Player Matchup

Neith
Neith
Platinum V
RCA AXELXT
Neith
Platinum V
Level 149
God Stats
6W - 5L
1,665 SR
Queue Stats
75W - 62L
1,791 MMR
Party 2
Ah Puch
Ah Puch
Platinum IV
Rivera2123
Ah Puch
Platinum IV
Level 153
God Stats
7W - 4L
1,395 SR
Queue Stats
74W - 61L
1,895 MMR
Party 2
Bacchus
Bacchus
Platinum III
ismaelxt
Bacchus
Platinum III
Level 124
God Stats
9W - 3L
2,053 SR
Queue Stats
73W - 61L
1,852 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,704 SR
1,846 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,468 SR
1,762 MMR
Danzaburou
Danzaburou
Gold IV
PebbleSnatch
Danzaburou
Gold IV
Level 68
God Stats
0W - 1L
1,187 SR
Queue Stats
94W - 85L
1,523 MMR
Party 1
Poseidon
Poseidon
Platinum IV
SpeciousASECINO
Poseidon
Platinum IV
Level 156
God Stats
12W - 6L
1,717 SR
Queue Stats
35W - 31L
1,947 MMR
Party 1
Ymir
Ymir
Gold I
XxYINFINITIxX
Ymir
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 1 / 5
11,217
748
15,652
10,927
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Rivera2123
Ah Puch
18
5 / 0 / 4
11,429
762
20,477
11,590
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ismaelxt
Bacchus
15
1 / 1 / 7
10,899
727
6,803
17,199
24,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaNe ZhaThothAo KuangSylvanus

VS

Bans
AphroditeAh Muzen CabMartichorasArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PebbleSnatch
Danzaburou
15
1 / 2 / 1
9,932
662
10,291
11,498
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
16
1 / 3 / 1
10,423
695
14,113
13,758
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 2
9,731
649
6,680
24,133
25,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
PebbleSnatch
Danzaburou
1
2
1
0.75
W
Neith
3
1
5
5.5
W
Ah Puch
Rivera2123
Ah Puch
5
0
4
7
L
Poseidon
1
3
1
0.5
L
0
4
2
0.25
W
Bacchus
ismaelxt
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,932
Damage
31,084
39,716
Taken
49,389
35,494
Mitigated
34,629
14,958
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
PebbleSnatch
Danzaburou
10,291
3,803
0
3,527
11,498
4,383
173
8,988
2,510
0
38,900
W
Neith
15,652
8,452
0
3,312
10,927
5,420
2,657
5,276
5,543
0
69,731
W
Ah Puch
Rivera2123
Ah Puch
20,477
341
0
6,249
11,590
5,339
323
6,643
4,947
66,180
0
L
Poseidon
14,113
2,053
0
993
13,758
4,994
0
6,606
7,152
83,896
0
L
6,680
1,097
1,674
5,067
24,133
25,252
14
11,712
12,421
12,427
0
W
Bacchus
ismaelxt
Bacchus
6,803
1,118
350
5,047
17,199
24,735
264
8,580
8,403
18,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
30,086
220
Minions Killed
213
0
Camps Cleared
0
901,379
Distance Traveled
846,392
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,932
662
78
5
0
277,394
0
W
Neith
11,217
748
114
8
0
285,983
0
W
Ah Puch
11,429
762
94
6
0
304,843
0
L
Poseidon
10,423
695
128
9
0
296,485
4
L
Ymir
9,731
649
7
0
0
272,513
0
W
Bacchus
10,899
727
12
1
0
310,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role