorasAo KuangMercuryHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 3
7,421
495
4,563
8,081
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Cørrupter
Ravana
14
8 / 2 / 2
8,845
590
9,795
6,701
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Moooneh
Chang'e
13
0 / 4 / 0
7,522
501
6,937
10,987
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 3
7,889
526
5,028
11,246
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
tbhsweet
Terra
7
0 / 2 / 1
5,784
386
1,548
8,227
5,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
10
10
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
4
1
L
Scylla
 
Scylla
0
2
3
0.75
L
Ravana
Cørrupter
Ravana
8
2
2
4.5
W
Izanami
Footusws
Izanami
4
2
2
2.5
W
Sun Wukong
Merdovic17
Sun Wukong
4
0
3
5.5
L
Chang'e
Moooneh
Chang'e
0
4
0
0
W
Thoth
1
3
0
0.33
W
Poseidon
SinisterMagic
Poseidon
4
3
3
1.83
L
2
3
3
1.17
L
Terra
tbhsweet
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
27,871
50,951
Taken
45,242
31,149
Mitigated
20,083
15,975
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,220
382
0
1,932
10,297
10,749
0
1,707
8,590
16,602
0
L
Scylla
 
Scylla
4,563
395
0
1,348
8,081
2,810
0
5,626
2,455
66,168
0
L
Ravana
Cørrupter
Ravana
9,795
3,462
0
1,024
6,701
3,847
0
3,877
2,824
0
70,810
W
Izanami
Footusws
Izanami
7,550
5,310
0
1,815
7,543
2,945
424
669
6,874
0
87,929
W
Sun Wukong
Merdovic17
Sun Wukong
10,135
2,444
0
7,397
15,032
12,061
41
6,197
8,369
0
76,965
L
Chang'e
Moooneh
Chang'e
6,937
755
0
2,905
10,987
3,886
0
302
10,685
53,671
0
W
Thoth
5,407
279
0
310
5,949
2,046
0
2,274
3,675
52,598
0
W
Poseidon
SinisterMagic
Poseidon
7,561
1,501
0
4,521
12,130
3,348
0
2,298
9,814
92,898
0
L
5,028
3,875
0
2,867
11,246
4,085
86
3,319
7,927
0
59,182
L
Terra
tbhsweet
Terra
1,548
245
1,113
2,386
8,227
5,455
0
2,064
6,163
14,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
37,461
521
Minions Killed
448
0
Camps Cleared
0
1,540,160
Distance Traveled
1,330,983
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,150
477
18
1
0
297,742
3
L
Scylla
7,421
495
88
6
0
302,282
3
L
Ravana
8,845
590
102
7
0
332,018
4
W
Izanami
9,024
602
148
10
0
289,134
2
W
Sun Wukong
9,623
642
124
8
0
303,533
4
L
Chang'e
7,522
501
119
8
0
263,521
4
W
Thoth
7,543
503
82
5
0
314,613
0
W
Poseidon
9,596
640
149
10
0
335,138
0
L
Rama
7,889
526
114
8
0
253,160
0
L
Terra
5,784
386
25
2
0
180,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role