Player Matchup

Cabrakan
Cabrakan
Diamond I
RaVe Trippy
Cabrakan
Diamond I
Level 156
God Stats
54W - 30L
1,722 SR
Queue Stats
181W - 142L
2,330 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
SCREEEEEEAAM
Danzaburou
Diamond IV
Level 148
God Stats
76W - 49L
1,775 SR
Queue Stats
488W - 376L
2,186 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond III
VENTURA ROMAN
Morgan Le Fay
Diamond III
Level 175
God Stats
11W - 24L
1,604 SR
Queue Stats
541W - 454L
2,135 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,700 SR
2,217 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,836 SR
2,161 MMR
Horus
Horus
Masters
Fazwatch
Horus
Masters
Level 165
God Stats
1W - 3L
1,952 SR
Queue Stats
241W - 263L
2,479 MMR
Party 1
Scylla
Scylla
Diamond III
GHOULCRUSADE
Scylla
Diamond III
Level 149
God Stats
431W - 287L
1,816 SR
Queue Stats
798W - 698L
2,201 MMR
Party 1
Rama
Rama
Diamond V
vivint
Rama
Diamond V
Level 145
God Stats
75W - 71L
1,739 SR
Queue Stats
203W - 244L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RaVe Trippy
Cabrakan
14
0 / 4 / 5
10,012
667
4,790
21,384
26,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SCREEEEEEAAM
Danzaburou
15
2 / 3 / 2
10,152
677
9,636
8,574
3,101
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VENTURA ROMAN
Morgan Le Fay
17
4 / 5 / 0
11,035
736
12,679
13,319
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAphroditeAchillesAo KuangNe Zha

VS

Bans
VamanaSobekSolKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fazwatch
Horus
16
0 / 3 / 11
10,614
708
6,356
19,453
25,435
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
18
5 / 2 / 7
11,711
781
16,297
9,980
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
vivint
Rama
16
7 / 1 / 3
11,415
761
14,626
10,691
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
Fazwatch
Horus
0
3
11
1.83
W
Scylla
5
2
7
4.25
L
Cabrakan
RaVe Trippy
Cabrakan
0
4
5
0.63
L
Danzaburou
SCREEEEEEAAM
Danzaburou
2
3
2
1
L
Morgan Le Fay
VENTURA ROMAN
Morgan Le Fay
4
5
0
0.8
W
Rama
vivint
Rama
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
37,279
43,277
Taken
40,124
34,072
Mitigated
34,828
6,545
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Fazwatch
Horus
6,356
2,108
2,224
6,756
19,453
25,435
93
7,082
12,371
0
18,831
W
Scylla
16,297
377
0
798
9,980
4,655
1,413
4,321
5,659
75,530
0
L
Cabrakan
RaVe Trippy
Cabrakan
4,790
817
1,556
2,840
21,384
26,120
75
6,937
14,447
10,605
0
L
Danzaburou
SCREEEEEEAAM
Danzaburou
9,636
5,360
0
923
8,574
3,101
1,058
4,561
4,013
0
55,953
L
Morgan Le Fay
VENTURA ROMAN
Morgan Le Fay
12,679
457
0
1,226
13,319
4,851
180
4,854
8,465
44,778
0
W
Rama
vivint
Rama
14,626
10,258
0
514
10,691
4,738
1,744
6,146
4,545
0
56,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
33,740
162
Minions Killed
213
0
Camps Cleared
0
814,311
Distance Traveled
844,429
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,614
708
15
1
0
295,405
0
W
Scylla
11,711
781
109
7
0
275,051
0
L
Cabrakan
10,012
667
13
1
0
279,506
2
L
Danzaburou
10,152
677
80
5
0
272,414
0
L
Morgan Le Fay
11,035
736
69
5
0
262,391
4
W
Rama
11,415
761
89
6
0
273,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role