Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
BlaringMsPiggy
Agni
Gold II
Level 145
God Stats
5W - 2L
1,528 SR
Queue Stats
127W - 118L
1,488 MMR
Solo
Mercury
Mercury
Silver II
Lost rep4009
Mercury
Silver II
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
481W - 485L
1,396 MMR
Solo
Bacchus
Bacchus
Gold IV
Thee Kaptain304
Bacchus
Gold IV
Level 95
God Stats
7W - 6L
1,524 SR
Queue Stats
195W - 198L
1,366 MMR
Solo
Athena
Athena
Gold IV
ryd6rr
Athena
Gold IV
Level 106
God Stats
12W - 9L
1,521 SR
Queue Stats
405W - 403L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,515 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,568 SR
1,406 MMR
Maui
Maui
Gold I
DJbeGreat
Maui
Gold I
Level 139
God Stats
28W - 25L
1,617 SR
Queue Stats
121W - 130L
1,727 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
DeViLsJaDe
Gilgamesh
Silver II
Level 89
God Stats
12W - 20L
1,419 SR
Queue Stats
149W - 166L
974 MMR
Solo
Janus
Janus
Gold IV
Plox_kickAS5678
Janus
Gold IV
Level 164
God Stats
0W - 1L
1,585 SR
Queue Stats
56W - 54L
1,385 MMR
Solo
Fenrir
Fenrir
Bronze III
XGRCPugz
Fenrir
Bronze III
Level 73
God Stats
1W - 2L
1,751 SR
Queue Stats
16W - 21L
1,506 MMR
Solo
Danzaburou
Danzaburou
Silver III
mr_hitsblunt
Danzaburou
Silver III
Level 58
God Stats
4W - 6L
1,465 SR
Queue Stats
16W - 28L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 0 / 4
6,943
631
5,154
4,467
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 1
6,201
564
5,927
5,385
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Lost rep4009
Mercury
10
4 / 1 / 4
6,485
590
6,981
7,122
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 5
5,828
530
6,061
6,791
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
ryd6rr
Athena
11
1 / 2 / 3
6,378
580
5,661
7,690
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThorMartichorasVamana

VS

Bans
Morgan Le FayLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 3 / 4
6,074
552
2,123
10,340
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DeViLsJaDe
Gilgamesh
10
1 / 3 / 1
6,192
563
4,713
10,123
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 1
6,995
636
7,752
8,168
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
XGRCPugz
Fenrir
10
0 / 3 / 1
5,557
505
1,618
9,309
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
mr_hitsblunt
Danzaburou
9
0 / 4 / 0
5,417
492
2,071
7,935
2,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
4
7
W
2
1
1
2.5
L
Maui
1
3
4
1
L
Gilgamesh
DeViLsJaDe
Gilgamesh
1
3
1
0.5
W
Mercury
Lost rep4009
Mercury
4
1
4
6
L
4
1
1
4.5
W
2
2
5
2.25
L
Fenrir
XGRCPugz
Fenrir
0
3
1
0.17
L
Danzaburou
mr_hitsblunt
Danzaburou
0
4
0
0
W
Athena
ryd6rr
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
18,277
31,455
Taken
45,875
16,098
Mitigated
23,024
6,078
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,154
2,050
0
579
4,467
1,960
686
1,236
3,231
35,108
3,554
W
5,927
1,461
0
1,820
5,385
1,900
0
3,036
2,349
47,715
0
L
Maui
2,123
542
1,428
1,472
10,340
8,177
0
6,296
3,635
13,325
0
L
Gilgamesh
DeViLsJaDe
Gilgamesh
4,713
1,550
0
1,175
10,123
4,721
0
3,707
5,971
0
45,693
W
Mercury
Lost rep4009
Mercury
6,981
3,489
0
750
7,122
2,833
0
2,694
4,428
0
38,931
L
7,752
861
0
1,574
8,168
3,668
0
4,958
3,071
58,269
0
W
6,061
1,001
115
1,331
6,791
4,181
215
2,237
4,554
24,382
0
L
Fenrir
XGRCPugz
Fenrir
1,618
958
0
1,721
9,309
3,682
0
2,798
6,457
0
33,079
L
Danzaburou
mr_hitsblunt
Danzaburou
2,071
616
0
1,071
7,935
2,776
0
3,452
4,198
0
37,291
W
Athena
ryd6rr
Athena
5,661
2,003
0
1,483
7,690
5,224
0
672
7,018
38,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
30,235
334
Minions Killed
339
0
Camps Cleared
0
1,180,668
Distance Traveled
1,077,983
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,943
631
76
7
0
223,947
0
W
Agni
6,201
564
78
7
0
226,883
1
L
Maui
6,074
552
27
2
0
225,922
4
L
Gilgamesh
6,192
563
80
7
0
192,713
1
W
Mercury
6,485
590
67
6
0
276,336
0
L
Janus
6,995
636
112
10
0
233,877
1
W
Bacchus
5,828
530
47
4
0
223,998
0
L
Fenrir
5,557
505
55
5
0
218,196
0
L
Danzaburou
5,417
492
65
6
0
207,275
0
W
Athena
6,378
580
66
6
0
229,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role