Player Matchup

Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
I MaG1Kk I
Zhong Kui
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,342 Elo+
Party 2
Izanami
Izanami
galethorn
Izanami
Level 146
God Stats
3W - 3L
1,778 SR
Queue Stats
35W - 37L
1,511 Elo+
Party 2
Team Averages
Level 137
1,593 SR
1,451 Elo+

VS

Team Averages
Level 88
1,512 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
Florbi
Morgan Le Fay
Level 104
God Stats
20W - 11L
1,657 SR
Queue Stats
99W - 84L
1,547 Elo+
Party 1
Hercules
Hercules
MY3rdACC
Hercules
Level 37
God Stats
3W - 4L
1,331 SR
Queue Stats
76W - 69L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
SuckYoThanatoes
Cernunnos
Level 122
God Stats
1W - 0L
1,548 SR
Queue Stats
24W - 19L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 3 / 2
6,038
604
5,952
12,739
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
I MaG1Kk I
Zhong Kui
11
1 / 3 / 0
6,606
661
7,308
8,939
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
galethorn
Izanami
10
0 / 3 / 2
6,212
621
4,480
8,322
2,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Florbi
Morgan Le Fay
14
4 / 0 / 4
8,259
826
10,519
7,458
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MY3rdACC
Hercules
12
2 / 2 / 6
7,647
765
8,106
12,090
10,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SuckYoThanatoes
Cernunnos
12
3 / 0 / 4
7,481
748
7,944
7,275
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
2
0.33
W
Morgan Le Fay
Florbi
Morgan Le Fay
4
0
4
6
L
Zhong Kui
I MaG1Kk I
Zhong Kui
1
3
0
0.33
W
Hercules
MY3rdACC
Hercules
2
2
6
2.5
W
Cernunnos
SuckYoThanatoes
Cernunnos
3
0
4
5
L
Izanami
galethorn
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
26,569
30,000
Taken
26,823
17,869
Mitigated
17,236
5,588
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,952
2,105
0
1,523
12,739
8,947
0
4,775
7,964
357
12,434
W
Morgan Le Fay
Florbi
Morgan Le Fay
10,519
1,073
305
3,029
7,458
3,493
441
2,413
4,926
44,042
0
L
Zhong Kui
I MaG1Kk I
Zhong Kui
7,308
189
0
2,244
8,939
5,956
0
3,458
5,481
23,022
0
W
Hercules
MY3rdACC
Hercules
8,106
2,130
0
1,902
12,090
10,665
78
2,893
8,848
0
25,705
W
Cernunnos
SuckYoThanatoes
Cernunnos
7,944
4,362
0
2,665
7,275
3,078
855
2,273
4,845
0
28,649
L
Izanami
galethorn
Izanami
4,480
2,081
0
1,821
8,322
2,966
0
2,298
6,024
0
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,856
Gold Earned
23,387
102
Minions Killed
172
0
Camps Cleared
0
542,405
Distance Traveled
605,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,038
604
18
2
0
179,643
0
W
Morgan Le Fay
8,259
826
74
7
0
213,969
0
L
Zhong Kui
6,606
661
43
4
0
184,842
0
W
Hercules
7,647
765
42
4
0
201,645
0
W
Cernunnos
7,481
748
56
6
0
189,576
0
L
Izanami
6,212
621
41
4
0
177,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role