Player Matchup

Agni
Agni
Silver II
C1umaNeagra
Agni
Silver II
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
43W - 57L
1,210 MMR
Solo
Pele
Pele
Bronze III
Skatjelief
Pele
Bronze III
Level 139
God Stats
6W - 6L
1,588 SR
Queue Stats
9W - 9L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
stuyf75
Tyr
Bronze III
Level 145
God Stats
5W - 1L
1,476 SR
Queue Stats
9W - 9L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,521 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,532 SR
1,183 MMR
Horus
Horus
Gold III
elgouzi58
Horus
Gold III
Level 96
God Stats
42W - 35L
1,622 SR
Queue Stats
493W - 619L
1,475 MMR
Party 2
Chang'e
Chang'e
Bronze I
hirntotsoldat121
Chang'e
Bronze I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
544 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
joaokk8
Kuzenbo
Gold III
Level 194
God Stats
60W - 81L
1,475 SR
Queue Stats
436W - 516L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,718
727
15,588
5,945
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 2
9,420
785
14,613
10,437
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tyr
14
0 / 2 / 8
8,282
690
8,205
12,689
10,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AphroditeHerculesMartichorasAchillesAtlas

VS

Bans
VamanaBaron SamediMorgan Le FayHadesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
elgouzi58
Horus
11
0 / 2 / 1
7,218
602
3,435
15,196
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 1
7,291
608
8,150
12,602
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
joaokk8
Kuzenbo
13
1 / 1 / 1
7,927
661
5,362
17,357
20,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
6
0
2
7
L
Horus
elgouzi58
Horus
0
2
1
0.25
L
1
5
1
0.3
L
Kuzenbo
joaokk8
Kuzenbo
1
1
1
1.5
W
Tyr
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,406
Damage
16,947
29,071
Taken
45,155
17,894
Mitigated
40,468
9,225
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,588
988
0
1,137
5,945
2,562
525
2,707
3,238
47,819
0
W
14,613
4,086
0
3,125
10,437
5,226
324
5,275
5,162
0
57,364
L
Horus
elgouzi58
Horus
3,435
1,587
1,935
3,576
15,196
13,808
0
5,318
9,878
0
9,493
L
8,150
1,102
2,956
2,871
12,602
5,707
0
4,849
7,753
39,652
0
L
Kuzenbo
joaokk8
Kuzenbo
5,362
1,751
0
3,084
17,357
20,953
0
5,498
11,859
20,808
0
W
Tyr
8,205
557
0
4,963
12,689
10,106
166
5,562
7,127
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
22,436
190
Minions Killed
103
0
Camps Cleared
0
712,603
Distance Traveled
605,481
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,718
727
72
6
0
238,054
0
W
Pele
9,420
785
79
7
0
223,084
0
L
Horus
7,218
602
19
2
0
212,162
0
L
Chang'e
7,291
608
60
5
0
164,741
3
L
Kuzenbo
7,927
661
24
2
0
228,578
7
W
Tyr
8,282
690
39
3
0
251,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role