Player Matchup

Merlin
Merlin
TheZenGiraffe
Merlin
Level 141
God Stats
2W - 1L
1,708 SR
Queue Stats
241W - 164L
1,771 Elo+
Party 2
Martichoras
Martichoras
Vénatus
Martichoras
Level 148
God Stats
2W - 0L
1,711 SR
Queue Stats
50W - 19L
1,990 Elo+
Party 2
Cthulhu
Cthulhu
gooLJ
Cthulhu
Level 164
God Stats
11W - 7L
1,827 SR
Queue Stats
334W - 288L
1,614 Elo+
Party 2
Team Averages
Level 151
1,749 SR
1,792 Elo+

VS

Team Averages
Level 39
1,658 SR
1,323 Elo+
Eset
Eset
HimerosCatboy
Eset
Level 39
God Stats
2W - 5L
1,884 SR
Queue Stats
186W - 177L
1,449 Elo+
Solo
Sol
Sol
TroubledWrld
Sol
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 287L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mrkush420
Tsukuyomi
Level 12
God Stats
1W - 2L
1,591 SR
Queue Stats
3W - 12L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
8,365
837
10,629
7,462
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Vénatus
Martichoras
14
13 / 1 / 5
9,734
973
14,255
9,264
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
gooLJ
Cthulhu
13
4 / 1 / 8
8,223
822
6,030
8,589
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,800
680
4,703
11,176
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 1
6,534
653
6,908
10,719
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
mrkush420
Tsukuyomi
10
1 / 6 / 0
6,701
670
3,417
10,947
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
2
2
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
2
0
12
8
L
1
5
1
0.3
W
Martichoras
Vénatus
Martichoras
13
1
5
15.5
W
Cthulhu
gooLJ
Cthulhu
4
1
8
8
L
Tsukuyomi
mrkush420
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
15,028
25,315
Taken
32,842
15,784
Mitigated
11,997
4,357
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
249
0
773
11,176
4,271
0
5,354
5,569
18,678
0
W
10,629
419
0
625
7,462
2,834
1,487
2,784
4,578
40,038
0
L
6,908
3,091
0
1,711
10,719
3,627
0
5,787
4,734
19,569
0
W
Martichoras
Vénatus
Martichoras
14,255
4,779
0
1,623
9,264
4,392
288
5,173
3,941
0
38,314
W
Cthulhu
gooLJ
Cthulhu
6,030
249
412
1,697
8,589
8,558
4
3,311
5,168
14,306
304
L
Tsukuyomi
mrkush420
Tsukuyomi
3,417
713
0
511
10,947
4,099
0
4,563
6,152
0
10,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
20,035
136
Minions Killed
85
0
Camps Cleared
0
531,436
Distance Traveled
466,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,800
680
44
4
0
155,098
0
W
Merlin
8,365
837
72
7
0
179,281
0
L
Sol
6,534
653
29
3
0
156,976
0
W
Martichoras
9,734
973
46
5
0
163,812
0
W
Cthulhu
8,223
822
18
2
0
188,343
0
L
Tsukuyomi
6,701
670
12
1
0
154,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role