Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JrNoriz710
Surtr
Level 138
God Stats
11W - 9L
1,576 SR
Queue Stats
70W - 75L
1,479 Elo+
Party 1
Loki
Loki
N3ptoonz327
Loki
Level 109
God Stats
5W - 10L
1,411 SR
Queue Stats
55W - 66L
1,400 Elo+
Solo
Zeus
Zeus
Ss--SHADOWS--sS
Zeus
Level 232
God Stats
68W - 76L
1,505 SR
Queue Stats
446W - 470L
1,451 Elo+
Solo
Jormungandr
Jormungandr
wishito_net
Jormungandr
Level 166
God Stats
2W - 0L
1,711 SR
Queue Stats
26W - 45L
1,371 Elo+
Party 1
Team Averages
Level 159
1,541 SR
1,440 Elo+

VS

Team Averages
Level 104
1,462 SR
1,471 Elo+
Hades
Hades
Bhswiftdeath
Hades
Level 102
God Stats
1W - 2L
1,523 SR
Queue Stats
329W - 287L
1,550 Elo+
Solo
Odin
Odin
HeroZHC
Odin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 129L
1,463 Elo+
Solo
Pele
Pele
SrLobo01
Pele
Level 122
God Stats
2W - 3L
1,470 SR
Queue Stats
133W - 108L
1,400 Elo+
Solo
Medusa
Medusa
Taipan700
Medusa
Level 104
God Stats
2W - 13L
1,442 SR
Queue Stats
331W - 327L
1,505 Elo+
Solo
Olorun
Olorun
Texmexadex
Olorun
Level 92
God Stats
9W - 12L
1,376 SR
Queue Stats
666W - 766L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 4
8,838
737
14,560
10,163
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
15
0 / 1 / 11
8,349
696
6,741
15,253
15,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 5
8,684
724
5,636
7,680
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 1 / 3
10,250
854
12,107
6,389
2,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
wishito_net
Jormungandr
14
1 / 2 / 10
8,232
686
8,623
11,149
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,621
718
11,641
12,373
7,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
HeroZHC
Odin
13
0 / 4 / 5
7,579
632
6,152
13,484
13,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
15
1 / 6 / 5
8,288
691
7,998
13,051
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Taipan700
Medusa
15
0 / 1 / 2
8,124
677
3,924
5,450
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Texmexadex
Olorun
14
2 / 3 / 3
8,500
708
5,459
11,295
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
16
Kills
6
6
Deaths
16
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
L
3
2
2
2
L
Odin
HeroZHC
Odin
0
4
5
0.63
W
Surtr
0
1
11
5.5
W
2
1
5
4.5
L
Pele
1
6
5
0.58
W
8
1
3
9.5
L
Medusa
Taipan700
Medusa
0
1
2
1
L
Olorun
Texmexadex
Olorun
2
3
3
1.17
W
Jormungandr
wishito_net
Jormungandr
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
35,174
50,634
Taken
55,653
38,997
Mitigated
35,827
8,788
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,560
8,177
0
1,434
10,163
5,022
1,410
3,736
6,141
0
31,973
L
11,641
1,029
81
3,908
12,373
7,904
0
4,460
7,693
32,420
0
L
Odin
HeroZHC
Odin
6,152
585
0
551
13,484
13,668
0
4,609
8,641
0
9,480
W
Surtr
6,741
1,771
332
2,944
15,253
15,134
137
5,521
9,283
877
19,578
W
5,636
937
0
750
7,680
3,607
682
3,079
4,601
0
34,439
L
Pele
7,998
2,425
0
913
13,051
5,981
0
6,345
6,571
0
31,719
W
12,107
1,201
85
2,367
6,389
2,628
623
1,413
4,769
50,967
0
L
Medusa
Taipan700
Medusa
3,924
1,875
0
0
5,450
2,541
0
2,399
2,880
0
32,401
L
Olorun
Texmexadex
Olorun
5,459
2,429
299
1,294
11,295
5,733
827
2,484
8,593
22,780
0
W
Jormungandr
wishito_net
Jormungandr
8,623
1,284
98
778
11,149
12,606
204
3,351
7,634
22,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
41,112
242
Minions Killed
217
0
Camps Cleared
0
1,195,938
Distance Traveled
1,195,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,838
737
42
4
0
233,225
0
L
Hades
8,621
718
59
5
0
247,681
0
L
Odin
7,579
632
16
1
0
243,093
0
W
Surtr
8,349
696
38
3
0
255,799
0
W
Loki
8,684
724
47
4
0
252,439
0
L
Pele
8,288
691
45
4
0
227,877
0
W
Zeus
10,250
854
89
7
0
240,159
0
L
Medusa
8,124
677
56
5
0
265,645
0
L
Olorun
8,500
708
41
3
0
210,773
0
W
Jormungandr
8,232
686
26
2
0
214,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role