Player Matchup

Merlin
Merlin
EPS0L0N
Merlin
Level 191
God Stats
9W - 8L
1,353 SR
Queue Stats
608W - 250L
1,816 Elo+
Party 2
Ishtar
Ishtar
Grooveymonkey56
Ishtar
Level 146
God Stats
1W - 1L
1,726 SR
Queue Stats
21W - 14L
1,783 Elo+
Party 2
Surtr
Surtr
spitsatan
Surtr
Level 129
God Stats
6W - 3L
1,704 SR
Queue Stats
41W - 17L
1,773 Elo+
Party 2
Team Averages
Level 155
1,594 SR
1,791 Elo+

VS

Team Averages
Level 163
2,102 SR
2,167 Elo+
Cthulhu
Cthulhu
Baezil
Cthulhu
Level 202
God Stats
2W - 0L
2,080 SR
Queue Stats
53W - 3L
2,123 Elo+
Party 1
Atlas
Atlas
Mefistö
Atlas
Level 179
God Stats
14W - 1L
2,148 SR
Queue Stats
397W - 19L
2,206 Elo+
Party 1
Mercury
Mercury
nekoonosu
Mercury
Level 108
God Stats
1W - 0L
2,079 SR
Queue Stats
45W - 3L
2,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EPS0L0N
Merlin
11
0 / 3 / 0
6,791
679
7,046
7,043
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,584
658
7,637
8,111
3,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
spitsatan
Surtr
11
0 / 2 / 0
6,608
661
5,688
11,455
11,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baezil
Cthulhu
13
5 / 0 / 2
8,656
866
8,018
7,667
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Mefistö
Atlas
13
1 / 0 / 6
8,222
822
7,135
11,518
12,502
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
nekoonosu
Mercury
13
1 / 0 / 6
7,603
760
7,574
6,674
3,296
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baezil
Cthulhu
5
0
2
6
L
Merlin
EPS0L0N
Merlin
0
3
0
0
L
0
2
0
0
W
Atlas
Mefistö
Atlas
1
0
6
4
W
Mercury
nekoonosu
Mercury
1
0
6
4
L
Surtr
spitsatan
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
22,727
26,609
Taken
25,859
17,955
Mitigated
23,526
4,708
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baezil
Cthulhu
8,018
545
380
1,985
7,667
7,728
216
2,211
5,367
26,796
0
L
Merlin
EPS0L0N
Merlin
7,046
588
0
500
7,043
2,925
0
4,811
2,027
30,952
0
L
7,637
5,013
0
1,466
8,111
3,721
0
4,753
3,189
0
26,247
W
Atlas
Mefistö
Atlas
7,135
2,825
0
4,921
11,518
12,502
217
3,316
8,046
27,327
0
W
Mercury
nekoonosu
Mercury
7,574
3,140
0
1,862
6,674
3,296
797
1,567
5,074
0
44,583
L
Surtr
spitsatan
Surtr
5,688
1,507
0
2,742
11,455
11,309
0
4,883
6,194
348
14,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
24,481
125
Minions Killed
163
0
Camps Cleared
0
597,587
Distance Traveled
673,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,656
866
56
6
0
228,149
0
L
Merlin
6,791
679
47
5
0
186,062
0
L
Ishtar
6,584
658
52
5
0
212,163
0
W
Atlas
8,222
822
45
5
0
207,580
0
W
Mercury
7,603
760
62
6
0
238,023
0
L
Surtr
6,608
661
26
3
0
199,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role