Player Matchup

Odin
Odin
CRYPTIC X1X
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,323 Elo+
Solo
Ymir
Ymir
DarkSilver_24x
Ymir
Level 65
God Stats
0W - 6L
1,214 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 2
Scylla
Scylla
wavy_chris123
Scylla
Level 12
God Stats
7W - 12L
1,848 SR
Queue Stats
9W - 17L
1,393 Elo+
Party 2
Team Averages
Level 40
1,520 SR
1,364 Elo+

VS

Team Averages
Level 114
1,658 SR
1,566 Elo+
Achilles
Achilles
Cijul
Achilles
Level 67
God Stats
39W - 25L
1,639 SR
Queue Stats
46W - 37L
1,568 Elo+
Party 1
Kali
Kali
HavokxLegacy
Kali
Level 149
God Stats
11W - 4L
1,923 SR
Queue Stats
194W - 193L
1,578 Elo+
Party 1
Anubis
Anubis
bink666
Anubis
Level 127
God Stats
23W - 20L
1,413 SR
Queue Stats
270W - 275L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,724
644
2,851
12,758
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 1
7,801
650
3,384
10,321
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,383
615
2,804
7,844
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cijul
Achilles
13
4 / 2 / 6
9,210
768
4,547
8,601
7,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 5
11,148
929
12,485
11,323
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
bink666
Anubis
15
1 / 0 / 11
8,960
747
7,707
5,234
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Achilles
Cijul
Achilles
4
2
6
3.5
L
1
5
1
0.3
W
8
1
5
10.5
W
Anubis
bink666
Anubis
1
0
11
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,039
Damage
24,739
30,923
Taken
25,158
17,158
Mitigated
16,557
3,759
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,851
376
0
2,480
12,758
11,059
0
4,043
8,715
0
26,731
W
Achilles
Cijul
Achilles
4,547
793
0
756
8,601
7,378
180
1,912
5,148
0
11,182
L
3,384
783
0
688
10,321
4,008
0
2,325
7,996
14,159
0
W
12,485
7,532
1,066
5,747
11,323
6,631
622
2,970
6,906
0
48,275
W
Anubis
bink666
Anubis
7,707
313
0
2,947
5,234
2,548
1,763
743
4,274
52,868
0
L
2,804
729
0
591
7,844
2,091
0
1,433
6,411
18,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
29,318
99
Minions Killed
164
0
Camps Cleared
0
555,454
Distance Traveled
644,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,724
644
32
3
0
213,374
0
W
Achilles
9,210
768
11
1
0
217,804
0
L
Ymir
7,801
650
28
2
0
156,983
0
W
Kali
11,148
929
77
6
0
222,677
0
W
Anubis
8,960
747
76
6
0
203,978
0
L
Scylla
7,383
615
39
3
0
185,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role