Player Matchup

Ganesha
Ganesha
Platinum V
E Soliz
Ganesha
Platinum V
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 301L
1,684 MMR
Party 1
King Arthur
King Arthur
Platinum II
M Crispus
King Arthur
Platinum II
Level 155
God Stats
15W - 14L
1,609 SR
Queue Stats
312W - 306L
1,879 MMR
Party 1
Ah Puch
Ah Puch
Platinum V
zrod88
Ah Puch
Platinum V
Level 117
God Stats
5W - 3L
1,931 SR
Queue Stats
177W - 155L
1,662 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,680 SR
1,742 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,596 SR
1,580 MMR
Scylla
Scylla
Gold IV
CheerFullP4anda2
Scylla
Gold IV
Level 62
God Stats
5W - 3L
1,701 SR
Queue Stats
7W - 4L
1,775 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
TheQueenToxic44
Amaterasu
Gold IV
Level 108
God Stats
5W - 3L
1,587 SR
Queue Stats
29W - 20L
1,531 MMR
Party 2
Heimdallr
Heimdallr
Gold V
canyoubuckme_01
Heimdallr
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,435 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
E Soliz
Ganesha
19
1 / 3 / 8
13,346
636
11,165
19,127
11,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
M Crispus
King Arthur
19
4 / 0 / 7
13,993
666
16,233
20,697
31,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
zrod88
Ah Puch
20
6 / 2 / 4
14,805
705
31,366
11,797
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AphroditeNe ZhaHelMartichorasAtlas

VS

Bans
AchillesIshtarPersephoneAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
13,533
644
12,528
15,874
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TheQueenToxic44
Amaterasu
18
1 / 4 / 2
12,343
588
7,566
28,879
27,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
canyoubuckme_01
Heimdallr
19
2 / 4 / 2
13,336
635
12,210
21,669
10,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ganesha
E Soliz
Ganesha
1
3
8
1.67
W
King Arthur
M Crispus
King Arthur
4
0
7
7.5
L
Amaterasu
TheQueenToxic44
Amaterasu
1
4
2
0.5
L
Heimdallr
canyoubuckme_01
Heimdallr
2
4
2
0.75
W
Ah Puch
zrod88
Ah Puch
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,764
Damage
32,304
51,621
Taken
66,422
49,062
Mitigated
44,173
8,251
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,528
1,173
0
1,234
15,874
6,119
854
10,855
4,398
73,499
0
W
Ganesha
E Soliz
Ganesha
11,165
1,008
0
3,285
19,127
11,558
412
5,239
13,397
58,426
0
W
King Arthur
M Crispus
King Arthur
16,233
116
0
750
20,697
31,270
279
5,269
15,021
0
48,116
L
Amaterasu
TheQueenToxic44
Amaterasu
7,566
3,111
0
8,645
28,879
27,973
394
19,133
9,296
0
50,276
L
Heimdallr
canyoubuckme_01
Heimdallr
12,210
7,640
0
6,089
21,669
10,081
752
12,435
8,585
0
80,599
W
Ah Puch
zrod88
Ah Puch
31,366
567
0
4,216
11,797
6,234
1,604
2,062
9,589
90,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
39,212
267
Minions Killed
288
0
Camps Cleared
0
1,260,726
Distance Traveled
1,175,527
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,533
644
116
6
0
386,884
0
W
Ganesha
13,346
636
34
2
0
443,321
0
W
King Arthur
13,993
666
91
4
0
403,179
5
L
Amaterasu
12,343
588
77
4
0
417,066
0
L
Heimdallr
13,336
635
95
5
0
371,577
0
W
Ah Puch
14,805
705
142
7
0
414,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role