Player Matchup

Erlang Shen
Erlang Shen
Austinnix7
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,449 Elo+
Party 1
Hel
Hel
Dr Budknight
Hel
Level 83
God Stats
2W - 0L
1,227 SR
Queue Stats
99W - 123L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
HiImAlec86
Danzaburou
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 118L
1,534 Elo+
Solo
Hachiman
Hachiman
Zawgg
Hachiman
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,360 Elo+
Party 1
Agni
Agni
joepc
Agni
Level 144
God Stats
2W - 1L
1,394 SR
Queue Stats
139W - 135L
1,412 Elo+
Solo
Team Averages
Level 131
1,424 SR
1,409 Elo+

VS

Team Averages
Level 147
1,575 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ACLSCV
Vamana
Level 147
God Stats
12W - 5L
1,796 SR
Queue Stats
724W - 731L
1,534 Elo+
Solo
Cliodhna
Cliodhna
jvega017
Cliodhna
Level 149
God Stats
2W - 2L
1,581 SR
Queue Stats
229W - 249L
1,505 Elo+
Solo
Martichoras
Martichoras
kalhaii
Martichoras
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Austinnix7
Erlang Shen
15
6 / 2 / 12
9,493
949
10,772
14,609
14,519
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 11
8,014
801
3,835
8,988
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
HiImAlec86
Danzaburou
14
3 / 1 / 14
8,725
873
15,042
11,675
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Zawgg
Hachiman
13
0 / 3 / 11
7,660
766
6,183
8,845
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Agni
joepc
Agni
16
6 / 2 / 11
9,503
950
17,498
9,997
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 5 / 1
7,498
750
10,091
12,999
14,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
 
Yemoja
14
0 / 2 / 5
6,995
700
3,404
8,902
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
ACLSCV
Vamana
12
0 / 6 / 4
6,916
692
14,396
16,715
17,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
jvega017
Cliodhna
16
2 / 1 / 5
7,996
800
7,704
7,603
7,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Martichoras
kalhaii
Martichoras
13
2 / 4 / 3
7,705
771
9,955
10,775
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
18
Kills
8
8
Deaths
18
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
5
1
0.9
L
Yemoja
 
Yemoja
0
2
5
1.25
L
Vamana
ACLSCV
Vamana
0
6
4
0.33
W
Erlang Shen
Austinnix7
Erlang Shen
6
2
12
6
W
3
0
11
8.5
W
Danzaburou
HiImAlec86
Danzaburou
3
1
14
10
W
Hachiman
Zawgg
Hachiman
0
3
11
1.83
W
Agni
joepc
Agni
6
2
11
5.75
L
Cliodhna
jvega017
Cliodhna
2
1
5
4.5
L
Martichoras
kalhaii
Martichoras
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,330
Damage
45,550
54,114
Taken
56,994
33,355
Mitigated
52,079
33,168
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,091
528
352
2,349
12,999
14,661
0
3,522
9,326
16,059
0
L
Yemoja
 
Yemoja
3,404
607
7,662
2,188
8,902
6,208
80
2,771
6,015
7,649
0
L
Vamana
ACLSCV
Vamana
14,396
3,965
736
2,199
16,715
17,880
0
6,480
9,927
2,949
22,926
W
Erlang Shen
Austinnix7
Erlang Shen
10,772
4,226
2,142
3,514
14,609
14,519
20
3,603
11,006
0
14,512
W
3,835
1,105
11,105
6,409
8,988
5,430
160
1,766
7,222
6,500
0
W
Danzaburou
HiImAlec86
Danzaburou
15,042
8,786
1,322
3,422
11,675
5,503
1,401
3,993
7,682
0
27,139
W
Hachiman
Zawgg
Hachiman
6,183
3,485
1,903
1,308
8,845
3,471
1,543
3,815
5,030
0
18,932
W
Agni
joepc
Agni
17,498
1,556
736
1,307
9,997
4,432
457
2,110
7,887
34,476
0
L
Cliodhna
jvega017
Cliodhna
7,704
731
268
1,623
7,603
7,796
0
2,891
4,524
0
13,052
L
Martichoras
kalhaii
Martichoras
9,955
1,994
231
552
10,775
5,534
0
4,738
5,869
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
37,110
136
Minions Killed
91
0
Camps Cleared
0
1,003,721
Distance Traveled
852,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,498
750
12
1
0
162,607
0
L
Yemoja
6,995
700
11
1
0
172,168
0
L
Vamana
6,916
692
15
2
0
194,919
0
W
Erlang Shen
9,493
949
10
1
0
214,615
0
W
Hel
8,014
801
5
1
0
217,340
0
W
Danzaburou
8,725
873
33
3
0
203,290
0
W
Hachiman
7,660
766
28
3
0
164,911
2
W
Agni
9,503
950
60
6
0
203,565
0
L
Cliodhna
7,996
800
14
1
0
178,630
0
L
Martichoras
7,705
771
39
4
0
144,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role