Player Matchup

Gilgamesh
Gilgamesh
Br4nd00n
Gilgamesh
Level 104
God Stats
22W - 16L
1,486 SR
Queue Stats
231W - 218L
1,513 Elo+
Solo
Terra
Terra
DaHarleyfish123
Terra
Level 104
God Stats
16W - 14L
1,792 SR
Queue Stats
397W - 375L
1,484 Elo+
Solo
Neith
Neith
IlonkaWas
Neith
Level 126
God Stats
2W - 3L
1,364 SR
Queue Stats
52W - 50L
1,542 Elo+
Solo
Achilles
Achilles
Nogicrus
Achilles
Level 42
God Stats
13W - 14L
1,257 SR
Queue Stats
176W - 156L
1,424 Elo+
Solo
Persephone
Persephone
Sbaatk
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 275L
1,500 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,493 Elo+

VS

Team Averages
Level 117
1,629 SR
1,476 Elo+
Ishtar
Ishtar
GohaNat10
Ishtar
Level 116
God Stats
1W - 7L
1,529 SR
Queue Stats
10W - 17L
1,489 Elo+
Solo
Awilix
Awilix
Kenji_San31
Awilix
Level 118
God Stats
34W - 29L
1,518 SR
Queue Stats
98W - 110L
1,428 Elo+
Solo
Ymir
Ymir
TheDarknes09
Ymir
Level 131
God Stats
3W - 2L
1,715 SR
Queue Stats
297W - 284L
1,480 Elo+
Party 1
King Arthur
King Arthur
davicillo1000
King Arthur
Level 100
God Stats
13W - 12L
1,598 SR
Queue Stats
388W - 370L
1,459 Elo+
Party 1
Nox
Nox
requenilla2005
Nox
Level 121
God Stats
11W - 4L
1,786 SR
Queue Stats
175W - 176L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br4nd00n
Gilgamesh
13
4 / 1 / 5
7,631
587
5,281
9,625
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 3
7,132
549
4,793
9,189
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
IlonkaWas
Neith
12
0 / 1 / 1
6,359
489
3,443
5,962
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Nogicrus
Achilles
10
0 / 4 / 1
6,020
463
3,812
10,839
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
Sbaatk
Persephone
12
5 / 3 / 4
7,903
608
8,608
8,569
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GohaNat10
Ishtar
12
1 / 1 / 0
6,759
520
4,983
7,827
3,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
5 / 4 / 2
7,202
554
6,729
10,476
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
6,030
464
3,103
11,484
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
davicillo1000
King Arthur
12
2 / 1 / 2
6,971
536
7,625
11,474
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
5,977
460
4,289
4,553
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
9
9
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Br4nd00n
Gilgamesh
4
1
5
6.5
W
2
0
3
3.5
L
Ishtar
GohaNat10
Ishtar
1
1
0
1
W
Neith
IlonkaWas
Neith
0
1
1
0.5
L
Awilix
5
4
2
1.5
W
Achilles
Nogicrus
Achilles
0
4
1
0.13
W
Persephone
Sbaatk
Persephone
5
3
4
2.33
L
1
4
1
0.38
L
King Arthur
davicillo1000
King Arthur
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
26,729
44,184
Taken
45,814
24,096
Mitigated
29,510
11,549
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Br4nd00n
Gilgamesh
5,281
1,584
0
1,497
9,625
4,337
456
1,348
8,241
0
60,338
W
4,793
992
630
3,414
9,189
6,812
140
2,297
6,830
23,050
0
L
Ishtar
GohaNat10
Ishtar
4,983
2,363
0
3,508
7,827
3,225
0
2,155
5,672
0
57,883
W
Neith
IlonkaWas
Neith
3,443
1,212
0
2,263
5,962
2,191
0
319
5,643
0
45,700
L
Awilix
6,729
2,676
0
970
10,476
3,973
0
3,142
7,334
0
43,754
W
Achilles
Nogicrus
Achilles
3,812
735
0
1,871
10,839
7,751
0
560
10,279
0
32,162
W
Persephone
Sbaatk
Persephone
8,608
794
75
1,799
8,569
3,005
367
3,576
4,815
53,907
0
L
3,103
644
120
2,067
11,484
8,610
0
5,506
5,978
21,121
0
L
King Arthur
davicillo1000
King Arthur
7,625
845
0
2,845
11,474
11,928
0
0
11,474
2,459
51,107
L
4,289
666
0
940
4,553
1,774
0
2,598
1,955
37,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
32,939
357
Minions Killed
351
0
Camps Cleared
0
1,303,346
Distance Traveled
1,218,674
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,631
587
94
7
0
292,475
2
W
Terra
7,132
549
27
2
0
266,813
0
L
Ishtar
6,759
520
103
8
0
238,232
0
W
Neith
6,359
489
88
7
0
242,084
4
L
Awilix
7,202
554
64
5
0
277,770
0
W
Achilles
6,020
463
61
5
0
240,165
2
W
Persephone
7,903
608
87
7
0
261,809
2
L
Ymir
6,030
464
32
2
0
236,661
2
L
King Arthur
6,971
536
80
6
0
276,734
0
L
Nox
5,977
460
72
6
0
189,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role