Player Matchup

He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MasterAlduin
Fenrir
Level 154
God Stats
0W - 1L
1,567 SR
Queue Stats
28W - 24L
1,632 Elo+
Solo
Cupid
Cupid
YC_Hustle
Cupid
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
kiriakosrantitis
Vamana
Level 158
God Stats
2W - 6L
1,602 SR
Queue Stats
458W - 456L
1,444 Elo+
Solo
Poseidon
Poseidon
t14csz
Poseidon
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 49L
1,587 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,533 Elo+

VS

Team Averages
Level 110
1,531 SR
1,472 Elo+
Ymir
Ymir
Milomaniac72
Ymir
Level 94
God Stats
1W - 0L
1,689 SR
Queue Stats
18W - 21L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
Naxic
Ix Chel
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,457 Elo+
Party 1
Geb
Geb
codeman-24
Geb
Level 122
God Stats
2W - 0L
1,662 SR
Queue Stats
20W - 25L
1,417 Elo+
Party 1
Bakasura
Bakasura
iRancho
Bakasura
Level 157
God Stats
2W - 2L
1,305 SR
Queue Stats
44W - 52L
1,552 Elo+
Solo
Skadi
Skadi
lLolex zZ
Skadi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 94L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 4 / 2
7,106
646
6,809
7,736
2,938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
13
4 / 6 / 3
8,255
750
7,170
15,176
14,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
YC_Hustle
Cupid
13
0 / 2 / 2
7,279
662
5,431
6,586
3,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 6
8,466
770
14,036
16,220
14,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
t14csz
Poseidon
14
1 / 4 / 3
7,910
719
12,769
7,884
3,253
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 18
9,364
851
6,169
14,784
14,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Naxic
Ix Chel
16
3 / 1 / 15
9,479
862
14,170
9,937
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 15
8,635
785
7,285
13,905
15,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
iRancho
Bakasura
17
9 / 2 / 6
10,232
930
10,763
13,362
10,003
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
lLolex zZ
Skadi
16
6 / 2 / 11
9,969
906
10,822
11,550
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
7
Kills
19
19
Deaths
8
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
2
0.5
L
Fenrir
4
6
3
0.92
W
0
1
18
9
W
Ix Chel
Naxic
Ix Chel
3
1
15
10.5
L
Cupid
YC_Hustle
Cupid
0
2
2
0.5
W
1
2
15
4.25
W
Bakasura
iRancho
Bakasura
9
2
6
6
L
1
3
6
1.33
W
Skadi
lLolex zZ
Skadi
6
2
11
5.75
L
Poseidon
t14csz
Poseidon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,215
Damage
49,209
53,602
Taken
63,538
39,010
Mitigated
51,728
15,247
Healing
30,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,809
1,047
35
528
7,736
2,938
0
3,944
3,742
12,514
0
L
Fenrir
7,170
1,262
198
2,259
15,176
14,887
0
5,554
8,782
0
9,703
W
6,169
940
3,213
2,738
14,784
14,349
487
6,612
8,087
12,432
0
W
Ix Chel
Naxic
Ix Chel
14,170
2,738
7,624
3,639
9,937
5,740
794
2,804
7,133
28,312
0
L
Cupid
YC_Hustle
Cupid
5,431
1,234
4,290
2,043
6,586
3,070
0
3,913
2,533
0
16,039
W
7,285
739
1,983
1,993
13,905
15,034
0
3,698
10,076
11,979
0
W
Bakasura
iRancho
Bakasura
10,763
7,561
0
3,829
13,362
10,003
2,098
3,040
10,111
0
14,730
L
14,036
5,411
808
3,522
16,220
14,862
0
9,443
6,296
0
30,791
W
Skadi
lLolex zZ
Skadi
10,822
5,299
2,853
2,626
11,550
6,602
3,910
3,424
7,996
0
34,083
L
Poseidon
t14csz
Poseidon
12,769
598
717
847
7,884
3,253
0
4,770
2,768
28,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
47,679
119
Minions Killed
113
0
Camps Cleared
0
895,065
Distance Traveled
1,119,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,106
646
18
2
0
152,234
0
L
Fenrir
8,255
750
5
0
0
182,029
0
W
Ymir
9,364
851
8
1
0
218,306
0
W
Ix Chel
9,479
862
23
2
0
225,221
0
L
Cupid
7,279
662
28
3
0
174,178
0
W
Geb
8,635
785
5
0
0
221,197
0
W
Bakasura
10,232
930
31
3
0
262,140
0
L
Vamana
8,466
770
36
3
0
225,559
0
W
Skadi
9,969
906
46
4
0
192,255
0
L
Poseidon
7,910
719
32
3
0
161,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role