Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Pilot_2995
Medusa
Silver II
Level 129
God Stats
27W - 28L
1,492 SR
Queue Stats
37W - 46L
1,260 MMR
Party 2
Kukulkan
Kukulkan
Silver II
dGvGodSpeed5900
Kukulkan
Silver II
Level 141
God Stats
22W - 16L
1,588 SR
Queue Stats
35W - 45L
1,289 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,526 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,435 SR
1,175 MMR
Jormungandr
Jormungandr
Silver V
ELIT_Magnemite01
Jormungandr
Silver V
Level 102
God Stats
5W - 13L
1,328 SR
Queue Stats
86W - 105L
565 MMR
Party 1
Awilix
Awilix
Platinum IV
Khayzal
Awilix
Platinum IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 286L
1,390 MMR
Solo
Chang'e
Chang'e
Gold V
mugue26333
Chang'e
Gold V
Level 122
God Stats
0W - 1L
1,477 SR
Queue Stats
19W - 26L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 4
10,447
696
10,156
13,509
11,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Pilot_2995
Medusa
16
5 / 4 / 6
10,725
715
9,987
13,394
5,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
18
5 / 3 / 7
11,319
755
19,975
13,384
6,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AnubisAtlasSurtrAo KuangDanzaburou

VS

Bans
MartichorasCupidHadesIzanamiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELIT_Magnemite01
Jormungandr
16
3 / 3 / 2
10,978
732
10,487
16,567
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Khayzal
Awilix
15
2 / 5 / 3
10,280
685
9,198
13,615
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
mugue26333
Chang'e
16
3 / 5 / 2
10,578
705
14,362
18,717
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
8
8
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
L
Jormungandr
ELIT_Magnemite01
Jormungandr
3
3
2
1.33
L
Awilix
Khayzal
Awilix
2
5
3
0.7
W
Medusa
Pilot_2995
Medusa
5
4
6
2
W
Kukulkan
5
3
7
2.83
L
Chang'e
mugue26333
Chang'e
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
34,047
40,287
Taken
48,899
22,842
Mitigated
34,393
6,648
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,156
2,447
0
2,362
13,509
11,175
0
9,861
3,648
0
38,569
L
Jormungandr
ELIT_Magnemite01
Jormungandr
10,487
2,370
407
2,678
16,567
20,248
265
6,882
9,685
28,367
0
L
Awilix
Khayzal
Awilix
9,198
2,897
0
1,616
13,615
5,845
438
6,901
6,714
0
38,682
W
Medusa
Pilot_2995
Medusa
9,987
5,195
35
1,557
13,394
5,520
1,371
7,336
6,058
0
33,871
W
Kukulkan
19,975
1,798
0
2,694
13,384
6,147
375
7,776
5,608
68,322
0
L
Chang'e
mugue26333
Chang'e
14,362
697
2,474
5,794
18,717
8,300
416
6,242
12,475
49,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
31,836
182
Minions Killed
178
0
Camps Cleared
0
823,368
Distance Traveled
813,231
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,447
696
41
3
0
314,085
0
L
Jormungandr
10,978
732
35
2
0
263,186
0
L
Awilix
10,280
685
55
4
0
282,710
0
W
Medusa
10,725
715
38
3
0
258,058
0
W
Kukulkan
11,319
755
103
7
0
251,225
1
L
Chang'e
10,578
705
88
6
0
267,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role