Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DaoSun
Martichoras
Level 107
God Stats
3W - 7L
1,369 SR
Queue Stats
289W - 315L
1,486 Elo+
Solo
Chernobog
Chernobog
Soldat-dakour
Chernobog
Level 27
God Stats
6W - 3L
1,727 SR
Queue Stats
134W - 146L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nathombie
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,325 Elo+
Solo
Team Averages
Level 83
1,519 SR
1,450 Elo+

VS

Team Averages
Level 96
1,415 SR
1,467 Elo+
Achilles
Achilles
 
Achilles
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HighDreamer
Nike
Level 143
God Stats
2W - 4L
1,261 SR
Queue Stats
74W - 94L
1,390 Elo+
Solo
Zeus
Zeus
Judaszzz
Zeus
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
34W - 35L
1,430 Elo+
Solo
Jing Wei
Jing Wei
pia1228
Jing Wei
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 1 / 6
8,505
851
6,694
10,517
15,896
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
 
He Bo
10
1 / 5 / 2
6,429
643
4,764
7,339
2,661
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
DaoSun
Martichoras
14
4 / 4 / 2
7,583
758
10,660
9,780
4,944
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Soldat-dakour
Chernobog
12
1 / 3 / 4
6,522
652
6,138
7,578
3,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
nathombie
Ah Muzen Cab
15
0 / 1 / 5
7,137
714
6,210
8,442
4,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 9
8,224
822
4,474
10,627
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
13
2 / 4 / 6
7,703
770
6,393
9,164
3,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 4
8,439
844
5,580
14,447
11,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
16
4 / 1 / 9
8,791
879
17,873
5,673
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
pia1228
Jing Wei
13
1 / 2 / 8
7,595
760
5,286
7,812
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
10
Kills
14
14
Deaths
10
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
1
6
7
L
He Bo
 
He Bo
1
5
2
0.4
W
Achilles
 
Achilles
2
0
9
6.5
W
Cernunnos
 
Cernunnos
2
4
6
1.25
L
Martichoras
DaoSun
Martichoras
4
4
2
1.25
W
5
3
4
2.33
W
Zeus
4
1
9
8.5
L
Chernobog
Soldat-dakour
Chernobog
1
3
4
1
L
Ah Muzen Cab
nathombie
Ah Muzen Cab
0
1
5
2.5
W
Jing Wei
pia1228
Jing Wei
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
39,606
43,656
Taken
47,723
31,186
Mitigated
34,036
13,314
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,694
457
2,023
3,343
10,517
15,896
189
3,764
6,468
8,495
0
L
He Bo
 
He Bo
4,764
337
604
504
7,339
2,661
0
3,030
4,227
5,087
0
W
Achilles
 
Achilles
4,474
316
650
2,119
10,627
12,899
81
2,210
8,417
0
10,589
W
Cernunnos
 
Cernunnos
6,393
1,904
2,344
1,750
9,164
3,929
357
2,347
6,817
0
21,162
L
Martichoras
DaoSun
Martichoras
10,660
2,640
1,768
2,029
9,780
4,944
232
3,766
5,876
0
25,508
W
5,580
189
1,318
1,638
14,447
11,580
50
2,936
11,511
0
10,936
W
Zeus
17,873
736
3,042
1,315
5,673
2,309
30
1,957
3,716
35,446
0
L
Chernobog
Soldat-dakour
Chernobog
6,138
1,924
949
876
7,578
3,538
0
2,816
4,670
0
12,524
L
Ah Muzen Cab
nathombie
Ah Muzen Cab
6,210
1,454
850
368
8,442
4,147
144
4,497
3,901
0
20,986
W
Jing Wei
pia1228
Jing Wei
5,286
3,967
724
1,532
7,812
3,319
566
2,008
5,804
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
40,752
80
Minions Killed
141
0
Camps Cleared
0
910,014
Distance Traveled
1,018,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,505
851
7
1
0
190,338
0
L
He Bo
6,429
643
1
0
0
155,596
0
W
Achilles
8,224
822
12
1
0
242,753
0
W
Cernunnos
7,703
770
42
4
0
170,225
0
L
Martichoras
7,583
758
36
4
0
150,525
0
W
Nike
8,439
844
12
1
0
212,468
0
W
Zeus
8,791
879
55
6
0
187,851
0
L
Chernobog
6,522
652
6
1
0
170,835
0
L
Ah Muzen Cab
7,137
714
30
3
0
242,720
0
W
Jing Wei
7,595
760
20
2
0
205,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role