Player Matchup

Ares
Ares
Ahmad_62122
Ares
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
78W - 101L
1,283 Elo+
Solo
King Arthur
King Arthur
BoratVnice
King Arthur
Level 107
God Stats
1W - 1L
1,523 SR
Queue Stats
271W - 260L
1,406 Elo+
Solo
Izanami
Izanami
aG-shadow891
Izanami
Level 59
God Stats
2W - 5L
1,289 SR
Queue Stats
132W - 127L
1,410 Elo+
Solo
Nu Wa
Nu Wa
salemelvis
Nu Wa
Level 30
God Stats
1W - 4L
1,276 SR
Queue Stats
150W - 162L
1,499 Elo+
Solo
Ravana
Ravana
vXC_r_Y_s_i_SXv
Ravana
Level 121
God Stats
15W - 23L
1,323 SR
Queue Stats
572W - 562L
1,498 Elo+
Solo
Team Averages
Level 70
1,382 SR
1,419 Elo+

VS

Team Averages
Level 87
1,563 SR
1,422 Elo+
Medusa
Medusa
EverBlasT___
Medusa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 74L
1,475 Elo+
Solo
Vamana
Vamana
ThiccFroslass
Vamana
Level 103
God Stats
5W - 0L
1,873 SR
Queue Stats
73W - 84L
1,415 Elo+
Party 1
Poseidon
Poseidon
WasareSquare09
Poseidon
Level 97
God Stats
5W - 2L
1,470 SR
Queue Stats
109W - 94L
1,411 Elo+
Solo
Thanatos
Thanatos
ZOSO_Chassalla
Thanatos
Level 49
God Stats
54W - 57L
1,472 SR
Queue Stats
313W - 332L
1,351 Elo+
Solo
Geb
Geb
sabrrex
Geb
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
83W - 103L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,595
475
5,217
13,410
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
BoratVnice
King Arthur
12
1 / 4 / 0
7,343
459
9,702
16,831
17,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
aG-shadow891
Izanami
11
0 / 6 / 5
6,570
411
5,239
11,102
4,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
11
1 / 7 / 1
7,208
451
5,332
11,323
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 2
7,453
466
6,572
11,517
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 4 / 1
9,371
586
11,132
11,808
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 2
8,855
553
9,470
12,125
11,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
16
8 / 2 / 4
10,153
635
13,455
10,787
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
14
7 / 1 / 2
9,039
565
6,354
12,811
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
11
1 / 1 / 8
7,899
494
5,600
10,117
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
23
23
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
King Arthur
BoratVnice
King Arthur
1
4
0
0.25
W
Medusa
5
4
1
1.38
W
2
0
2
3
W
Poseidon
8
2
4
5
W
Thanatos
7
1
2
8
L
Izanami
aG-shadow891
Izanami
0
6
5
0.42
W
Geb
1
1
8
5
L
Nu Wa
1
7
1
0.21
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
46,011
64,183
Taken
57,648
43,369
Mitigated
33,424
9,154
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,217
462
0
3,182
13,410
12,286
0
2,852
10,558
24,586
0
L
King Arthur
BoratVnice
King Arthur
9,702
803
0
2,660
16,831
17,036
0
1,814
15,017
1,900
50,978
W
Medusa
11,132
7,077
0
2,970
11,808
5,036
2,231
2,744
9,064
0
86,975
W
9,470
4,321
0
3,267
12,125
11,264
112
778
11,347
0
71,355
W
Poseidon
13,455
2,138
0
2,743
10,787
3,763
1,057
2,411
8,376
86,342
0
W
Thanatos
6,354
1,054
0
7,366
12,811
4,829
264
2,243
10,568
0
56,924
L
Izanami
aG-shadow891
Izanami
5,239
3,064
0
512
11,102
4,698
0
2,146
8,956
0
35,113
W
Geb
5,600
574
483
2,645
10,117
8,532
473
3,304
6,813
20,128
0
L
Nu Wa
5,332
2,105
0
875
11,323
3,995
0
7,976
3,347
42,762
0
L
6,572
2,403
0
1,925
11,517
5,354
0
4,267
7,250
0
54,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
45,317
305
Minions Killed
492
0
Camps Cleared
0
1,407,958
Distance Traveled
1,663,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,595
475
32
2
0
312,511
0
L
King Arthur
7,343
459
72
5
0
305,454
0
W
Medusa
9,371
586
136
9
0
286,040
0
W
Vamana
8,855
553
116
7
0
336,892
0
W
Poseidon
10,153
635
150
9
0
339,340
3
W
Thanatos
9,039
565
75
5
0
340,264
2
L
Izanami
6,570
411
62
4
0
265,708
3
W
Geb
7,899
494
15
1
0
360,635
0
L
Nu Wa
7,208
451
65
4
0
232,826
0
L
Ravana
7,453
466
74
5
0
291,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role