Player Matchup

Rama
Rama
MiDnigHt432
Rama
Level 102
God Stats
10W - 5L
1,827 SR
Queue Stats
83W - 87L
1,483 Elo+
Solo
Atlas
Atlas
RicePikkerSMW
Atlas
Level 83
God Stats
33W - 20L
1,653 SR
Queue Stats
563W - 557L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
StickmanOwar
Kukulkan
Level 67
God Stats
32W - 21L
1,608 SR
Queue Stats
93W - 90L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
TheWestChampion
Sun Wukong
Level 126
God Stats
25W - 22L
1,685 SR
Queue Stats
564W - 537L
1,529 Elo+
Solo
Janus
Janus
xDTacoCatDx
Janus
Level 159
God Stats
9W - 9L
1,432 SR
Queue Stats
461W - 448L
1,463 Elo+
Party 1
Team Averages
Level 107
1,641 SR
1,486 Elo+

VS

Team Averages
Level 118
1,513 SR
1,496 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JorgeChe08
Surtr
Level 64
God Stats
4W - 6L
1,602 SR
Queue Stats
13W - 11L
1,581 Elo+
Solo
Kukulkan
Kukulkan
MODERN-KING-21
Kukulkan
Level 128
God Stats
21W - 11L
1,463 SR
Queue Stats
37W - 29L
1,459 Elo+
Solo
Nu Wa
Nu Wa
xEVILxLOKIx
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 248L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,890
1,111
5,752
6,602
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 9
9,403
1,175
5,702
8,430
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
StickmanOwar
Kukulkan
14
3 / 2 / 3
8,863
1,108
9,088
8,910
4,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheWestChampion
Sun Wukong
14
2 / 0 / 5
8,683
1,085
4,709
8,400
9,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 8
9,748
1,219
16,166
4,121
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 3 / 0
7,849
981
11,164
10,062
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
13
0 / 0 / 1
7,404
926
772
1,185
624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
13
1 / 5 / 1
8,239
1,030
6,102
19,119
12,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
1 / 2 / 1
8,372
1,047
7,598
5,078
2,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,829
979
7,012
8,222
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
14
Kills
2
2
Deaths
14
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
Bakasura
 
Bakasura
0
0
1
0.5
L
Surtr
1
5
1
0.3
L
Kukulkan
1
2
1
0.75
W
3
0
5
5.5
W
2
0
9
6.5
W
Kukulkan
StickmanOwar
Kukulkan
3
2
3
2.25
W
Sun Wukong
TheWestChampion
Sun Wukong
2
0
5
4.5
W
4
0
8
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
32,648
36,463
Taken
43,666
27,424
Mitigated
21,254
3,723
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,164
301
0
749
10,062
3,861
0
6,960
2,847
24,569
0
L
Bakasura
 
Bakasura
772
530
0
73
1,185
624
0
891
282
0
924
L
Surtr
6,102
2,106
0
1,316
19,119
12,058
0
14,454
4,263
194
18,702
L
Kukulkan
7,598
614
0
616
5,078
2,087
0
2,901
2,177
32,110
0
W
5,752
4,400
0
899
6,602
2,629
0
4,486
1,989
0
19,548
W
5,702
1,606
268
1,115
8,430
8,775
0
5,885
2,263
12,919
577
W
Kukulkan
StickmanOwar
Kukulkan
9,088
1,306
0
382
8,910
4,250
0
6,957
1,716
32,226
0
W
Sun Wukong
TheWestChampion
Sun Wukong
4,709
665
0
559
8,400
9,834
0
4,757
3,404
0
22,453
W
16,166
1,383
0
500
4,121
1,936
0
2,905
1,184
32,200
0
L
7,012
1,668
0
0
8,222
2,624
0
4,392
3,718
19,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
39,693
197
Minions Killed
156
6
Camps Cleared
4
822,751
Distance Traveled
710,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,849
981
36
5
3
162,896
0
L
Bakasura
7,404
926
7
1
1
96,871
0
L
Surtr
8,239
1,030
25
3
0
169,283
0
L
Kukulkan
8,372
1,047
54
7
0
124,962
0
W
Rama
8,890
1,111
39
5
1
142,932
0
W
Atlas
9,403
1,175
18
2
1
173,384
0
W
Kukulkan
8,863
1,108
46
6
1
154,873
0
W
Sun Wukong
8,683
1,085
41
5
1
180,547
0
W
Janus
9,748
1,219
53
7
2
171,015
0
L
Nu Wa
7,829
979
34
4
0
156,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role